| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0001886 | Spring engine | General | public | 2010-04-01 20:00 | 2010-04-17 14:51 | ||||
| Reporter | Beherith | ||||||||
| Assigned To | Kloot | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 0.81.2+git | ||||||||
| Target Version | Fixed in Version | 0.81.0.0+git | |||||||
| Summary | 0001886: Tree glsl shader bug | ||||||||
| Description | See attached screenshot, trees go black on getting distant from cam. | ||||||||
| Additional Information | 8800gt | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Issue History |
|||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-04-01 20:00 | Beherith | New Issue | |
| 2010-04-01 20:00 | Beherith | File Added: screen00068.jpg | |
| 2010-04-01 20:23 | Kloot | Relationship added | duplicate of 0001866 |
| 2010-04-02 01:34 | FLOZi | Note Added: 0004807 | |
| 2010-04-17 14:51 | Kloot | Status | new => resolved |
| 2010-04-17 14:51 | Kloot | Fixed in Version | => 0.81.0.0+git |
| 2010-04-17 14:51 | Kloot | Resolution | open => fixed |
| 2010-04-17 14:51 | Kloot | Assigned To | => Kloot |


