View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001817 | Spring engine | General | public | 2010-02-02 09:48 | 2010-02-07 11:43 |
| Reporter | Google_Frog | Assigned To | jK | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 0.81.1.3 | ||||
| Target Version | 0.81.2 | ||||
| Summary | 0001817: Para time bug. | ||||
| Description | In a game with "paralyzeOnMaxHealth = false" units which are on low health do not obey paralyzeTime when hit by paralysis weapons. The HP of the unit does not change when causing the bug. Damage increasing paralysis is not the issue here (damage increasing paralysis is required behaviour for CA anyway). | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-02-02 09:48 | Google_Frog | New Issue | |
| 2010-02-06 12:52 | jK | Status | new => resolved |
| 2010-02-06 12:52 | jK | Resolution | open => fixed |
| 2010-02-06 12:52 | jK | Assigned To | => jK |
| 2010-02-07 11:43 | tvo | Target Version | => 0.81.2 |