2025-07-01 21:37 CEST

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IDProjectCategoryView StatusLast Update
0001786AIAIpublic2010-07-17 08:25
Reportermeriton 
Assigned Tohoijui 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionfixed 
Summary0001786: AAI crashes on being given a vehicle lab
DescriptionOut of the goodness of my heart, I shared a vehicle lab with an allied AAI. Rather than thanking me, it crashed spring.
TagsNo tags attached.
Attached Files
  • txt file icon infolog.txt (29,437 bytes) 2010-01-08 22:44 -
    LogOutput initialized.
    Spring 0.80.5.2 (0.80.5.2-0-g67e2f5b{@}-cmake-mingw32)
    Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    default config file: C:\Dokumente und Einstellungen\Adrian\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg
    using default configuration source "C:\Dokumente und Einstellungen\Adrian\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 124, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows XP Professional Service Pack 2 (build 2600)
    Intel(R) Core(TM)2 CPU         T7200  @ 2.00GHz; 2047MB RAM, 3939MB pagefile
    OS: 32bit native mode
    Using read-write data directory: C:\Programme\games\Spring\
    Using read-only  data directory: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\
    Using read-only  data directory: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\
    Using read-only  data directory: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\
    Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\maps
    Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\base
    Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\mods
    Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\packages
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\maps
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\base
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\mods
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\packages
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\maps
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\base
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\mods
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\packages
    Scanning: C:\Programme\games\Spring\maps
    Scanning: C:\Programme\games\Spring\base
    Scanning: C:\Programme\games\Spring\mods
    Scanning: C:\Programme\games\Spring\packages
    Video mode set to  1280 x 800 / 32 bit
    [      0] SDL:  1.2.10
    [      0] GL:   2.1.7976 Release
    [      0] GL:   ATI Technologies Inc.
    [      0] GL:   ATI MOBILITY RADEON X1700
    [      0] GLEW: 1.4.0
    [      0] ATI hacks enabled
    [      0] Joysticks found: 0
    [      0] Joystick 0 not found
    [      0] Connecting to local server
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     Creative Labs Inc.
    [      0] Sound:   Version:    1.1
    [      0] Sound:   Renderer:   Software
    [      0] Sound:   AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
    [      0] Sound:   Device:     Generic Hardware
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       Generic Hardware
    [      0] Sound:                       Generic Software
    [      0] Starting GameServer: 667 ms
    [      0] Starting demo recording
    [      0] Using map Talus.smf
    [      0] Recording demo demos/local_20100108_220024_Talus_0.80.5.sdf
    [      0] Using script Commanders
    [      0] Using mod Balanced Annihilation V7.01
    [      0] Using mod archive BA701.sd7
    [      0] Loading client data: 8 ms
    [      0] User number 0 (team 15, allyteam 1)
    [      0] Loading console: 0 ms
    [      0] Sound:  parsed 4 sounds from gamedata/sounds.lua
    [      0] Loading sounds: 1 ms
    [      0] Camera and mouse: 197 ms
    [      0] Parsing unit icons
    [      0] Parsing definitions
    [      0] Loading all definitions:  0.586000
    [      0] Loading defs: 645 ms
    [      0] Loading map informations
    [      0] Opening map file
    [      0] Loading Map
    [      0] Loading detail textures
    [      0] Creating overhead texture
    [      0] Creating ground shading
    [      0] Loading .smt tile-file "maps/Talus.smt"
    [      0] Loading 65536 tiles from file 1/1
    [      0] Reading tiles
    [      0] Reading tile map
    [      0] Creating projectile texture
    [      0] Number of damage types: 40
    [      0] Loading weapon definitions
    [      0] Loading unit definitions
    [      0] Loading feature definitions
    [      0] Generating trees
    [      0] Creating unit textures
    [      0] Initializing map features
    [      0] Reading estimate path costs
    [      0] Pathing data checksum: 223021c4
    [      0] Creating sky
    [      0] Loading LuaRules
    [      0] gf1 = LuaRules/Gadgets/areaattack.lua
    [      0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf1 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
    [      0] gf1 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf1 = LuaRules/Gadgets/mo_comgate.lua
    [      0] gf1 = LuaRules/Gadgets/mo_coop.lua
    [      0] gf1 = LuaRules/Gadgets/mo_enemywrecks.lua
    [      0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
    [      0] gf1 = LuaRules/Gadgets/mo_koth.lua
    [      0] gf1 = LuaRules/Gadgets/mo_noowner.lua
    [      0] gf1 = LuaRules/Gadgets/mo_noshare.lua
    [      0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
    [      0] gf1 = LuaRules/Gadgets/mo_preventdraw.lua
    [      0] gf1 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
    [      0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
    [      0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
    [      0] gf1 = LuaRules/Gadgets/unit_no_land_damage.lua
    [      0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
    [      0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
    [      0] gf1 = LuaRules/Gadgets/unit_passive_builders.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
    [      0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
    [      0] gf1 = LuaRules/Gadgets/unit_scout_spawner.lua
    [      0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
    [      0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
    [      0] gf2 = LuaRules/Gadgets/areaattack.lua
    [      0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf2 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
    [      0] gf2 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf2 = LuaRules/Gadgets/mo_comgate.lua
    [      0] gf2 = LuaRules/Gadgets/mo_coop.lua
    [      0] gf2 = LuaRules/Gadgets/mo_enemywrecks.lua
    [      0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
    [      0] gf2 = LuaRules/Gadgets/mo_koth.lua
    [      0] gf2 = LuaRules/Gadgets/mo_noowner.lua
    [      0] gf2 = LuaRules/Gadgets/mo_noshare.lua
    [      0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
    [      0] gf2 = LuaRules/Gadgets/mo_preventdraw.lua
    [      0] gf2 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
    [      0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
    [      0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
    [      0] gf2 = LuaRules/Gadgets/unit_no_land_damage.lua
    [      0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
    [      0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
    [      0] gf2 = LuaRules/Gadgets/unit_passive_builders.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
    [      0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
    [      0] gf2 = LuaRules/Gadgets/unit_scout_spawner.lua
    [      0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
    [      0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
    [      0] Loaded gadget:  No Self-D           <unit_noselfd.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [      0] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [      0] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [      0] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [      0] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  mo_preventdraw      <mo_preventdraw.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] gf1 = LuaRules/Gadgets/areaattack.lua
    [      0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf1 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
    [      0] gf1 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf1 = LuaRules/Gadgets/mo_comgate.lua
    [      0] gf1 = LuaRules/Gadgets/mo_coop.lua
    [      0] gf1 = LuaRules/Gadgets/mo_enemywrecks.lua
    [      0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
    [      0] gf1 = LuaRules/Gadgets/mo_koth.lua
    [      0] gf1 = LuaRules/Gadgets/mo_noowner.lua
    [      0] gf1 = LuaRules/Gadgets/mo_noshare.lua
    [      0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
    [      0] gf1 = LuaRules/Gadgets/mo_preventdraw.lua
    [      0] gf1 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
    [      0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
    [      0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
    [      0] gf1 = LuaRules/Gadgets/unit_no_land_damage.lua
    [      0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
    [      0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
    [      0] gf1 = LuaRules/Gadgets/unit_passive_builders.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
    [      0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
    [      0] gf1 = LuaRules/Gadgets/unit_scout_spawner.lua
    [      0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
    [      0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
    [      0] gf2 = LuaRules/Gadgets/areaattack.lua
    [      0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf2 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
    [      0] gf2 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf2 = LuaRules/Gadgets/mo_comgate.lua
    [      0] gf2 = LuaRules/Gadgets/mo_coop.lua
    [      0] gf2 = LuaRules/Gadgets/mo_enemywrecks.lua
    [      0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
    [      0] gf2 = LuaRules/Gadgets/mo_koth.lua
    [      0] gf2 = LuaRules/Gadgets/mo_noowner.lua
    [      0] gf2 = LuaRules/Gadgets/mo_noshare.lua
    [      0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
    [      0] gf2 = LuaRules/Gadgets/mo_preventdraw.lua
    [      0] gf2 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
    [      0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
    [      0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
    [      0] gf2 = LuaRules/Gadgets/unit_no_land_damage.lua
    [      0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
    [      0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
    [      0] gf2 = LuaRules/Gadgets/unit_passive_builders.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
    [      0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
    [      0] gf2 = LuaRules/Gadgets/unit_scout_spawner.lua
    [      0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
    [      0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [      0] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Lups                <lups_wrapper.lua>
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Loaded widget from mod:   BlurApi             <api_gfx_blur.lua>
    [      0] Loaded widget from mod:   MexUpg Helper       <helper.lua>
    [      0] Loaded widget from mod:   HealthBars          <unit_healthbars.lua>
    [      0] Loaded widget from mod:   BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua>
    [      0] Loaded widget from mod:   Autoquit            <autoquit.lua>
    [      0] Loaded widget from mod:   ComCounter          <unit_com_counter.lua>
    [      0] Loaded widget from mod:   CustomIcons         <unit_customicons.lua>
    [      0] Loaded widget from mod:   Pause Screen        <gui_pausescreen.lua>
    [      0] Loaded widget from mod:   Defense Range       <gui_defenserange.lua>
    [      0] Loaded widget from mod:   Point Tracker       <gui_point_tracker.lua>
    [      0] Loaded widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua>
    [      0] Loaded widget from mod:   Share Tracker       <unit_share_tracker.lua>
    [      0] Loaded widget from mod:   Transporting        <gui_transporting.lua>
    [      0] Loaded widget from mod:   XrayHighlight       <gui_xray_highlight.lua>
    [      0] Loaded widget from mod:   MohoExploiter       <unit_moho_exploiter.lua>
    [      0] Loaded widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [      0] Loaded widget from mod:   GameTypeInfo        <gui_game_type_info.lua>
    [      0] Loaded widget from mod:   Ghost Site          <unit_ghostsite.lua>
    [      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
    [      0] Loaded widget from mod:   Prospector          <gui_prospector.lua>
    [      0] Loaded widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua>
    [      0] Loaded widget from mod:   Select n Center!    <gui_center_n_select.lua>
    [      0] Loaded widget from mod:   LupsManager         <gfx_lups_manager.lua>
    [      0] Loaded widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua>
    [      0] Loaded widget from mod:   Lups                <lups_wrapper.lua>
    [      0] Loaded widget from mod:   LolUI               <lolui.lua>
    [      0] Loaded widget from mod:   CustomFormations2   <unit_customformations2.lua>
    [      0] LuaUI v0.3
    [      0] Finalizing...
    [      0] Spring 0.80.5.2 (0.80.5.2-0-g67e2f5b{@}-cmake-mingw32)
    [      0] Build date/time: Nov 12 2009 23:04:44
    [      0] meriton added point: Start 15
    [      0] meriton added point: Start 0
    [      0] meriton added point: Start 1
    [      0] meriton added point: Start 2
    [      0] meriton added point: Start 3
    [      0] meriton added point: Start 4
    [      0] meriton added point: Start 5
    [      0] meriton added point: Start 6
    [      0] meriton added point: Start 7
    [      0] meriton added point: Start 8
    [      0] meriton added point: Start 9
    [      0] meriton added point: Start 10
    [      0] meriton added point: Start 11
    [      0] meriton added point: Start 12
    [      0] meriton added point: Start 13
    [      0] meriton added point: Start 14
    [      0]  -> connection established (given id 0)
    [      0] Player meriton finished loading and is now ingame
    [      0] GameID: fa9c474b04b79ee9294e17a84b4826ae
    [      0] meriton added point: Start 15
    [      0] SkirmishAI (with team ID = 0): Cheating enabled!
    [      0] <SkirmishAI: KAIK 0.13 (team 0)>: KAI Metal Class by Krogothe
    [      0] <SkirmishAI: KAIK 0.13 (team 0)>: KAIK 0.13 Unofficial (built Nov 12 2009) initialized successfully!
    [      0] <SkirmishAI: KAIK 0.13 (team 0)>: logging events to C:\Programme\games\Spring\AI\Skirmish\KAIK\0.13\Logs\Talus.smf_BA701.sd7_1-8-2010_220_team0.txt
    [      0] <SkirmishAI: KAIK 0.13 (team 0)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
    [      0] <SkirmishAI: AAI 0.9 (team 1)>: land map detected
    [      0] <SkirmishAI: AAI 0.9 (team 1)>: AAI loaded
    [      0] <SkirmishAI: AAI 0.9 (team 2)>: AAI loaded
    [      0] <SkirmishAI: AAI 0.9 (team 3)>: AAI loaded
    [      0] SkirmishAI (with team ID = 4): Cheating enabled!
    [      0] <SkirmishAI: KAIK 0.13 (team 4)>: KAI Metal Class by Krogothe
    [      0] <SkirmishAI: KAIK 0.13 (team 4)>: KAIK 0.13 Unofficial (built Nov 12 2009) initialized successfully!
    [      0] <SkirmishAI: KAIK 0.13 (team 4)>: logging events to C:\Programme\games\Spring\AI\Skirmish\KAIK\0.13\Logs\Talus.smf_BA701.sd7_1-8-2010_220_team4.txt
    [      0] <SkirmishAI: KAIK 0.13 (team 4)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
    [      0] <SkirmishAI: AAI 0.9 (team 5)>: AAI loaded
    [      0] <SkirmishAI: AAI 0.9 (team 6)>: AAI loaded
    [      0] <SkirmishAI: AAI 0.9 (team 7)>: AAI loaded
    [      0] <SkirmishAI: AAI 0.9 (team 9)>: AAI loaded
    [      0] <SkirmishAI: AAI 0.9 (team 10)>: AAI loaded
    [      0] <SkirmishAI: AAI 0.9 (team 11)>: AAI loaded
    [      0] <SkirmishAI: AAI 0.9 (team 13)>: AAI loaded
    [      0] <SkirmishAI: AAI 0.9 (team 14)>: AAI loaded
    [     38] Skirmish AI "Bot0" took over control of team 0
    [     60] Skirmish AI "Bot1" took over control of team 1
    [     60] Skirmish AI "Bot2" took over control of team 2
    [     60] Skirmish AI "Bot3" took over control of team 3
    [     60] Skirmish AI "Bot4" took over control of team 4
    [     60] Skirmish AI "Bot5" took over control of team 5
    [     60] Skirmish AI "Bot6" took over control of team 6
    [     60] Skirmish AI "Bot7" took over control of team 7
    [     60] Skirmish AI "Bot8" took over control of team 8
    [     60] Skirmish AI "Bot9" took over control of team 9
    [     60] Skirmish AI "Bot10" took over control of team 10
    [     60] Skirmish AI "Bot11" took over control of team 11
    [     60] Skirmish AI "Bot12" took over control of team 12
    [     60] Skirmish AI "Bot13" took over control of team 13
    [     60] Skirmish AI "Bot14" took over control of team 14
    [    141] Buildings set to face South
    [   2202] meriton paused the game
    [   2202] meriton unpaused the game
    [   3336] Buildings set to face East
    [   3340] Buildings set to face North
    [   3363] Buildings set to face West
    [   3367] Buildings set to face South
    [   3415] Buildings set to face West
    [   6496] A.K. is being attacked
    [  12279] A.K. is being attacked
    [  15670] Commanders Remaining: 7
    [  24762] Advanced Construction Kbot is being attacked
    [  34187] Crasher: Can't reach destination!
    [  35683] Voyeur: Can't reach destination!
    [  35683] Voyeur: Can't reach destination!
    [  35721] Voyeur: Can't reach destination!
    [  35721] Voyeur: Can't reach destination!
    [  35798] Voyeur: Can't reach destination!
    [  37815] Commanders Remaining: 6
    [  42352] Commanders Remaining: 5
    [  42907] Voyeur: Can't reach destination!
    [  42907] Voyeur: Can't reach destination!
    [  42975] Voyeur: Can't reach destination!
    [  42975] Voyeur: Can't reach destination!
    [  43006] Voyeur: Can't reach destination!
    [  43006] Voyeur: Can't reach destination!
    [  43517] Gaat Gun is being attacked
    [  43659] Nano Turret is being attacked
    [  43760] Storm is being attacked
    [  44326] Commanders Remaining: 4
    [  45060] Viper is being attacked
    [  45192] Viper is being attacked
    [  45300] Viper is being attacked
    [  48885] Viper is being attacked
    [  53836] Necro: Can't reach destination!
    [  53884] Necro: Can't reach destination!
    [  53995] Necro: Can't reach destination!
    [  54063] Necro: Can't reach destination!
    [  54099] Necro: Can't reach destination!
    [  54217] Necro: Can't reach destination!
    [  54268] Necro: Can't reach destination!
    [  54320] Necro: Can't reach destination!
    [  54420] Necro: Can't reach destination!
    [  54471] Necro: Can't reach destination!
    [  54999] Necro: Can't reach destination!
    [  54999] Necro: Can't reach destination!
    [  55008] Necro: Can't reach destination!
    [  55008] Necro: Can't reach destination!
    [  55021] Necro: Can't reach destination!
    [  55024] Necro: Can't reach destination!
    [  55024] Necro: Can't reach destination!
    [  55033] Necro: Can't reach destination!
    [  55040] Necro: Can't reach destination!
    [  55040] Necro: Can't reach destination!
    [  55056] Necro: Can't reach destination!
    [  55056] Necro: Can't reach destination!
    [  55072] Necro: Can't reach destination!
    [  55072] Necro: Can't reach destination!
    [  55073] Necro: Can't reach destination!
    [  55088] Necro: Can't reach destination!
    [  55088] Necro: Can't reach destination!
    [  55104] Necro: Can't reach destination!
    [  55104] Necro: Can't reach destination!
    [  55116] Necro: Can't reach destination!
    [  55120] Necro: Can't reach destination!
    [  55120] Necro: Can't reach destination!
    [  55120] Necro: Can't reach destination!
    [  55120] Necro: Can't reach destination!
    [  55136] Necro: Can't reach destination!
    [  55136] Necro: Can't reach destination!
    [  55137] Necro: Can't reach destination!
    [  55152] Necro: Can't reach destination!
    [  55152] Necro: Can't reach destination!
    [  55160] Necro: Can't reach destination!
    [  55168] Necro: Can't reach destination!
    [  55168] Necro: Can't reach destination!
    [  55169] Necro: Can't reach destination!
    [  55169] Necro: Can't reach destination!
    [  55184] Necro: Can't reach destination!
    [  55184] Necro: Can't reach destination!
    [  55185] Necro: Can't reach destination!
    [  55185] Necro: Can't reach destination!
    [  55200] Necro: Can't reach destination!
    [  55200] Necro: Can't reach destination!
    [  55201] Necro: Can't reach destination!
    [  55201] Necro: Can't reach destination!
    [  57512] Team9 (meriton) should have expanded more
    [  57513] Skirmish AI "Bot3", which controlled team 9 is now dead
    [  60090] Morty is being attacked
    [  61050] Commanders Remaining: 5
    [  67379] Commanders Remaining: 6
    [  67862] <SkirmishAI: AAI 0.9 (team 11)>: ressurected
    [  67862] Spring 0.80.5.2 (0.80.5.2-0-g67e2f5b{@}-cmake-mingw32) has crashed.
    [  67862] Exception: Access violation (0xc0000005)
    [  67862] Exception Address: 0x06dd2d3d
    [  67862] DLL information:
    [  67862] 0x00400000	spring
    [  67862] 0x7c910000	ntdll
    [  67862] 0x7c800000	kernel32
    [  67862] 0x10000000	DevIL
    [  67862] 0x77be0000	MSVCRT
    [  67862] 0x003e0000	ILU
    [  67862] 0x77da0000	ADVAPI32
    [  67862] 0x77e50000	RPCRT4
    [  67862] 0x68fc0000	GLU32
    [  67862] 0x5f0d0000	OPENGL32
    [  67862] 0x77ef0000	GDI32
    [  67862] 0x7e360000	USER32
    [  67862] 0x736d0000	DDRAW
    [  67862] 0x73b30000	DCIMAN32
    [  67862] 0x76c50000	IMAGEHLP
    [  67862] 0x6fbc0000	mingwm10
    [  67862] 0x7e670000	SHELL32
    [  67862] 0x77f40000	SHLWAPI
    [  67862] 0x71a10000	WS2_32
    [  67862] 0x71a00000	WS2HELP
    [  67862] 0x6e940000	libgcc_s_dw2-1
    [  67862] 0x00fe0000	SDL
    [  67862] 0x76af0000	WINMM
    [  67862] 0x7c340000	MSVCR71
    [  67862] 0x66fc0000	freetype6
    [  67862] 0x61b80000	zlib1
    [  67862] 0x6ed80000	glew32
    [  67862] 0x6b180000	vorbisfile
    [  67862] 0x63e00000	vorbis
    [  67862] 0x01030000	ogg
    [  67862] 0x01050000	OpenAL32
    [  67862] 0x76330000	IMM32
    [  67862] 0x015a0000	APSHook
    [  67862] 0x76bb0000	PSAPI
    [  67862] 0x77bd0000	VERSION
    [  67862] 0x773a0000	comctl32
    [  67862] 0x5d450000	comctl32
    [  67862] 0x5d100000	serwvdrv
    [  67862] 0x5b420000	umdmxfrm
    [  67862] 0x746a0000	MSCTF
    [  67862] 0x75250000	msctfime
    [  67862] 0x774b0000	ole32
    [  67862] 0x02660000	inputhooks
    [  67862] 0x69020000	atioglxx
    [  67862] 0x72210000	DINPUT
    [  67862] 0x68d90000	HID
    [  67862] 0x778f0000	SETUPAPI
    [  67862] 0x76bf0000	WINTRUST
    [  67862] 0x77a50000	CRYPT32
    [  67862] 0x77af0000	MSASN1
    [  67862] 0x72c90000	wdmaud
    [  67862] 0x72c80000	msacm32
    [  67862] 0x77bb0000	MSACM32
    [  67862] 0x77ba0000	midimap
    [  67862] 0x73e70000	dsound
    [  67862] 0x76f90000	CLBCATQ
    [  67862] 0x77010000	COMRes
    [  67862] 0x770f0000	OLEAUT32
    [  67862] 0x73e40000	KsUser
    [  67862] 0x067e0000	wrap_oal
    [  67862] 0x719b0000	mswsock
    [  67862] 0x66710000	hnetcfg
    [  67862] 0x719f0000	wshtcpip
    [  67862] 0x61a40000	AIInterface
    [  67862] 0x07a40000	SkirmishAI
    [  67862] 0x06db0000	SkirmishAI
    [  67862] 0x11590000	SkirmishAI
    [  67862] 0x59dd0000	DBGHELP
    [  67862] Stacktrace:
    [  67862] (0) C:\Programme\games\Spring\AI\Skirmish\AAI\0.9\SkirmishAI.dll [0x06DD2D3D]
    [  67862] (1) C:\Programme\games\Spring\AI\Skirmish\AAI\0.9\SkirmishAI.dll [0x06DC6A77]
    [  67862] (2) C:\Programme\games\Spring\AI\Skirmish\AAI\0.9\SkirmishAI.dll [0x06DC3CE7]
    [  67862] (3) C:\Programme\games\Spring\AI\Skirmish\AAI\0.9\SkirmishAI.dll [0x06E03395]
    [  67862] (4) C:\Programme\games\Spring\AI\Skirmish\AAI\0.9\SkirmishAI.dll [0x06DEA912]
    [  67862] (5) C:\Programme\games\Spring\AI\Skirmish\AAI\0.9\SkirmishAI.dll(handleEvent+0xda) [0x06DC751A]
    [  67862] (6) C:\Programme\games\Spring\spring.exe [0x0084B946]
    [  67862] (7) C:\Programme\games\Spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0xcfc6) [0x0086A666]
    [  67862] (8) C:\Programme\games\Spring\spring.exe [0x00880A65]
    [  67862] (9) C:\Programme\games\Spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x12535) [0x0086FBD5]
    [  67862] (10) C:\Programme\games\Spring\spring.exe [0x007348D8]
    [  67862] (11) C:\Programme\games\Spring\spring.exe [0x00420E03]
    [  67862] (12) C:\Programme\games\Spring\spring.exe [0x00422B4C]
    [  67862] (13) C:\Programme\games\Spring\spring.exe [0x007F29BA]
    [  67862] (14) C:\Programme\games\Spring\spring.exe [0x007F98D5]
    [  67862] (15) C:\Programme\games\Spring\spring.exe [0x007EF16B]
    [  67862] (16) C:\Programme\games\Spring\spring.exe [0x007EF611]
    [  67862] (17) C:\Programme\games\Spring\spring.exe [0x00887BE8]
    [  67862] (18) C:\Programme\games\Spring\spring.exe [0x0040124B]
    [  67862] (19) C:\Programme\games\Spring\spring.exe [0x004012B8]
    [  67862] (20) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816FE7]
    
    txt file icon infolog.txt (29,437 bytes) 2010-01-08 22:44 +
  • txt file icon script.txt (4,072 bytes) 2010-01-08 22:45 -
    [GAME]
    {
    	HostIP=;
    	HostPort=8452;
    	IsHost=1;
    	MyPlayerName=meriton;
    
    	ModHash=1524762815;
    	Mapname=Talus.smf;
    	GameType=Balanced Annihilation V7.01;
    
    	startpostype=0;
    	[mapoptions]
    	{
    	}
    	[modoptions]
    	{
    		diminishingmms=0;
    		disablemapdamage=0;
    		fixedallies=0;
    		ghostedbuildings=1;
    		limitdgun=0;
    		mo_comgate=0;
    		mo_coop=0;
    		mo_enemywrecks=1;
    		mo_greenfields=0;
    		mo_noowner=0;
    		mo_noshare=1;
    		mo_nowrecks=0;
    		mo_preventdraw=1;
    		maxspeed=3;
    		maxunits=500;
    		minspeed=0.3;
    		startenergy=1000;
    		startmetal=1000;
    		deathmode=com;
    		gamemode=0;
    	}
    	NumRestrictions=0;
    	[RESTRICT]
    	{
    	}
    
    	NumPlayers=1;
    	NumUsers=16;
    
    	[PLAYER15]
    	{
    		Name=meriton;
    		CountryCode=;
    		Spectator=0;
    		Rank=0;
    		IsFromDemo=0;
    		Team=15;
    	}
    	[AI0]
    	{
    		Name=Bot0;
    		ShortName=KAIK;
    		Version=0.13;
    		Team=0;
    		IsFromDemo=0;
    		Host=15;
    		[Options]
    		{
    		}
    	}
    	[AI1]
    	{
    		Name=Bot1;
    		ShortName=AAI;
    		Version=0.9;
    		Team=1;
    		IsFromDemo=0;
    		Host=15;
    		[Options]
    		{
    		}
    	}
    	[AI2]
    	{
    		Name=Bot2;
    		ShortName=AAI;
    		Version=0.9;
    		Team=2;
    		IsFromDemo=0;
    		Host=15;
    		[Options]
    		{
    		}
    	}
    	[AI3]
    	{
    		Name=Bot3;
    		ShortName=AAI;
    		Version=0.9;
    		Team=3;
    		IsFromDemo=0;
    		Host=15;
    		[Options]
    		{
    		}
    	}
    	[AI4]
    	{
    		Name=Bot4;
    		ShortName=KAIK;
    		Version=0.13;
    		Team=4;
    		IsFromDemo=0;
    		Host=15;
    		[Options]
    		{
    		}
    	}
    	[AI5]
    	{
    		Name=Bot5;
    		ShortName=AAI;
    		Version=0.9;
    		Team=5;
    		IsFromDemo=0;
    		Host=15;
    		[Options]
    		{
    		}
    	}
    	[AI6]
    	{
    		Name=Bot6;
    		ShortName=AAI;
    		Version=0.9;
    		Team=6;
    		IsFromDemo=0;
    		Host=15;
    		[Options]
    		{
    		}
    	}
    	[AI7]
    	{
    		Name=Bot7;
    		ShortName=AAI;
    		Version=0.9;
    		Team=7;
    		IsFromDemo=0;
    		Host=15;
    		[Options]
    		{
    		}
    	}
    	[AI8]
    	{
    		Name=Bot8;
    		ShortName=RAI;
    		Version=0.601;
    		Team=8;
    		IsFromDemo=0;
    		Host=15;
    		[Options]
    		{
    		}
    	}
    	[AI9]
    	{
    		Name=Bot9;
    		ShortName=AAI;
    		Version=0.9;
    		Team=9;
    		IsFromDemo=0;
    		Host=15;
    		[Options]
    		{
    		}
    	}
    	[AI10]
    	{
    		Name=Bot10;
    		ShortName=AAI;
    		Version=0.9;
    		Team=10;
    		IsFromDemo=0;
    		Host=15;
    		[Options]
    		{
    		}
    	}
    	[AI11]
    	{
    		Name=Bot11;
    		ShortName=AAI;
    		Version=0.9;
    		Team=11;
    		IsFromDemo=0;
    		Host=15;
    		[Options]
    		{
    		}
    	}
    	[AI12]
    	{
    		Name=Bot12;
    		ShortName=RAI;
    		Version=0.601;
    		Team=12;
    		IsFromDemo=0;
    		Host=15;
    		[Options]
    		{
    		}
    	}
    	[AI13]
    	{
    		Name=Bot13;
    		ShortName=AAI;
    		Version=0.9;
    		Team=13;
    		IsFromDemo=0;
    		Host=15;
    		[Options]
    		{
    		}
    	}
    	[AI14]
    	{
    		Name=Bot14;
    		ShortName=AAI;
    		Version=0.9;
    		Team=14;
    		IsFromDemo=0;
    		Host=15;
    		[Options]
    		{
    		}
    	}
    	[TEAM0]
    	{
    		TeamLeader=15;
    		AllyTeam=0;
    		RGBColor=0.5 1 0;
    		Side=CORE;
    		Handicap=20;
    	}
    	[TEAM1]
    	{
    		TeamLeader=15;
    		AllyTeam=1;
    		RGBColor=0 1 0.531;
    		Side=CORE;
    		Handicap=0;
    	}
    	[TEAM2]
    	{
    		TeamLeader=15;
    		AllyTeam=0;
    		RGBColor=0.562 1 0;
    		Side=ARM;
    		Handicap=20;
    	}
    	[TEAM3]
    	{
    		TeamLeader=15;
    		AllyTeam=1;
    		RGBColor=0 1 0.594;
    		Side=ARM;
    		Handicap=0;
    	}
    	[TEAM4]
    	{
    		TeamLeader=15;
    		AllyTeam=0;
    		RGBColor=0.625 1 0;
    		Side=CORE;
    		Handicap=20;
    	}
    	[TEAM5]
    	{
    		TeamLeader=15;
    		AllyTeam=1;
    		RGBColor=0 1 0.656;
    		Side=CORE;
    		Handicap=0;
    	}
    	[TEAM6]
    	{
    		TeamLeader=15;
    		AllyTeam=0;
    		RGBColor=0.688 1 0;
    		Side=ARM;
    		Handicap=20;
    	}
    	[TEAM7]
    	{
    		TeamLeader=15;
    		AllyTeam=1;
    		RGBColor=0 1 0.719;
    		Side=ARM;
    		Handicap=0;
    	}
    	[TEAM8]
    	{
    		TeamLeader=15;
    		AllyTeam=0;
    		RGBColor=0.75 1 0;
    		Side=CORE;
    		Handicap=20;
    	}
    	[TEAM9]
    	{
    		TeamLeader=15;
    		AllyTeam=1;
    		RGBColor=0 1 0.781;
    		Side=CORE;
    		Handicap=0;
    	}
    	[TEAM10]
    	{
    		TeamLeader=15;
    		AllyTeam=0;
    		RGBColor=0.812 1 0;
    		Side=ARM;
    		Handicap=20;
    	}
    	[TEAM11]
    	{
    		TeamLeader=15;
    		AllyTeam=1;
    		RGBColor=0 1 0.844;
    		Side=ARM;
    		Handicap=0;
    	}
    	[TEAM12]
    	{
    		TeamLeader=15;
    		AllyTeam=0;
    		RGBColor=0.875 1 0;
    		Side=CORE;
    		Handicap=20;
    	}
    	[TEAM13]
    	{
    		TeamLeader=15;
    		AllyTeam=1;
    		RGBColor=0 1 0.906;
    		Side=CORE;
    		Handicap=0;
    	}
    	[TEAM14]
    	{
    		TeamLeader=15;
    		AllyTeam=0;
    		RGBColor=0.938 1 0;
    		Side=ARM;
    		Handicap=20;
    	}
    	[TEAM15]
    	{
    		TeamLeader=15;
    		AllyTeam=1;
    		RGBColor=0 1 0.969;
    		Side=CORE;
    		Handicap=0;
    	}
    
    	[ALLYTEAM0]
    	{
    		NumAllies=0;
    	}
    	[ALLYTEAM1]
    	{
    		NumAllies=0;
    	}
    }
    
    txt file icon script.txt (4,072 bytes) 2010-01-08 22:45 +
  • ? file icon local_20100108_220024_unnamed_0.80.5.sdf (4,139,659 bytes) 2010-01-08 22:48

-Relationships
+Relationships

-Notes

~0004517

hoijui (reporter)

translated stack-trace:
http://buildbot.eat-peet.net/spring/stacktrace/0.80.5.2-spring_stktrc_0.80.5.2-0-g67e2f5b_1264151062.html
failed to translate AAI part -> pretty much useless

so we have to reproduce in a debugger session; i will try.

~0004519

hoijui (reporter)

... was not able to reproduce with 3 AAIs (2 of them enemies), no matter to whom i shared.
0.81.0+, BA704
the stack trace translation would work most likely, if you had only AAI and no other AI types in the game.
if you want to try again with AAIs only, or compile a debug build of spring (in which cause, it does not matter how many AI types you use)...
otherwise, i see no way to fix this.

~0005113

hoijui (reporter)

this was most likely fixed by:
http://github.com/spring/spring/commit/98ceb0bafb2dc832331720d68b6d34c7fcd0a847

As i was not able to reproduce(2010-01-22), i just consider this bug fixed.
+Notes

-Issue History
Date Modified Username Field Change
2010-01-08 22:44 meriton New Issue
2010-01-08 22:44 meriton File Added: infolog.txt
2010-01-08 22:45 meriton File Added: script.txt
2010-01-08 22:48 meriton File Added: local_20100108_220024_unnamed_0.80.5.sdf
2010-01-22 10:09 hoijui Note Added: 0004517
2010-01-22 10:09 hoijui Status new => assigned
2010-01-22 10:09 hoijui Assigned To => hoijui
2010-01-22 10:33 hoijui Note Added: 0004519
2010-01-22 10:33 hoijui Status assigned => feedback
2010-07-17 08:25 hoijui Note Added: 0005113
2010-07-17 08:25 hoijui Status feedback => resolved
2010-07-17 08:25 hoijui Resolution open => fixed
+Issue History