Description | Sometimes when an AI-controlled team dies, the controlling ai of another team thinks its team has died, and stops doing anything.
Quite telling is the following exerpt from infolog:
[ 0] SkirmishAI2: AAI loaded
[ 5] Skirmish AI Bot1 took over controll of team 0
[ 47] Skirmish AI Bot2 took over controll of team 1
[ 47] Skirmish AI Bot3 took over controll of team 2
...
[ 2870] Team1 (unnamed) was defeated, but the soul still burns
[ 2870] Skirmish AI Bot3, which controlled team 1 is now dead
[ 7951] Team0 (unnamed) is permanently out of print
[ 7953] Skirmish AI Bot3, which controlled team 0 is now dead
...
[ 10914] Team2 (unnamed) went on to the bonus round
[ 10916] Skirmish AI Bot3, which controlled team 2 is now dead
Affected version: Spring 0.80.5.1 (0.80.5.1-0-g57e49c6{@}-cmake-mingw32) |
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Attached Files |
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infolog.txt (20,453 bytes) 2009-11-22 18:29
LogOutput initialized.
Spring 0.80.5.1 (0.80.5.1-0-g57e49c6{@}-cmake-mingw32)
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
default config file: C:\Dokumente und Einstellungen\Adrian\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg
using default configuration source "C:\Dokumente und Einstellungen\Adrian\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 2 (build 2600)
Intel(R) Core(TM)2 CPU T7200 @ 2.00GHz; 2047MB RAM, 3939MB pagefile
OS: 32bit native mode
Using read-write data directory: c:\Programme\games\Spring\
Using read-only data directory: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\
Using read-only data directory: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\
Using read-only data directory: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\
Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\maps
Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\base
Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\mods
Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\packages
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\maps
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\base
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\mods
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\packages
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\maps
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\base
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\mods
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\packages
Scanning: c:\Programme\games\Spring\maps
Scanning: c:\Programme\games\Spring\base
Scanning: c:\Programme\games\Spring\mods
Scanning: c:\Programme\games\Spring\packages
Video mode set to 1280 x 800 / 32 bit
SpringApp::InitWindow(): 3440174335 ms
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.7976 Release
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI MOBILITY RADEON X1700
[ 0] GLEW: 1.4.0
[ 0] ATI hacks enabled
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Connecting to local server
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: Creative Labs Inc.
[ 0] Sound: Version: 1.1
[ 0] Sound: Renderer: Software
[ 0] Sound: AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[ 0] Sound: Device: Generic Hardware
[ 0] Sound: Available Devices:
[ 0] Sound: Generic Hardware
[ 0] Sound: Generic Software
[ 0] Starting GameServer: 639 ms
[ 0] Starting demo recording
[ 0] Using map Lowland_Crossing_TNM01-V4.smf
[ 0] Recording demo demos/local_20091122_181535_Lowland_Crossing_TNM01-V4_0.80.5.sdf
[ 0] Using script Commanders
[ 0] Using mod Balanced Annihilation V7.01
[ 0] Using mod archive BA701.sd7
[ 0] Loading client data: 7 ms
[ 0] User number 0 (team 3, allyteam 0)
[ 0] Loading console: 0 ms
[ 0] Sound: parsed 4 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 2 ms
[ 0] Camera and mouse: 159 ms
[ 0] Parsing unit icons
[ 0] Parsing definitions
[ 0] Loading all definitions: 0.577000
[ 0] Loading defs: 639 ms
[ 0] Loading map informations
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading .smt tile-file "maps/Lowland_Crossing_TNM01-V4.smt" (0/1, 11942 tiles)
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 40
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] Pathing data checksum: 92a6b61b
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf1 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf1 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf1 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf1 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf1 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf1 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf1 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf2 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf2 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf2 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf2 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf2 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf2 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf2 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] Loaded gadget: No Self-D <unit_noselfd.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_preventdraw <mo_preventdraw.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf1 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf1 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf1 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf1 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf1 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf1 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf1 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf2 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf2 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf2 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf2 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf2 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf2 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf2 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Loaded widget from mod: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget from mod: MexUpg Helper <helper.lua>
[ 0] Loaded widget from mod: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget from mod: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget from mod: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget from mod: Autoquit <autoquit.lua>
[ 0] Loaded widget from mod: ComCounter <unit_com_counter.lua>
[ 0] Loaded widget from mod: CustomIcons <unit_customicons.lua>
[ 0] Loaded widget from mod: Defense Range <gui_defenserange.lua>
[ 0] Loaded widget from mod: Pause Screen <gui_pausescreen.lua>
[ 0] Loaded widget from mod: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget from mod: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget from mod: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget from mod: Ghost Site <unit_ghostsite.lua>
[ 0] Loaded widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget from mod: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget from mod: Share Tracker <unit_share_tracker.lua>
[ 0] Loaded widget from mod: Transporting <gui_transporting.lua>
[ 0] Loaded widget from mod: XrayHighlight <gui_xray_highlight.lua>
[ 0] Loaded widget from mod: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget from mod: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget from mod: Prospector <gui_prospector.lua>
[ 0] Loaded widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua>
[ 0] Loaded widget from mod: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget from mod: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua>
[ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
[ 0] Loaded widget from mod: LolUI <lolui.lua>
[ 0] Loaded widget from mod: CustomFormations2 <unit_customformations2.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.80.5.1 (0.80.5.1-0-g57e49c6{@}-cmake-mingw32)
[ 0] Build date/time: Oct 23 2009 22:04:50
[ 0] unnamed added point: Start 3
[ 0] unnamed added point: Start 0
[ 0] unnamed added point: Start 1
[ 0] unnamed added point: Start 2
[ 0] -> connection established (given id 0)
[ 0] Player unnamed finished loading and is now ingame
[ 0] GameID: c471094ba0e31a752caa412d96904c5c
[ 0] unnamed added point: Start 3
[ 0] SkirmishAI0: land map detected
[ 0] SkirmishAI0: AAI loaded
[ 0] SkirmishAI (with team ID = 1): Cheating enabled!
[ 0] SkirmishAI1: KAI Metal Class by Krogothe
[ 0] SkirmishAI1: KAIK 0.13 Unofficial (built Oct 23 2009) initialized successfully!
[ 0] SkirmishAI1: logging events to c:\Programme\games\Spring\AI\Skirmish\KAIK\0.13\Logs\Lowland_Crossing_TNM01-V4.smf_BA701.sd7_11-22-2009_1815_team1.txt
[ 0] SkirmishAI1: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
[ 0] SkirmishAI2: AAI loaded
[ 5] Skirmish AI Bot1 took over controll of team 0
[ 47] Skirmish AI Bot2 took over controll of team 1
[ 47] Skirmish AI Bot3 took over controll of team 2
[ 224] Buildings set to face South
[ 2870] LLT is being attacked
[ 2870] Team1 (unnamed) was defeated, but the soul still burns
[ 2870] Skirmish AI Bot3, which controlled team 1 is now dead
[ 7951] Team0 (unnamed) is permanently out of print
[ 7953] Skirmish AI Bot3, which controlled team 0 is now dead
[ 7955] You received 15 new unit(s)*
[ 7966] Commanders Remaining: 2
[ 8835] Hammer: Can't reach destination!
[ 8835] Hammer: Can't reach destination!
[ 10419] Hammer: Can't reach destination!
[ 10419] Hammer: Can't reach destination!
[ 10914] Team2 (unnamed) went on to the bonus round
[ 10916] Skirmish AI Bot3, which controlled team 2 is now dead
[ 10974] Game has ended
[ 10974] <autoquit> Automatically exiting in 12 seconds. Move mouse to cancel.
[ 10979] <autoquit> Autoquit canceled.
[ 11117] Path cache hits 0 0%
[ 11117] Path cache hits 0 0%
[ 11117] Statistics for local connection:
Received: 22979 bytes
Sent: 112384 bytes
-
script.txt (1,706 bytes) 2009-11-22 18:30
[GAME]
{
HostIP=localhost;
HostPort=8452;
IsHost=1;
MyPlayerName=unnamed;
ModHash=1524762815;
MapName=Lowland_Crossing_TNM01-V4.smf;
GameType=Balanced Annihilation V7.01;
startpostype=3;
[mapoptions]
{
}
[modoptions]
{
diminishingmms=0;
disablemapdamage=0;
fixedallies=0;
ghostedbuildings=1;
limitdgun=0;
mo_comgate=0;
mo_coop=0;
mo_enemywrecks=1;
mo_greenfields=0;
mo_noowner=0;
mo_noshare=1;
mo_nowrecks=0;
mo_preventdraw=1;
maxspeed=3;
maxunits=500;
minspeed=0.3;
startenergy=1000;
startmetal=1000;
deathmode=com;
gamemode=0;
}
NumRestrictions=0;
[RESTRICT]
{
}
NumPlayers=1;
NumUsers=4;
[PLAYER3]
{
Name=unnamed;
CountryCode=;
Spectator=0;
Rank=0;
IsFromDemo=0;
Team=3;
}
[AI0]
{
Name=Bot1;
ShortName=AAI;
Version=0.9;
Team=0;
IsFromDemo=0;
Host=3;
[Options]
{
}
}
[AI1]
{
Name=Bot2;
ShortName=KAIK;
Version=0.13;
Team=1;
IsFromDemo=0;
Host=3;
[Options]
{
}
}
[AI2]
{
Name=Bot3;
ShortName=AAI;
Version=0.9;
Team=2;
IsFromDemo=0;
Host=3;
[Options]
{
}
}
[TEAM0]
{
TeamLeader=3;
StartPosX=741;
StartPosZ=266;
AllyTeam=0;
RGBColor=0.976471 1 0;
Side=CORE;
Handicap=0;
}
[TEAM1]
{
TeamLeader=3;
StartPosX=8000;
StartPosZ=8200;
AllyTeam=1;
RGBColor=0.509804 0.498039 1;
Side=CORE;
Handicap=0;
}
[TEAM2]
{
TeamLeader=3;
StartPosX=1200;
StartPosZ=8200;
AllyTeam=1;
RGBColor=1 0 0.478431;
Side=ARM;
Handicap=10;
}
[TEAM3]
{
TeamLeader=3;
StartPosX=7500;
StartPosZ=340;
AllyTeam=0;
RGBColor=0 1 0.501961;
Side=ARM;
Handicap=0;
}
[ALLYTEAM0]
{
NumAllies=0;
}
[ALLYTEAM1]
{
NumAllies=0;
}
}
-
infolog.2.txt (22,448 bytes) 2009-11-28 20:46
LogOutput initialized.
Spring 0.80.5.2 (0.80.5.2-0-g67e2f5b{@}-cmake-mingw32)
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
default config file: C:\Dokumente und Einstellungen\Adrian\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg
using default configuration source "C:\Dokumente und Einstellungen\Adrian\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 2 (build 2600)
Intel(R) Core(TM)2 CPU T7200 @ 2.00GHz; 2047MB RAM, 3939MB pagefile
OS: 32bit native mode
Using read-write data directory: c:\Programme\games\Spring\
Using read-only data directory: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\
Using read-only data directory: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\
Using read-only data directory: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\
Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\maps
Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\base
Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\mods
Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\packages
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\maps
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\base
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\mods
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\packages
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\maps
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\base
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\mods
Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\packages
Scanning: c:\Programme\games\Spring\maps
Scanning: c:\Programme\games\Spring\base
Scanning: c:\Programme\games\Spring\mods
Scanning: c:\Programme\games\Spring\packages
Video mode set to 1280 x 800 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.7976 Release
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI MOBILITY RADEON X1700
[ 0] GLEW: 1.4.0
[ 0] ATI hacks enabled
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Connecting to local server
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: Creative Labs Inc.
[ 0] Sound: Version: 1.1
[ 0] Sound: Renderer: Software
[ 0] Sound: AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[ 0] Sound: Device: Generic Hardware
[ 0] Sound: Available Devices:
[ 0] Sound: Generic Hardware
[ 0] Sound: Generic Software
[ 0] Starting GameServer: 631 ms
[ 0] Starting demo recording
[ 0] Using map DeltaSiegeDry.smf
[ 0] Recording demo demos/local_20091128_200240_DeltaSiegeDry_0.80.5.sdf
[ 0] Using script Commanders
[ 0] Using mod Balanced Annihilation V7.01
[ 0] Using mod archive BA701.sd7
[ 0] Loading client data: 7 ms
[ 0] User number 0 (team 9, allyteam 0)
[ 0] Loading console: 0 ms
[ 0] Sound: parsed 4 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 1 ms
[ 0] Camera and mouse: 184 ms
[ 0] Parsing unit icons
[ 0] Parsing definitions
[ 0] Loading all definitions: 0.584000
[ 0] Loading defs: 645 ms
[ 0] Loading map informations
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading .smt tile-file "maps/DryDeltaSiege.smt"
[ 0] Loading 40585 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 40
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Unknown map feature type
[ 0] Reading estimate path costs
[ 0] Pathing data checksum: 32431523
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf1 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf1 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf1 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf1 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf1 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf1 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf1 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf2 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf2 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf2 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf2 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf2 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf2 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf2 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] Loaded gadget: No Self-D <unit_noselfd.lua>
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[ 0] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[ 0] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[ 0] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_preventdraw <mo_preventdraw.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf1 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf1 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf1 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf1 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf1 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf1 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf1 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf1 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf1 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf1 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/comiscontrol.lua
[ 0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
[ 0] gf2 = LuaRules/Gadgets/lups_manager.lua
[ 0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
[ 0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
[ 0] gf2 = LuaRules/Gadgets/mo_comgate.lua
[ 0] gf2 = LuaRules/Gadgets/mo_coop.lua
[ 0] gf2 = LuaRules/Gadgets/mo_enemywrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
[ 0] gf2 = LuaRules/Gadgets/mo_koth.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noowner.lua
[ 0] gf2 = LuaRules/Gadgets/mo_noshare.lua
[ 0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
[ 0] gf2 = LuaRules/Gadgets/mo_preventdraw.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
[ 0] gf2 = LuaRules/Gadgets/unit_no_land_damage.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_passive_builders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
[ 0] gf2 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
[ 0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
[ 0] gf2 = LuaRules/Gadgets/unit_scout_spawner.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
[ 0] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
[ 0] Loaded gadget: MissileControl <unit_missile_delay.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
[ 0] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[ 0] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[ 0] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[ 0] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[ 0] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[ 0] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[ 0] Loaded gadget: mo_noowner <mo_noowner.lua>
[ 0] Loaded gadget: mo_noshare <mo_noshare.lua>
[ 0] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: C Is For Control <comiscontrol.lua>
[ 0] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loaded gadget: Lups <lups_wrapper.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Loaded widget from mod: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget from mod: MexUpg Helper <helper.lua>
[ 0] Loaded widget from mod: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget from mod: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget from mod: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget from mod: Autoquit <autoquit.lua>
[ 0] Loaded widget from mod: ComCounter <unit_com_counter.lua>
[ 0] Loaded widget from mod: CustomIcons <unit_customicons.lua>
[ 0] Loaded widget from mod: Defense Range <gui_defenserange.lua>
[ 0] Loaded widget from mod: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget from mod: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget from mod: Pause Screen <gui_pausescreen.lua>
[ 0] Loaded widget from mod: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget from mod: Ghost Site <unit_ghostsite.lua>
[ 0] Loaded widget from mod: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget from mod: Share Tracker <unit_share_tracker.lua>
[ 0] Loaded widget from mod: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget from mod: Transporting <gui_transporting.lua>
[ 0] Loaded widget from mod: XrayHighlight <gui_xray_highlight.lua>
[ 0] Loaded widget from mod: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget from mod: Prospector <gui_prospector.lua>
[ 0] Loaded widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua>
[ 0] Loaded widget from mod: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget from mod: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua>
[ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
[ 0] Loaded widget from mod: LolUI <lolui.lua>
[ 0] Loaded widget from mod: CustomFormations2 <unit_customformations2.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.80.5.2 (0.80.5.2-0-g67e2f5b{@}-cmake-mingw32)
[ 0] Build date/time: Nov 12 2009 23:04:44
[ 0] unnamed added point: Start 9
[ 0] unnamed added point: Start 0
[ 0] unnamed added point: Start 1
[ 0] unnamed added point: Start 2
[ 0] unnamed added point: Start 3
[ 0] unnamed added point: Start 4
[ 0] unnamed added point: Start 5
[ 0] unnamed added point: Start 6
[ 0] unnamed added point: Start 7
[ 0] unnamed added point: Start 8
[ 0] -> connection established (given id 0)
[ 0] Player unnamed finished loading and is now ingame
[ 0] GameID: df73114b7d4cdf26c1cefc3b4b4826ae
[ 0] unnamed added point: Start 9
[ 0] SkirmishAI (with team ID = 0): Cheating enabled!
[ 0] <SkirmishAI: KAIK 0.13 (team 0)>: KAI Metal Class by Krogothe
[ 0] <SkirmishAI: KAIK 0.13 (team 0)>: KAIK 0.13 Unofficial (built Nov 12 2009) initialized successfully!
[ 0] <SkirmishAI: KAIK 0.13 (team 0)>: logging events to c:\Programme\games\Spring\AI\Skirmish\KAIK\0.13\Logs\DeltaSiegeDry.smf_BA701.sd7_11-28-2009_202_team0.txt
[ 0] <SkirmishAI: KAIK 0.13 (team 0)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
[ 0] <SkirmishAI: AAI 0.9 (team 1)>: land map detected
[ 0] <SkirmishAI: AAI 0.9 (team 1)>: AAI loaded
[ 0] <SkirmishAI: AAI 0.9 (team 2)>: AAI loaded
[ 0] <SkirmishAI: AAI 0.9 (team 3)>: AAI loaded
[ 0] <SkirmishAI: AAI 0.9 (team 4)>: AAI loaded
[ 0] <SkirmishAI: AAI 0.9 (team 5)>: AAI loaded
[ 0] <SkirmishAI: AAI 0.9 (team 6)>: AAI loaded
[ 0] <SkirmishAI: AAI 0.9 (team 7)>: AAI loaded
[ 0] <SkirmishAI: AAI 0.9 (team 8)>: AAI loaded
[ 40] Skirmish AI "Bot1" took over control of team 0
[ 60] Skirmish AI "Bot2" took over control of team 1
[ 60] Skirmish AI "Bot3" took over control of team 2
[ 60] Skirmish AI "Bot4" took over control of team 3
[ 60] Skirmish AI "Bot5" took over control of team 4
[ 60] Skirmish AI "Bot6" took over control of team 5
[ 60] Skirmish AI "Bot7" took over control of team 6
[ 60] Skirmish AI "Bot8" took over control of team 7
[ 60] Skirmish AI "Bot9" took over control of team 8
[ 131] Buildings set to face East
[ 8017] Buildings set to face North
[ 8053] Buildings set to face West
[ 8058] Buildings set to face South
[ 9590] unnamed paused the game
[ 9590] unnamed unpaused the game
[ 17832] Buildings set to face East
[ 18172] Buildings set to face South
[ 25096] unnamed paused the game
[ 25096] unnamed unpaused the game
[ 27047] HLLT is being attacked
[ 27475] HLLT is being attacked
[ 27576] HLLT is being attacked
[ 27680] HLLT is being attacked
[ 27786] HLLT is being attacked
[ 27887] HLLT is being attacked
[ 27991] HLLT is being attacked
[ 28092] HLLT is being attacked
[ 28295] HLLT is being attacked
[ 28592] HLLT is being attacked
[ 28693] Morty is being attacked
[ 28891] HLLT is being attacked
[ 29090] HLLT is being attacked
[ 29603] A.K. is being attacked
[ 29704] Leveler is being attacked
[ 31625] Leveler is being attacked
[ 40095] Team0 (unnamed) fell flat
[ 40096] Skirmish AI "Bot4", which controlled team 0 is now dead
[ 48135] Advanced Solar Collector is being attacked
[ 48312] Samson is being attacked
[ 50354] Commanders Remaining: 6
[ 50887] Team4 (unnamed) found out baths and toasters don't mix
[ 50888] Skirmish AI "Bot4", which controlled team 4 is now dead
[ 51106] Team6 (unnamed) couldn't resist pushing the red button
[ 51106] Team2 (unnamed) is at one with the Force
[ 51106] Team8 (unnamed) has been ousted
[ 51108] Skirmish AI "Bot7", which controlled team 6 is now dead
[ 51109] Skirmish AI "Bot3", which controlled team 2 is now dead
[ 51109] Skirmish AI "Bot9", which controlled team 8 is now dead
[ 51167] Game has ended
[ 51167] <autoquit> Automatically exiting in 12 seconds. Move mouse to cancel.
[ 51169] <autoquit> Autoquit canceled.
[ 51484] Path cache hits 626 25%
[ 51484] Path cache hits 1619 11%
[ 51484] Statistics for local connection:
Received: 300508 bytes
Sent: 717591 bytes
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