2025-07-18 03:14 CEST

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IDProjectCategoryView StatusLast Update
0001739AIAIpublic2010-11-24 04:36
Reportermeriton 
Assigned Toabma 
PrioritynormalSeveritymajorReproducibilitysometimes
StatusresolvedResolutionunable to reproduce 
Summary0001739: deactivation of wrong ai
DescriptionSometimes when an AI-controlled team dies, the controlling ai of another team thinks its team has died, and stops doing anything.

Quite telling is the following exerpt from infolog:

[ 0] SkirmishAI2: AAI loaded
[ 5] Skirmish AI Bot1 took over controll of team 0
[ 47] Skirmish AI Bot2 took over controll of team 1
[ 47] Skirmish AI Bot3 took over controll of team 2
...
[ 2870] Team1 (unnamed) was defeated, but the soul still burns
[ 2870] Skirmish AI Bot3, which controlled team 1 is now dead
[ 7951] Team0 (unnamed) is permanently out of print
[ 7953] Skirmish AI Bot3, which controlled team 0 is now dead
...
[ 10914] Team2 (unnamed) went on to the bonus round
[ 10916] Skirmish AI Bot3, which controlled team 2 is now dead

Affected version: Spring 0.80.5.1 (0.80.5.1-0-g57e49c6{@}-cmake-mingw32)
TagsNo tags attached.
Attached Files
  • txt file icon infolog.txt (20,453 bytes) 2009-11-22 18:29 -
    LogOutput initialized.
    Spring 0.80.5.1 (0.80.5.1-0-g57e49c6{@}-cmake-mingw32)
    Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    default config file: C:\Dokumente und Einstellungen\Adrian\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg
    using default configuration source "C:\Dokumente und Einstellungen\Adrian\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 124, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows XP Professional Service Pack 2 (build 2600)
    Intel(R) Core(TM)2 CPU         T7200  @ 2.00GHz; 2047MB RAM, 3939MB pagefile
    OS: 32bit native mode
    Using read-write data directory: c:\Programme\games\Spring\
    Using read-only  data directory: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\
    Using read-only  data directory: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\
    Using read-only  data directory: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\
    Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\maps
    Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\base
    Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\mods
    Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\packages
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\maps
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\base
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\mods
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\packages
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\maps
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\base
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\mods
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\packages
    Scanning: c:\Programme\games\Spring\maps
    Scanning: c:\Programme\games\Spring\base
    Scanning: c:\Programme\games\Spring\mods
    Scanning: c:\Programme\games\Spring\packages
    Video mode set to  1280 x 800 / 32 bit
    SpringApp::InitWindow(): 3440174335 ms
    [      0] SDL:  1.2.10
    [      0] GL:   2.1.7976 Release
    [      0] GL:   ATI Technologies Inc.
    [      0] GL:   ATI MOBILITY RADEON X1700
    [      0] GLEW: 1.4.0
    [      0] ATI hacks enabled
    [      0] Joysticks found: 0
    [      0] Joystick 0 not found
    [      0] Connecting to local server
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     Creative Labs Inc.
    [      0] Sound:   Version:    1.1
    [      0] Sound:   Renderer:   Software
    [      0] Sound:   AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
    [      0] Sound:   Device:     Generic Hardware
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       Generic Hardware
    [      0] Sound:                       Generic Software
    [      0] Starting GameServer: 639 ms
    [      0] Starting demo recording
    [      0] Using map Lowland_Crossing_TNM01-V4.smf
    [      0] Recording demo demos/local_20091122_181535_Lowland_Crossing_TNM01-V4_0.80.5.sdf
    [      0] Using script Commanders
    [      0] Using mod Balanced Annihilation V7.01
    [      0] Using mod archive BA701.sd7
    [      0] Loading client data: 7 ms
    [      0] User number 0 (team 3, allyteam 0)
    [      0] Loading console: 0 ms
    [      0] Sound:  parsed 4 sounds from gamedata/sounds.lua
    [      0] Loading sounds: 2 ms
    [      0] Camera and mouse: 159 ms
    [      0] Parsing unit icons
    [      0] Parsing definitions
    [      0] Loading all definitions:  0.577000
    [      0] Loading defs: 639 ms
    [      0] Loading map informations
    [      0] Opening map file
    [      0] Loading Map
    [      0] Loading detail textures
    [      0] Creating overhead texture
    [      0] Creating ground shading
    [      0] Loading .smt tile-file "maps/Lowland_Crossing_TNM01-V4.smt" (0/1, 11942 tiles)
    [      0] Reading tiles
    [      0] Reading tile map
    [      0] Creating projectile texture
    [      0] Number of damage types: 40
    [      0] Loading weapon definitions
    [      0] Loading unit definitions
    [      0] Loading feature definitions
    [      0] Generating trees
    [      0] Creating unit textures
    [      0] Initializing map features
    [      0] Reading estimate path costs
    [      0] Pathing data checksum: 92a6b61b
    [      0] Creating sky
    [      0] Loading LuaRules
    [      0] gf1 = LuaRules/Gadgets/areaattack.lua
    [      0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf1 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
    [      0] gf1 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf1 = LuaRules/Gadgets/mo_comgate.lua
    [      0] gf1 = LuaRules/Gadgets/mo_coop.lua
    [      0] gf1 = LuaRules/Gadgets/mo_enemywrecks.lua
    [      0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
    [      0] gf1 = LuaRules/Gadgets/mo_koth.lua
    [      0] gf1 = LuaRules/Gadgets/mo_noowner.lua
    [      0] gf1 = LuaRules/Gadgets/mo_noshare.lua
    [      0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
    [      0] gf1 = LuaRules/Gadgets/mo_preventdraw.lua
    [      0] gf1 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
    [      0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
    [      0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
    [      0] gf1 = LuaRules/Gadgets/unit_no_land_damage.lua
    [      0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
    [      0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
    [      0] gf1 = LuaRules/Gadgets/unit_passive_builders.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
    [      0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
    [      0] gf1 = LuaRules/Gadgets/unit_scout_spawner.lua
    [      0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
    [      0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
    [      0] gf2 = LuaRules/Gadgets/areaattack.lua
    [      0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf2 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
    [      0] gf2 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf2 = LuaRules/Gadgets/mo_comgate.lua
    [      0] gf2 = LuaRules/Gadgets/mo_coop.lua
    [      0] gf2 = LuaRules/Gadgets/mo_enemywrecks.lua
    [      0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
    [      0] gf2 = LuaRules/Gadgets/mo_koth.lua
    [      0] gf2 = LuaRules/Gadgets/mo_noowner.lua
    [      0] gf2 = LuaRules/Gadgets/mo_noshare.lua
    [      0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
    [      0] gf2 = LuaRules/Gadgets/mo_preventdraw.lua
    [      0] gf2 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
    [      0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
    [      0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
    [      0] gf2 = LuaRules/Gadgets/unit_no_land_damage.lua
    [      0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
    [      0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
    [      0] gf2 = LuaRules/Gadgets/unit_passive_builders.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
    [      0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
    [      0] gf2 = LuaRules/Gadgets/unit_scout_spawner.lua
    [      0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
    [      0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
    [      0] Loaded gadget:  No Self-D           <unit_noselfd.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [      0] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [      0] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [      0] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [      0] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  mo_preventdraw      <mo_preventdraw.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] gf1 = LuaRules/Gadgets/areaattack.lua
    [      0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf1 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
    [      0] gf1 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf1 = LuaRules/Gadgets/mo_comgate.lua
    [      0] gf1 = LuaRules/Gadgets/mo_coop.lua
    [      0] gf1 = LuaRules/Gadgets/mo_enemywrecks.lua
    [      0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
    [      0] gf1 = LuaRules/Gadgets/mo_koth.lua
    [      0] gf1 = LuaRules/Gadgets/mo_noowner.lua
    [      0] gf1 = LuaRules/Gadgets/mo_noshare.lua
    [      0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
    [      0] gf1 = LuaRules/Gadgets/mo_preventdraw.lua
    [      0] gf1 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
    [      0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
    [      0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
    [      0] gf1 = LuaRules/Gadgets/unit_no_land_damage.lua
    [      0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
    [      0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
    [      0] gf1 = LuaRules/Gadgets/unit_passive_builders.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
    [      0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
    [      0] gf1 = LuaRules/Gadgets/unit_scout_spawner.lua
    [      0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
    [      0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
    [      0] gf2 = LuaRules/Gadgets/areaattack.lua
    [      0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf2 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
    [      0] gf2 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf2 = LuaRules/Gadgets/mo_comgate.lua
    [      0] gf2 = LuaRules/Gadgets/mo_coop.lua
    [      0] gf2 = LuaRules/Gadgets/mo_enemywrecks.lua
    [      0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
    [      0] gf2 = LuaRules/Gadgets/mo_koth.lua
    [      0] gf2 = LuaRules/Gadgets/mo_noowner.lua
    [      0] gf2 = LuaRules/Gadgets/mo_noshare.lua
    [      0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
    [      0] gf2 = LuaRules/Gadgets/mo_preventdraw.lua
    [      0] gf2 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
    [      0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
    [      0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
    [      0] gf2 = LuaRules/Gadgets/unit_no_land_damage.lua
    [      0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
    [      0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
    [      0] gf2 = LuaRules/Gadgets/unit_passive_builders.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
    [      0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
    [      0] gf2 = LuaRules/Gadgets/unit_scout_spawner.lua
    [      0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
    [      0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [      0] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Lups                <lups_wrapper.lua>
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Loaded widget from mod:   BlurApi             <api_gfx_blur.lua>
    [      0] Loaded widget from mod:   MexUpg Helper       <helper.lua>
    [      0] Loaded widget from mod:   HealthBars          <unit_healthbars.lua>
    [      0] Loaded widget from mod:   BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua>
    [      0] Loaded widget from mod:   Autoquit            <autoquit.lua>
    [      0] Loaded widget from mod:   ComCounter          <unit_com_counter.lua>
    [      0] Loaded widget from mod:   CustomIcons         <unit_customicons.lua>
    [      0] Loaded widget from mod:   Defense Range       <gui_defenserange.lua>
    [      0] Loaded widget from mod:   Pause Screen        <gui_pausescreen.lua>
    [      0] Loaded widget from mod:   GameTypeInfo        <gui_game_type_info.lua>
    [      0] Loaded widget from mod:   MohoExploiter       <unit_moho_exploiter.lua>
    [      0] Loaded widget from mod:   Point Tracker       <gui_point_tracker.lua>
    [      0] Loaded widget from mod:   Ghost Site          <unit_ghostsite.lua>
    [      0] Loaded widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [      0] Loaded widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua>
    [      0] Loaded widget from mod:   Share Tracker       <unit_share_tracker.lua>
    [      0] Loaded widget from mod:   Transporting        <gui_transporting.lua>
    [      0] Loaded widget from mod:   XrayHighlight       <gui_xray_highlight.lua>
    [      0] Loaded widget from mod:   Take Reminder       <gui_take_remind.lua>
    [      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
    [      0] Loaded widget from mod:   Prospector          <gui_prospector.lua>
    [      0] Loaded widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua>
    [      0] Loaded widget from mod:   Select n Center!    <gui_center_n_select.lua>
    [      0] Loaded widget from mod:   LupsManager         <gfx_lups_manager.lua>
    [      0] Loaded widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua>
    [      0] Loaded widget from mod:   Lups                <lups_wrapper.lua>
    [      0] Loaded widget from mod:   LolUI               <lolui.lua>
    [      0] Loaded widget from mod:   CustomFormations2   <unit_customformations2.lua>
    [      0] LuaUI v0.3
    [      0] Finalizing...
    [      0] Spring 0.80.5.1 (0.80.5.1-0-g57e49c6{@}-cmake-mingw32)
    [      0] Build date/time: Oct 23 2009 22:04:50
    [      0] unnamed added point: Start 3
    [      0] unnamed added point: Start 0
    [      0] unnamed added point: Start 1
    [      0] unnamed added point: Start 2
    [      0]  -> connection established (given id 0)
    [      0] Player unnamed finished loading and is now ingame
    [      0] GameID: c471094ba0e31a752caa412d96904c5c
    [      0] unnamed added point: Start 3
    [      0] SkirmishAI0: land map detected
    [      0] SkirmishAI0: AAI loaded
    [      0] SkirmishAI (with team ID = 1): Cheating enabled!
    [      0] SkirmishAI1: KAI Metal Class by Krogothe
    [      0] SkirmishAI1: KAIK 0.13 Unofficial (built Oct 23 2009) initialized successfully!
    [      0] SkirmishAI1: logging events to c:\Programme\games\Spring\AI\Skirmish\KAIK\0.13\Logs\Lowland_Crossing_TNM01-V4.smf_BA701.sd7_11-22-2009_1815_team1.txt
    [      0] SkirmishAI1: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
    [      0] SkirmishAI2: AAI loaded
    [      5] Skirmish AI Bot1 took over controll of team 0
    [     47] Skirmish AI Bot2 took over controll of team 1
    [     47] Skirmish AI Bot3 took over controll of team 2
    [    224] Buildings set to face South
    [   2870] LLT is being attacked
    [   2870] Team1 (unnamed) was defeated, but the soul still burns
    [   2870] Skirmish AI Bot3, which controlled team 1 is now dead
    [   7951] Team0 (unnamed) is permanently out of print
    [   7953] Skirmish AI Bot3, which controlled team 0 is now dead
    [   7955] You received 15 new unit(s)*
    [   7966] Commanders Remaining: 2
    [   8835] Hammer: Can't reach destination!
    [   8835] Hammer: Can't reach destination!
    [  10419] Hammer: Can't reach destination!
    [  10419] Hammer: Can't reach destination!
    [  10914] Team2 (unnamed) went on to the bonus round
    [  10916] Skirmish AI Bot3, which controlled team 2 is now dead
    [  10974] Game has ended
    [  10974] <autoquit> Automatically exiting in 12 seconds. Move mouse to cancel.
    [  10979] <autoquit> Autoquit canceled.
    [  11117] Path cache hits 0 0%
    [  11117] Path cache hits 0 0%
    [  11117] Statistics for local connection:
    Received: 22979 bytes
    Sent: 112384 bytes
    
    txt file icon infolog.txt (20,453 bytes) 2009-11-22 18:29 +
  • txt file icon script.txt (1,706 bytes) 2009-11-22 18:30 -
    [GAME]
    {
    	HostIP=localhost;
    	HostPort=8452;
    	IsHost=1;
    	MyPlayerName=unnamed;
    
    	ModHash=1524762815;
    	MapName=Lowland_Crossing_TNM01-V4.smf;
    	GameType=Balanced Annihilation V7.01;
    
    	startpostype=3;
    	[mapoptions]
    	{
    	}
    	[modoptions]
    	{
    		diminishingmms=0;
    		disablemapdamage=0;
    		fixedallies=0;
    		ghostedbuildings=1;
    		limitdgun=0;
    		mo_comgate=0;
    		mo_coop=0;
    		mo_enemywrecks=1;
    		mo_greenfields=0;
    		mo_noowner=0;
    		mo_noshare=1;
    		mo_nowrecks=0;
    		mo_preventdraw=1;
    		maxspeed=3;
    		maxunits=500;
    		minspeed=0.3;
    		startenergy=1000;
    		startmetal=1000;
    		deathmode=com;
    		gamemode=0;
    	}
    	NumRestrictions=0;
    	[RESTRICT]
    	{
    	}
    
    	NumPlayers=1;
    	NumUsers=4;
    
    	[PLAYER3]
    	{
    		Name=unnamed;
    		CountryCode=;
    		Spectator=0;
    		Rank=0;
    		IsFromDemo=0;
    		Team=3;
    	}
    	[AI0]
    	{
    		Name=Bot1;
    		ShortName=AAI;
    		Version=0.9;
    		Team=0;
    		IsFromDemo=0;
    		Host=3;
    		[Options]
    		{
    		}
    	}
    	[AI1]
    	{
    		Name=Bot2;
    		ShortName=KAIK;
    		Version=0.13;
    		Team=1;
    		IsFromDemo=0;
    		Host=3;
    		[Options]
    		{
    		}
    	}
    	[AI2]
    	{
    		Name=Bot3;
    		ShortName=AAI;
    		Version=0.9;
    		Team=2;
    		IsFromDemo=0;
    		Host=3;
    		[Options]
    		{
    		}
    	}
    
    	[TEAM0]
    	{
    		TeamLeader=3;
    		StartPosX=741;
    		StartPosZ=266;
    		AllyTeam=0;
    		RGBColor=0.976471 1 0;
    		Side=CORE;
    		Handicap=0;
    	}
    	[TEAM1]
    	{
    		TeamLeader=3;
    		StartPosX=8000;
    		StartPosZ=8200;
    		AllyTeam=1;
    		RGBColor=0.509804 0.498039 1;
    		Side=CORE;
    		Handicap=0;
    	}
    	[TEAM2]
    	{
    		TeamLeader=3;
    		StartPosX=1200;
    		StartPosZ=8200;
    		AllyTeam=1;
    		RGBColor=1 0 0.478431;
    		Side=ARM;
    		Handicap=10;
    	}
    	[TEAM3]
    	{
    		TeamLeader=3;
    		StartPosX=7500;
    		StartPosZ=340;
    		AllyTeam=0;
    		RGBColor=0 1 0.501961;
    		Side=ARM;
    		Handicap=0;
    	}
    
    	[ALLYTEAM0]
    	{
    		NumAllies=0;
    	}
    	[ALLYTEAM1]
    	{
    		NumAllies=0;
    	}
    }
    
    txt file icon script.txt (1,706 bytes) 2009-11-22 18:30 +
  • txt file icon infolog.2.txt (22,448 bytes) 2009-11-28 20:46 -
    LogOutput initialized.
    Spring 0.80.5.2 (0.80.5.2-0-g67e2f5b{@}-cmake-mingw32)
    Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    default config file: C:\Dokumente und Einstellungen\Adrian\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg
    using default configuration source "C:\Dokumente und Einstellungen\Adrian\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 124, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows XP Professional Service Pack 2 (build 2600)
    Intel(R) Core(TM)2 CPU         T7200  @ 2.00GHz; 2047MB RAM, 3939MB pagefile
    OS: 32bit native mode
    Using read-write data directory: c:\Programme\games\Spring\
    Using read-only  data directory: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\
    Using read-only  data directory: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\
    Using read-only  data directory: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\
    Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\maps
    Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\base
    Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\mods
    Scanning: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\packages
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\maps
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\base
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\mods
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\Spring\packages
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\maps
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\base
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\mods
    Scanning: C:\Dokumente und Einstellungen\Adrian\Eigene Dateien\My Games\Spring\packages
    Scanning: c:\Programme\games\Spring\maps
    Scanning: c:\Programme\games\Spring\base
    Scanning: c:\Programme\games\Spring\mods
    Scanning: c:\Programme\games\Spring\packages
    Video mode set to  1280 x 800 / 32 bit
    [      0] SDL:  1.2.10
    [      0] GL:   2.1.7976 Release
    [      0] GL:   ATI Technologies Inc.
    [      0] GL:   ATI MOBILITY RADEON X1700
    [      0] GLEW: 1.4.0
    [      0] ATI hacks enabled
    [      0] Joysticks found: 0
    [      0] Joystick 0 not found
    [      0] Connecting to local server
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     Creative Labs Inc.
    [      0] Sound:   Version:    1.1
    [      0] Sound:   Renderer:   Software
    [      0] Sound:   AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
    [      0] Sound:   Device:     Generic Hardware
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       Generic Hardware
    [      0] Sound:                       Generic Software
    [      0] Starting GameServer: 631 ms
    [      0] Starting demo recording
    [      0] Using map DeltaSiegeDry.smf
    [      0] Recording demo demos/local_20091128_200240_DeltaSiegeDry_0.80.5.sdf
    [      0] Using script Commanders
    [      0] Using mod Balanced Annihilation V7.01
    [      0] Using mod archive BA701.sd7
    [      0] Loading client data: 7 ms
    [      0] User number 0 (team 9, allyteam 0)
    [      0] Loading console: 0 ms
    [      0] Sound:  parsed 4 sounds from gamedata/sounds.lua
    [      0] Loading sounds: 1 ms
    [      0] Camera and mouse: 184 ms
    [      0] Parsing unit icons
    [      0] Parsing definitions
    [      0] Loading all definitions:  0.584000
    [      0] Loading defs: 645 ms
    [      0] Loading map informations
    [      0] Opening map file
    [      0] Loading Map
    [      0] Loading detail textures
    [      0] Creating overhead texture
    [      0] Creating ground shading
    [      0] Loading .smt tile-file "maps/DryDeltaSiege.smt"
    [      0] Loading 40585 tiles from file 1/1
    [      0] Reading tiles
    [      0] Reading tile map
    [      0] Creating projectile texture
    [      0] Number of damage types: 40
    [      0] Loading weapon definitions
    [      0] Loading unit definitions
    [      0] Loading feature definitions
    [      0] Generating trees
    [      0] Creating unit textures
    [      0] Initializing map features
    [      0] Unknown map feature type 
    [      0] Reading estimate path costs
    [      0] Pathing data checksum: 32431523
    [      0] Creating sky
    [      0] Loading LuaRules
    [      0] gf1 = LuaRules/Gadgets/areaattack.lua
    [      0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf1 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
    [      0] gf1 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf1 = LuaRules/Gadgets/mo_comgate.lua
    [      0] gf1 = LuaRules/Gadgets/mo_coop.lua
    [      0] gf1 = LuaRules/Gadgets/mo_enemywrecks.lua
    [      0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
    [      0] gf1 = LuaRules/Gadgets/mo_koth.lua
    [      0] gf1 = LuaRules/Gadgets/mo_noowner.lua
    [      0] gf1 = LuaRules/Gadgets/mo_noshare.lua
    [      0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
    [      0] gf1 = LuaRules/Gadgets/mo_preventdraw.lua
    [      0] gf1 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
    [      0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
    [      0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
    [      0] gf1 = LuaRules/Gadgets/unit_no_land_damage.lua
    [      0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
    [      0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
    [      0] gf1 = LuaRules/Gadgets/unit_passive_builders.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
    [      0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
    [      0] gf1 = LuaRules/Gadgets/unit_scout_spawner.lua
    [      0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
    [      0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
    [      0] gf2 = LuaRules/Gadgets/areaattack.lua
    [      0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf2 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
    [      0] gf2 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf2 = LuaRules/Gadgets/mo_comgate.lua
    [      0] gf2 = LuaRules/Gadgets/mo_coop.lua
    [      0] gf2 = LuaRules/Gadgets/mo_enemywrecks.lua
    [      0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
    [      0] gf2 = LuaRules/Gadgets/mo_koth.lua
    [      0] gf2 = LuaRules/Gadgets/mo_noowner.lua
    [      0] gf2 = LuaRules/Gadgets/mo_noshare.lua
    [      0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
    [      0] gf2 = LuaRules/Gadgets/mo_preventdraw.lua
    [      0] gf2 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
    [      0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
    [      0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
    [      0] gf2 = LuaRules/Gadgets/unit_no_land_damage.lua
    [      0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
    [      0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
    [      0] gf2 = LuaRules/Gadgets/unit_passive_builders.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
    [      0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
    [      0] gf2 = LuaRules/Gadgets/unit_scout_spawner.lua
    [      0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
    [      0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
    [      0] Loaded gadget:  No Self-D           <unit_noselfd.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [      0] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [      0] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [      0] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [      0] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  mo_preventdraw      <mo_preventdraw.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] gf1 = LuaRules/Gadgets/areaattack.lua
    [      0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf1 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf1 = LuaRules/Gadgets/fx_reclaim_shards.lua
    [      0] gf1 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf1 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf1 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf1 = LuaRules/Gadgets/mo_comgate.lua
    [      0] gf1 = LuaRules/Gadgets/mo_coop.lua
    [      0] gf1 = LuaRules/Gadgets/mo_enemywrecks.lua
    [      0] gf1 = LuaRules/Gadgets/mo_greenfields.lua
    [      0] gf1 = LuaRules/Gadgets/mo_koth.lua
    [      0] gf1 = LuaRules/Gadgets/mo_noowner.lua
    [      0] gf1 = LuaRules/Gadgets/mo_noshare.lua
    [      0] gf1 = LuaRules/Gadgets/mo_nowrecks.lua
    [      0] gf1 = LuaRules/Gadgets/mo_preventdraw.lua
    [      0] gf1 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf1 = LuaRules/Gadgets/unit_air_plants.lua
    [      0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf1 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
    [      0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf1 = LuaRules/Gadgets/unit_missile_delay.lua
    [      0] gf1 = LuaRules/Gadgets/unit_no_land_damage.lua
    [      0] gf1 = LuaRules/Gadgets/unit_noselfd.lua
    [      0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
    [      0] gf1 = LuaRules/Gadgets/unit_passive_builders.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_load_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_range_hax.lua
    [      0] gf1 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
    [      0] gf1 = LuaRules/Gadgets/unit_reclaim_fix.lua
    [      0] gf1 = LuaRules/Gadgets/unit_scout_spawner.lua
    [      0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
    [      0] gf1 = LuaRules/Gadgets/unit_shield_watch.lua
    [      0] gf2 = LuaRules/Gadgets/areaattack.lua
    [      0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
    [      0] gf2 = LuaRules/Gadgets/comiscontrol.lua
    [      0] gf2 = LuaRules/Gadgets/fx_reclaim_shards.lua
    [      0] gf2 = LuaRules/Gadgets/lups_manager.lua
    [      0] gf2 = LuaRules/Gadgets/lups_shockwaves.lua
    [      0] gf2 = LuaRules/Gadgets/lups_wrapper.lua
    [      0] gf2 = LuaRules/Gadgets/mo_comgate.lua
    [      0] gf2 = LuaRules/Gadgets/mo_coop.lua
    [      0] gf2 = LuaRules/Gadgets/mo_enemywrecks.lua
    [      0] gf2 = LuaRules/Gadgets/mo_greenfields.lua
    [      0] gf2 = LuaRules/Gadgets/mo_koth.lua
    [      0] gf2 = LuaRules/Gadgets/mo_noowner.lua
    [      0] gf2 = LuaRules/Gadgets/mo_noshare.lua
    [      0] gf2 = LuaRules/Gadgets/mo_nowrecks.lua
    [      0] gf2 = LuaRules/Gadgets/mo_preventdraw.lua
    [      0] gf2 = LuaRules/Gadgets/teamcomends.lua
    [      0] gf2 = LuaRules/Gadgets/unit_air_plants.lua
    [      0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
    [      0] gf2 = LuaRules/Gadgets/unit_fix_dropped_startpos.lua
    [      0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
    [      0] gf2 = LuaRules/Gadgets/unit_missile_delay.lua
    [      0] gf2 = LuaRules/Gadgets/unit_no_land_damage.lua
    [      0] gf2 = LuaRules/Gadgets/unit_noselfd.lua
    [      0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
    [      0] gf2 = LuaRules/Gadgets/unit_passive_builders.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_lab_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_load_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_range_hax.lua
    [      0] gf2 = LuaRules/Gadgets/unit_prevent_strange_orders.lua
    [      0] gf2 = LuaRules/Gadgets/unit_reclaim_fix.lua
    [      0] gf2 = LuaRules/Gadgets/unit_scout_spawner.lua
    [      0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
    [      0] gf2 = LuaRules/Gadgets/unit_shield_watch.lua
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [      0] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Lups                <lups_wrapper.lua>
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Loaded widget from mod:   BlurApi             <api_gfx_blur.lua>
    [      0] Loaded widget from mod:   MexUpg Helper       <helper.lua>
    [      0] Loaded widget from mod:   HealthBars          <unit_healthbars.lua>
    [      0] Loaded widget from mod:   BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua>
    [      0] Loaded widget from mod:   Autoquit            <autoquit.lua>
    [      0] Loaded widget from mod:   ComCounter          <unit_com_counter.lua>
    [      0] Loaded widget from mod:   CustomIcons         <unit_customicons.lua>
    [      0] Loaded widget from mod:   Defense Range       <gui_defenserange.lua>
    [      0] Loaded widget from mod:   MohoExploiter       <unit_moho_exploiter.lua>
    [      0] Loaded widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [      0] Loaded widget from mod:   GameTypeInfo        <gui_game_type_info.lua>
    [      0] Loaded widget from mod:   Pause Screen        <gui_pausescreen.lua>
    [      0] Loaded widget from mod:   Point Tracker       <gui_point_tracker.lua>
    [      0] Loaded widget from mod:   Ghost Site          <unit_ghostsite.lua>
    [      0] Loaded widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua>
    [      0] Loaded widget from mod:   Share Tracker       <unit_share_tracker.lua>
    [      0] Loaded widget from mod:   Take Reminder       <gui_take_remind.lua>
    [      0] Loaded widget from mod:   Transporting        <gui_transporting.lua>
    [      0] Loaded widget from mod:   XrayHighlight       <gui_xray_highlight.lua>
    [      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
    [      0] Loaded widget from mod:   Prospector          <gui_prospector.lua>
    [      0] Loaded widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua>
    [      0] Loaded widget from mod:   Select n Center!    <gui_center_n_select.lua>
    [      0] Loaded widget from mod:   LupsManager         <gfx_lups_manager.lua>
    [      0] Loaded widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua>
    [      0] Loaded widget from mod:   Lups                <lups_wrapper.lua>
    [      0] Loaded widget from mod:   LolUI               <lolui.lua>
    [      0] Loaded widget from mod:   CustomFormations2   <unit_customformations2.lua>
    [      0] LuaUI v0.3
    [      0] Finalizing...
    [      0] Spring 0.80.5.2 (0.80.5.2-0-g67e2f5b{@}-cmake-mingw32)
    [      0] Build date/time: Nov 12 2009 23:04:44
    [      0] unnamed added point: Start 9
    [      0] unnamed added point: Start 0
    [      0] unnamed added point: Start 1
    [      0] unnamed added point: Start 2
    [      0] unnamed added point: Start 3
    [      0] unnamed added point: Start 4
    [      0] unnamed added point: Start 5
    [      0] unnamed added point: Start 6
    [      0] unnamed added point: Start 7
    [      0] unnamed added point: Start 8
    [      0]  -> connection established (given id 0)
    [      0] Player unnamed finished loading and is now ingame
    [      0] GameID: df73114b7d4cdf26c1cefc3b4b4826ae
    [      0] unnamed added point: Start 9
    [      0] SkirmishAI (with team ID = 0): Cheating enabled!
    [      0] <SkirmishAI: KAIK 0.13 (team 0)>: KAI Metal Class by Krogothe
    [      0] <SkirmishAI: KAIK 0.13 (team 0)>: KAIK 0.13 Unofficial (built Nov 12 2009) initialized successfully!
    [      0] <SkirmishAI: KAIK 0.13 (team 0)>: logging events to c:\Programme\games\Spring\AI\Skirmish\KAIK\0.13\Logs\DeltaSiegeDry.smf_BA701.sd7_11-28-2009_202_team0.txt
    [      0] <SkirmishAI: KAIK 0.13 (team 0)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
    [      0] <SkirmishAI: AAI 0.9 (team 1)>: land map detected
    [      0] <SkirmishAI: AAI 0.9 (team 1)>: AAI loaded
    [      0] <SkirmishAI: AAI 0.9 (team 2)>: AAI loaded
    [      0] <SkirmishAI: AAI 0.9 (team 3)>: AAI loaded
    [      0] <SkirmishAI: AAI 0.9 (team 4)>: AAI loaded
    [      0] <SkirmishAI: AAI 0.9 (team 5)>: AAI loaded
    [      0] <SkirmishAI: AAI 0.9 (team 6)>: AAI loaded
    [      0] <SkirmishAI: AAI 0.9 (team 7)>: AAI loaded
    [      0] <SkirmishAI: AAI 0.9 (team 8)>: AAI loaded
    [     40] Skirmish AI "Bot1" took over control of team 0
    [     60] Skirmish AI "Bot2" took over control of team 1
    [     60] Skirmish AI "Bot3" took over control of team 2
    [     60] Skirmish AI "Bot4" took over control of team 3
    [     60] Skirmish AI "Bot5" took over control of team 4
    [     60] Skirmish AI "Bot6" took over control of team 5
    [     60] Skirmish AI "Bot7" took over control of team 6
    [     60] Skirmish AI "Bot8" took over control of team 7
    [     60] Skirmish AI "Bot9" took over control of team 8
    [    131] Buildings set to face East
    [   8017] Buildings set to face North
    [   8053] Buildings set to face West
    [   8058] Buildings set to face South
    [   9590] unnamed paused the game
    [   9590] unnamed unpaused the game
    [  17832] Buildings set to face East
    [  18172] Buildings set to face South
    [  25096] unnamed paused the game
    [  25096] unnamed unpaused the game
    [  27047] HLLT is being attacked
    [  27475] HLLT is being attacked
    [  27576] HLLT is being attacked
    [  27680] HLLT is being attacked
    [  27786] HLLT is being attacked
    [  27887] HLLT is being attacked
    [  27991] HLLT is being attacked
    [  28092] HLLT is being attacked
    [  28295] HLLT is being attacked
    [  28592] HLLT is being attacked
    [  28693] Morty is being attacked
    [  28891] HLLT is being attacked
    [  29090] HLLT is being attacked
    [  29603] A.K. is being attacked
    [  29704] Leveler is being attacked
    [  31625] Leveler is being attacked
    [  40095] Team0 (unnamed) fell flat
    [  40096] Skirmish AI "Bot4", which controlled team 0 is now dead
    [  48135] Advanced Solar Collector is being attacked
    [  48312] Samson is being attacked
    [  50354] Commanders Remaining: 6
    [  50887] Team4 (unnamed) found out baths and toasters don't mix
    [  50888] Skirmish AI "Bot4", which controlled team 4 is now dead
    [  51106] Team6 (unnamed) couldn't resist pushing the red button
    [  51106] Team2 (unnamed) is at one with the Force
    [  51106] Team8 (unnamed) has been ousted
    [  51108] Skirmish AI "Bot7", which controlled team 6 is now dead
    [  51109] Skirmish AI "Bot3", which controlled team 2 is now dead
    [  51109] Skirmish AI "Bot9", which controlled team 8 is now dead
    [  51167] Game has ended
    [  51167] <autoquit> Automatically exiting in 12 seconds. Move mouse to cancel.
    [  51169] <autoquit> Autoquit canceled.
    [  51484] Path cache hits 626 25%
    [  51484] Path cache hits 1619 11%
    [  51484] Statistics for local connection:
    Received: 300508 bytes
    Sent: 717591 bytes
    
    txt file icon infolog.2.txt (22,448 bytes) 2009-11-28 20:46 +

-Relationships
+Relationships

-Notes

~0004385

hoijui (reporter)

forum topic of this issue:
http://springrts.com/phpbb/viewtopic.php?f=11&t=21183

i see you used 0.80.5.1, please try with 0.80.5.2 (just download latest spring from the main website under Download), as there is a fix related to AIs dieing in this version, which might help.

~0004388

meriton (reporter)

Still occurs with 0.80.5.2

~0005970

abma (administrator)

please reopen if still persist in current version of spring (0.82.6.1).
+Notes

-Issue History
Date Modified Username Field Change
2009-11-22 18:29 meriton New Issue
2009-11-22 18:29 meriton File Added: infolog.txt
2009-11-22 18:30 meriton File Added: script.txt
2009-11-28 12:39 hoijui Note Added: 0004385
2009-11-28 20:46 meriton Note Added: 0004388
2009-11-28 20:46 meriton File Added: infolog.2.txt
2010-11-24 04:36 abma Note Added: 0005970
2010-11-24 04:36 abma Status new => resolved
2010-11-24 04:36 abma Resolution open => unable to reproduce
2010-11-24 04:36 abma Assigned To => abma
+Issue History