View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001610 | Spring engine | General | public | 2009-08-30 19:21 | 2010-06-02 23:56 |
| Reporter | smoth | Assigned To | Kloot | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 0.80.2.0+git | ||||
| Fixed in Version | 0.81.0.0+git | ||||
| Summary | 0001610: Glitch in Movecontrol causes units to "blink" | ||||
| Description | Blink: Term pulled from AD&D, it refers to a short range fast teleport. Visible when using the jumpjet ability In Ca(latest/current): unit name: corpyro Xta(current): unit name: arm_nincommader I have been told it is related to an issue with move control. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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http://forums.smoth.net/viewtopic.php?f=5&t=4221&p=28000#p28000 Video evidence |
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Happens also when high impulse weapons are used. E.g. Janus in BA. |
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It occurs when movectrl is disabled in the jumpjet gadget example. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2009-08-30 19:21 | smoth | New Issue | |
| 2009-08-30 19:50 | smoth | Note Added: 0004034 | |
| 2010-05-29 13:01 | SirMaverick | Note Added: 0004943 | |
| 2010-05-29 13:16 | Google_Frog | Note Added: 0004944 | |
| 2010-06-02 23:56 | Kloot | Status | new => resolved |
| 2010-06-02 23:56 | Kloot | Fixed in Version | => 0.81.0.0+git |
| 2010-06-02 23:56 | Kloot | Resolution | open => fixed |
| 2010-06-02 23:56 | Kloot | Assigned To | => Kloot |