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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0001610 | Spring engine | General | public | 2009-08-30 19:21 | 2010-06-02 23:56 | ||||
Reporter | smoth | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 0.80.2.0+git | ||||||||
Target Version | Fixed in Version | 0.81.0.0+git | |||||||
Summary | 0001610: Glitch in Movecontrol causes units to "blink" | ||||||||
Description | Blink: Term pulled from AD&D, it refers to a short range fast teleport. Visible when using the jumpjet ability In Ca(latest/current): unit name: corpyro Xta(current): unit name: arm_nincommader I have been told it is related to an issue with move control. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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smoth (reporter) 2009-08-30 19:50 |
http://forums.smoth.net/viewtopic.php?f=5&t=4221&p=28000#p28000 Video evidence |
SirMaverick (reporter) 2010-05-29 13:01 |
Happens also when high impulse weapons are used. E.g. Janus in BA. |
Google_Frog (reporter) 2010-05-29 13:16 |
It occurs when movectrl is disabled in the jumpjet gadget example. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2009-08-30 19:21 | smoth | New Issue | |
2009-08-30 19:50 | smoth | Note Added: 0004034 | |
2010-05-29 13:01 | SirMaverick | Note Added: 0004943 | |
2010-05-29 13:16 | Google_Frog | Note Added: 0004944 | |
2010-06-02 23:56 | Kloot | Status | new => resolved |
2010-06-02 23:56 | Kloot | Fixed in Version | => 0.81.0.0+git |
2010-06-02 23:56 | Kloot | Resolution | open => fixed |
2010-06-02 23:56 | Kloot | Assigned To | => Kloot |