View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001568 | Spring engine | General | public | 2009-08-21 06:22 | 2009-08-21 09:04 |
| Reporter | Nemo | Assigned To | Kloot | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Summary | 0001568: 0.80.1 Feature Textures broken (.dds) | ||||
| Description | Map features using 0.80.1 seem to be ignoring their own textures and grabbing them from elsewhere in the mod. This changes between "waiting for players"/countdown and the actual start of the game. Screens: "waiting for players" Spring1944 SVN: http://h.imagehost.org/view/0591/screen001 After game start: http://h.imagehost.org/view/0752/screen000 Using Gundam RTS on the same map (same before and after game start) http://h.imagehost.org/view/0471/screen002 This only seems to happen with features that use .dds textures. | ||||
| Additional Information | http://pastebin.com/f416541c0 | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
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http://buildbot.eat-peet.net/spring/installer/spring_0.80.1-9-gea235bc.exe Fixed already, wasn't sure got a latest build. |
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indeed |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2009-08-21 06:22 | Nemo | New Issue | |
| 2009-08-21 06:22 | Nemo | File Added: screen000.png | |
| 2009-08-21 06:58 | smoth | Note Added: 0003963 | |
| 2009-08-21 09:04 | Kloot | Note Added: 0003964 | |
| 2009-08-21 09:04 | Kloot | Status | new => resolved |
| 2009-08-21 09:04 | Kloot | Resolution | open => fixed |
| 2009-08-21 09:04 | Kloot | Assigned To | => Kloot |