2025-07-20 20:58 CEST

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IDProjectCategoryView StatusLast Update
0001568Spring engineGeneralpublic2009-08-21 09:04
ReporterNemo 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version 
Target VersionFixed in Version 
Summary0001568: 0.80.1 Feature Textures broken (.dds)
DescriptionMap features using 0.80.1 seem to be ignoring their own textures and grabbing them from elsewhere in the mod. This changes between "waiting for players"/countdown and the actual start of the game. Screens:

"waiting for players" Spring1944 SVN: http://h.imagehost.org/view/0591/screen001
After game start: http://h.imagehost.org/view/0752/screen000

Using Gundam RTS on the same map (same before and after game start) http://h.imagehost.org/view/0471/screen002

This only seems to happen with features that use .dds textures.
Additional Informationhttp://pastebin.com/f416541c0
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0003963

smoth (reporter)

http://buildbot.eat-peet.net/spring/installer/spring_0.80.1-9-gea235bc.exe
Fixed already, wasn't sure got a latest build.

~0003964

Kloot (developer)

indeed
+Notes

-Issue History
Date Modified Username Field Change
2009-08-21 06:22 Nemo New Issue
2009-08-21 06:22 Nemo File Added: screen000.png
2009-08-21 06:58 smoth Note Added: 0003963
2009-08-21 09:04 Kloot Note Added: 0003964
2009-08-21 09:04 Kloot Status new => resolved
2009-08-21 09:04 Kloot Resolution open => fixed
2009-08-21 09:04 Kloot Assigned To => Kloot
+Issue History