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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0001535 | Spring engine | General | public | 2009-08-12 00:31 | 2009-11-28 11:38 | ||||
Reporter | hoijui | ||||||||
Assigned To | hoijui | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 0.79.1.0+git | ||||||||
Target Version | Fixed in Version | 0.80.5+git | |||||||
Summary | 0001535: FarTexture broken | ||||||||
Description | Far Texture (the thing between normal view of units when near, and icons, when far), turn up as a few small black particles, sometimes only a single dot. See the attached screenshot.It seems to happen with shadows on and off, if that is any help. | ||||||||
Steps To Reproduce | in spring settings: set unit-details/unitLOD to 100, and unit-icon-distance to 150. start a game (tested with BA, Brazillian Battlefield). slowly zoom out till you see the unit icons, then zoom back in just a bit, until they are gone. you should now see the black particles. | ||||||||
Additional Information | It seems to happen with shadows on and off, if that is any help. I tested on two systems: Windows XP AMD Athlon XP 2500+ ATI Radeon 9600 (never had problems with spring) Ubuntu 9.04 Intel Core Duo T2400 ATI Mobility Radeon X1400 Radeon Open Source drivers (poor OpenGL support) To reproduce ------------ in spring settings: set unit-details/unitLOD to 10 (UnitLodDist in ~/springrc), and unit-icon-distance to 50 (UnitIconDist in ~/springrc). start a game (tested with BA, Brazillian Battlefield). zoom in, onto the commander. you should now see the black particles=broken far-texture. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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hoijui (reporter) 2009-08-12 10:06 |
Is it possible that this is a similar issue like there was with icons on some ATI cards? i mean the non-power-of-two texture size problem, which got fixed by JK. |
bartvbl (reporter) 2009-10-13 15:51 |
Knipsel.jpg is a case where it happened to me. My system specs: - quad core (2,3 GHz) - nVidia 9600 GT - 4 Gb RAM [please remove the other upload. I tried inserting the URL of a previous uploaded picture, but appearantly that didnt work :P] |
AreaFire (reporter) 2009-10-13 18:34 Last edited: 2009-10-14 19:31 |
Happened to me. Posted a screen called "far texture.jpg". Included my system specs in the picture. I'll also mention that this is not just an occasional problem; it happens every time I play. System: Dell Latitude D820 Windows 7 Professional (32 bit)(release) Intel Core Duo T2600 @ 2.16 GHz 2x2GB DDR2 PC6400 Nvidia Quadro NVS120M I noticed that is happens depending on the size of the unit. For example, inside the red circle in my picture there's a flea (BA Mod) standing next to the LLT. It is bugged, but nothing else in that area is affected. |
hoijui (reporter) 2009-11-14 15:20 |
i did some changes in spring master, but they only improve readability of the relevant code, and do not fix anything. i also adde d6 more screenshot cut-outs, that show the normal view plus far-texture view of the Arm commander in 3 different orientations (there are 8 in total). The results suggest that some GL states are borked, and it looks like only dark/black stuff is rendered to black, and everything else is rendered to pink (-> transparent). 82 - 126 rts/Rendering/FartextureHandler.cpp |
hoijui (reporter) 2009-11-18 23:37 |
<jk`gentoo@IRC> afaik it is caused by glreadpixels <jk`gentoo@IRC> it should use a fbo instead <[ARP]hoijui> sounds like easy to do :D <jk`gentoo@IRC> yup <jk`gentoo@IRC> easier than that glreadpixels stuff ;) |
hoijui (reporter) 2009-11-28 11:38 |
jk did it! :D it is now done with FBO, and works for me :-) commit: 9e20b212685bb21de74e3286f63d31cc8f005271 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2009-08-12 00:31 | hoijui | New Issue | |
2009-08-12 00:32 | hoijui | File Added: screen_FarTexture.png | |
2009-08-12 00:33 | hoijui | File Added: screen_normal.png | |
2009-08-12 00:34 | hoijui | File Added: screen_Icons.png | |
2009-08-12 00:35 | hoijui | Additional Information Updated | |
2009-08-12 10:06 | hoijui | Note Added: 0003895 | |
2009-10-13 15:47 | bartvbl | File Added: file[1].php_id=2726 | |
2009-10-13 15:47 | bartvbl | File Added: Knipsel.JPG | |
2009-10-13 15:51 | bartvbl | Note Added: 0004208 | |
2009-10-13 18:04 | patmo98 | File Deleted: file[1].php_id=2726 | |
2009-10-13 18:33 | AreaFire | File Added: far texture.jpg | |
2009-10-13 18:34 | AreaFire | Note Added: 0004209 | |
2009-10-13 18:38 | AreaFire | Note Edited: 0004209 | |
2009-10-14 05:52 | AreaFire | Note Edited: 0004209 | |
2009-10-14 19:31 | AreaFire | Note Edited: 0004209 | |
2009-11-14 15:11 | hoijui | File Added: back_far.png | |
2009-11-14 15:12 | hoijui | File Added: back_nor.png | |
2009-11-14 15:12 | hoijui | File Added: front_far.png | |
2009-11-14 15:12 | hoijui | File Added: front_nor.png | |
2009-11-14 15:12 | hoijui | File Added: side_far.png | |
2009-11-14 15:13 | hoijui | File Added: side_nor.png | |
2009-11-14 15:20 | hoijui | Note Added: 0004329 | |
2009-11-14 15:23 | hoijui | Additional Information Updated | |
2009-11-16 17:28 | hoijui | Relationship added | duplicate of 0001524 |
2009-11-18 23:37 | hoijui | Note Added: 0004354 | |
2009-11-28 11:38 | hoijui | Note Added: 0004381 | |
2009-11-28 11:38 | hoijui | Duplicate ID | 0 => 1524 |
2009-11-28 11:38 | hoijui | Status | new => resolved |
2009-11-28 11:38 | hoijui | Fixed in Version | => 0.80.5+git |
2009-11-28 11:38 | hoijui | Resolution | open => fixed |
2009-11-28 11:38 | hoijui | Assigned To | => hoijui |
2009-11-28 11:39 | hoijui | Relationship replaced | has duplicate 0001524 |