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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0001455 | Spring engine | General | public | 2009-06-13 03:52 | 2012-12-07 00:34 | ||||
Reporter | Google_Frog | ||||||||
Assigned To | abma | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | no change required | ||||||
Product Version | 0.79.1.0 | ||||||||
Target Version | 0.81.0.0 | Fixed in Version | |||||||
Summary | 0001455: Explosion Decal Drawing Bug | ||||||||
Description | Ground Decals for explosions are drawn at the wrong height when the explosion creates a crater. The decal is drawn at the ground height before the explosion instead of the ground height after the explosion. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Kloot (developer) 2009-06-13 12:48 |
For efficiency reasons, explosion decals only use the updated height values if groundScarAlphaFade is 1 in springsettings.cfg / springrc. IMO, it's not pressing enough to fix. |
Google_Frog (reporter) 2009-06-14 03:13 |
I'm not commenting on how the decal isn't updated when the heightmap changes. What I'm saying is that the decals initial position is wrong because the heightmap is changed by the explosion that spawned the decal. |
Kloot (developer) 2009-06-14 12:27 |
Same thing code-wise. |
Google_Frog (reporter) 2009-09-26 16:10 |
Set the decal height after the ground deformation has been applied? |
tvo (reporter) 2009-11-09 20:26 |
The ground deformation is only applied a while after the explosion, so either the decal would have to be created later on, or it's height would have to be updated by some part of the code which is still aware of the explosion (if anything) after the ground has been deformed. |
silentwings (reporter) 2012-12-06 23:15 Last edited: 2012-12-06 23:18 |
The heightmap isn't updated properly either on an explosion (as of 91.0.1-566]) - see http://springrts.com/mantis/view.php?id=3363. Try and move units over an area that's been nuked, they will move as though the nuke never landed (even though pressing f1 shows 'correct' heightmap). |
abma (administrator) 2012-12-07 00:34 |
"set GroundScarAlphaFade=1 in ~/.springrc, then the decal's offset will be updated properly." |
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Date Modified | Username | Field | Change |
---|---|---|---|
2009-06-13 03:52 | Google_Frog | New Issue | |
2009-06-13 12:48 | Kloot | Note Added: 0003622 | |
2009-06-14 03:13 | Google_Frog | Note Added: 0003626 | |
2009-06-14 12:27 | Kloot | Note Added: 0003634 | |
2009-09-26 16:10 | Google_Frog | Note Added: 0004168 | |
2009-10-03 10:46 | imbaczek | Target Version | => 0.81.0.0 |
2009-11-09 20:26 | tvo | Note Added: 0004296 | |
2012-12-06 23:06 | jK | Relationship added | has duplicate 0003363 |
2012-12-06 23:15 | silentwings | Note Added: 0009472 | |
2012-12-06 23:17 | silentwings | Note Edited: 0009472 | View Revisions |
2012-12-06 23:18 | silentwings | Note Edited: 0009472 | View Revisions |
2012-12-07 00:34 | abma | Note Added: 0009475 | |
2012-12-07 00:34 | abma | Status | new => resolved |
2012-12-07 00:34 | abma | Resolution | open => no change required |
2012-12-07 00:34 | abma | Assigned To | => abma |