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IDProjectCategoryView StatusLast Update
0001387Spring engineGeneralpublic2009-05-07 02:39
Reporterel_matarife Assigned Tozerver  
PrioritynormalSeveritytweakReproducibilityalways
Status resolvedResolutionfixed 
Product Version0.78.2.1 
Fixed in Version0.78.2.1+git 
Summary0001387: Builder patrol reclaim / repair / ressurect behavior
DescriptionThere's a few irritating issues with the way patrolling units reclaim and repair.

1. Patrolling units will attempt to repair buildings / units being reclaimed by you or by friendly teams.
2. Patrolling units will attempt to reclaim units being resurrected by you or other friendlies.

Both resurrect and repair are deliberate actions taken by a player, so the patrol commands should probably "skip" units being reclaimed or resurrected. It is pretty irritating to have to "fight" your nanotowers or other units that are on patrol by turning off the patrol command or telling them to do something else.
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

zerver

2009-05-07 02:39

reporter   ~0003413

This has been fixed already. Will be in next release.

I also added area reclaiming of units and "resurrection patrol" mode.

Issue History

Date Modified Username Field Change
2009-05-07 00:23 el_matarife New Issue
2009-05-07 02:39 zerver Note Added: 0003413
2009-05-07 02:39 zerver Status new => resolved
2009-05-07 02:39 zerver Fixed in Version => 0.78.2.1+git
2009-05-07 02:39 zerver Resolution open => fixed
2009-05-07 02:39 zerver Assigned To => zerver