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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0001153 | Spring engine | General | public | 2008-10-16 23:22 | 2008-10-17 15:31 | ||||
Reporter | Licho | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0001153: GameType value is included in start-game hash check | ||||||||
Description | If you have one host with: GameType=ca-r3037.sdz; ModHash=-747021842; and client with: GameType=ca-r3037(1).sdz; ModHash=-747021842; He wont be able to join, because GameType is for some perverse reason included in initial hash check, even though it just represents file name. This should be disabled, because there is no guarantee file names are same! It also prevents dedicated autohost from hosting mods/mods without knowing their filename. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Licho (reporter) 2008-10-16 23:27 |
Ah tested more, only happens with dedicated server as host.. |
Auswaschbar (reporter) 2008-10-17 09:52 |
Did it work when you insert the modname instead the filename? |
Licho (reporter) 2008-10-17 15:19 |
Great, this works, thx! :) (can be closed as resolved) |
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Date Modified | Username | Field | Change |
---|---|---|---|
2008-10-16 23:22 | Licho | New Issue | |
2008-10-16 23:27 | Licho | Note Added: 0002969 | |
2008-10-17 09:52 | Auswaschbar | Note Added: 0002970 | |
2008-10-17 15:19 | Licho | Note Added: 0002976 | |
2008-10-17 15:31 | Kloot | Status | new => resolved |
2008-10-17 15:31 | Kloot | Resolution | open => fixed |
2008-10-17 15:31 | Kloot | Assigned To | => Kloot |