View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0000092 | Spring engine | General | public | 2006-02-28 01:07 | 2012-06-27 02:29 | ||||
Reporter | IMSabbel | ||||||||
Assigned To | abma | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000092: Can build checker disregards LOS -> Cheat | ||||||||
Description | Trying to build a building in a undiscovered maparea will show exactly where the enemy has build structures, as those will be shown as red in the footprint. (with large buildings, fast scannings for cloacked buildings or mexes are very possible and are a serious cheating opportunity) | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Asgeir (reporter) 2006-06-23 03:49 |
Overlooked this bug report when I first read though the list, I double reported this one here: http://taspring.clan-sy.com/mantis/view.php?id=216 |
tvo (reporter) 2006-06-23 11:03 |
92 and 216 are different bugs |
alphabeta (reporter) 2006-07-02 22:21 |
I fixed this, now it only takes into account buildings in your teams LOS |
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Date Modified | Username | Field | Change |
---|---|---|---|
2006-02-28 01:07 | IMSabbel | New Issue | |
2006-06-23 03:49 | Asgeir | Note Added: 0000254 | |
2006-06-23 11:01 | tvo | Relationship added | has duplicate 0000216 |
2006-06-23 11:02 | tvo | Relationship deleted | has duplicate 0000216 |
2006-06-23 11:03 | tvo | Note Added: 0000255 | |
2006-07-02 22:21 | alphabeta | Note Added: 0000271 | |
2006-07-02 22:21 | alphabeta | File Added: UnitHandler.cpp.patch | |
2006-07-02 22:39 | SJ | Status | new => resolved |
2012-06-27 02:27 | abma | Status | resolved => assigned |
2012-06-27 02:27 | abma | Assigned To | => abma |
2012-06-27 02:29 | abma | Status | assigned => resolved |
2012-06-27 02:29 | abma | Resolution | open => fixed |