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IDProjectCategoryView StatusLast Update
0000795Spring engineGeneralpublic2011-07-03 23:40
Reporterboredjoe 
Assigned Toabma 
PrioritynormalSeveritytrivialReproducibilityalways
StatusresolvedResolutionno change required 
Product Version 
Target VersionFixed in Version 
Summary0000795: team IDs displayed wrong
DescriptionTeam ID's are displayed as 0, 1, 2, 3, etc, yet when you want to control (as a spec) that team you have to press 1, 2, 3, 4, etc. This has been here for such a long time - programming languages may start counting at 0, but my keyboard doesn't!

This should be trivial to just make it display n + 1, this might also apply to the lobbies.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0001766

LordMatt (reporter)

It would be nice if this were fixed.

~0001775

Auswaschbar (reporter)

It isn't exactly trivial since all error messages would have to be changed accordingly.

PS.: my numpad does start counting with 0

~0001783

boredjoe (reporter)

well then the easiest way to go about it is to physically increase the player number of all players in a game, then decrease the referenced player on the keyboard by 1.

PS. you cant select players using numpad, and it wouldnt matter anyway as 0 would select player 10, not 0 :)

~0001784

ZellSF (reporter)

Last edited: 2008-01-10 18:52

Uh, you can rebind keys, so it's quite likely that he's using the numpad. And that he's selecting team 0 with 0 and not team 10.

~0006891

abma (administrator)

widgetable, imo
+Notes

-Issue History
Date Modified Username Field Change
2008-01-08 04:08 boredjoe New Issue
2008-01-08 04:49 LordMatt Note Added: 0001766
2008-01-08 19:02 Auswaschbar Note Added: 0001775
2008-01-10 16:09 boredjoe Note Added: 0001783
2008-01-10 18:30 ZellSF Note Added: 0001784
2008-01-10 18:52 ZellSF Note Edited: 0001784
2011-07-03 23:40 abma Note Added: 0006891
2011-07-03 23:40 abma Status new => resolved
2011-07-03 23:40 abma Resolution open => no change required
2011-07-03 23:40 abma Assigned To => abma
+Issue History