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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0000642 | Spring engine | General | public | 2007-09-22 11:43 | 2007-09-24 06:57 | ||||
Reporter | Pendrokar | ||||||||
Assigned To | ILMTitan | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000642: Clean flying! | ||||||||
Description | There some 10 millisecond disposition of a land unit when it is forced flying in the air cause of some explosion near it! This isn't anything big but it's still a graphical issue! | ||||||||
Additional Information | Uploaded two images where the unit is dispositioned(1. Camera is actually locked on to it) and where it flies normally for a sec or less(2.) Reproduce: Easiest with an high trajectory heavy plasma unit(Ambusher, Guardian..), make it shoot at ground and move a unit(best healthy T1 unit) under plasma! | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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rusty (reporter) 2007-09-22 15:30 |
See transport patch for solution, I also discovered this coincidentally. |
imbaczek (reporter) 2007-09-22 16:46 |
reportedly fixed in r4424, please test? |
ILMTitan (reporter) 2007-09-24 06:57 |
Tested. This does indeed appear to be fixed. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2007-09-22 11:43 | Pendrokar | New Issue | |
2007-09-22 11:43 | Pendrokar | File Added: screen000.jpg | |
2007-09-22 11:44 | Pendrokar | File Added: screen001.jpg | |
2007-09-22 15:30 | rusty | Note Added: 0001286 | |
2007-09-22 16:46 | imbaczek | Note Added: 0001288 | |
2007-09-24 06:57 | ILMTitan | Note Added: 0001298 | |
2007-09-24 06:57 | ILMTitan | Status | new => resolved |
2007-09-24 06:57 | ILMTitan | Resolution | open => fixed |
2007-09-24 06:57 | ILMTitan | Assigned To | => ILMTitan |