| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0005622 | Spring engine | Gfx driver issues | public | 2017-06-24 23:00 | 2017-08-24 17:30 | ||||
| Reporter | StickyStains | ||||||||
| Assigned To | Kloot | ||||||||
| Priority | low | Severity | trivial | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 103.0 | ||||||||
| Target Version | Fixed in Version | 103.0 +git | |||||||
| Summary | 0005622: Glitch with missing triangles | ||||||||
| Description | I start a normal jw-game at head revision. Zooming in and out at a certain angle, gives at the LOD-Boundary the visible effect of geometry gaps. This is can be reproduced, but happens only in missable zoom-increments. | ||||||||
| Steps To Reproduce | Start a jw-Game on the map Tabula-V4 Zoom slowly in and out of the map. Glitch is visible | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Notes |
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Kloot (developer) 2017-08-24 17:23 Last edited: 2017-08-24 17:30 |
seen this before but can't reproduce it now, may have been the 5660 fix edit: still visible by rapidly increasing/decreasing terrain detail while keeping camera stationary |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-06-24 23:00 | StickyStains | New Issue | |
| 2017-06-24 23:00 | StickyStains | File Added: screen00100.jpg | |
| 2017-08-24 17:23 | Kloot | Assigned To | => Kloot |
| 2017-08-24 17:23 | Kloot | Status | new => resolved |
| 2017-08-24 17:23 | Kloot | Resolution | open => fixed |
| 2017-08-24 17:23 | Kloot | Fixed in Version | => 103.0 +git |
| 2017-08-24 17:23 | Kloot | Note Added: 0018267 | |
| 2017-08-24 17:30 | Kloot | Note Edited: 0018267 | View Revisions |


