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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0005069 | Spring engine | General | public | 2016-02-08 19:52 | 2016-02-09 13:22 | ||||
Reporter | Floris | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 100.0+git | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0005069: decals are faint when no shadows are enabled | ||||||||
Description | try toggle shadows and see the big opacity change | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Kloot (developer) 2016-02-08 23:25 |
doesn't change for me (looking at decals of armamb and armestor with model rendering disabled, using your own config from 5066) |
Floris (reporter) 2016-02-09 00:47 |
if you look closely you can see that not just shadows are turned off, but that the decals get very faint too. https://youtu.be/DJVQ6okAxLE?t=54 |
Kloot (developer) 2016-02-09 01:23 Last edited: 2016-02-09 02:09 |
not from that distance, even at 1440p I see nothing out of the ordinary... update: can reproduce it now, but only happens in L-view |
Anonymous (viewer) 2016-02-09 13:22 |
Fix 7a5ad2eef9a0f741d38214e4c81a4fd2c2b82f38 committed to develop branch: fix 0005069, repo: spring changeset id: 6585 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2016-02-08 19:52 | Floris | New Issue | |
2016-02-08 23:25 | Kloot | Note Added: 0015694 | |
2016-02-09 00:47 | Floris | Note Added: 0015697 | |
2016-02-09 01:23 | Kloot | Note Added: 0015701 | |
2016-02-09 02:09 | Kloot | Note Edited: 0015701 | View Revisions |
2016-02-09 13:22 | Changeset attached | => spring develop 7a5ad2ee | |
2016-02-09 13:22 | Anonymous | Note Added: 0015708 | |
2016-02-09 13:22 | Anonymous | Status | new => resolved |
2016-02-09 13:22 | Anonymous | Resolution | open => fixed |