| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0005067 | Spring engine | General | public | 2016-02-08 18:57 | 2016-02-09 00:58 | ||||
| Reporter | Floris | ||||||||
| Assigned To | Kloot | ||||||||
| Priority | normal | Severity | minor | Reproducibility | have not tried | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | |||||||||
| Target Version | Fixed in Version | 100.0+git | |||||||
| Summary | 0005067: spawned buildings have their decals with a small offset | ||||||||
| Description | When buildings are spawned (through /give and probably CreateUnit) they aren't snapped to grid, but their decals are. (solution shouldn't be snapping the building to grid) | ||||||||
| Steps To Reproduce | start BA /give corpun a few times in different places | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Notes |
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Kloot (developer) 2016-02-08 19:40 Last edited: 2016-02-08 19:44 |
in fact both are snapped, but to different grids |
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hokomoko (developer) 2016-02-08 19:53 Last edited: 2016-02-08 19:53 |
Are you sure buildings are snapped when CreateUnit or /give is used? |
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Floris (reporter) 2016-02-08 20:04 |
v100 has the same issue btw |
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Kloot (developer) 2016-02-08 20:59 Last edited: 2016-02-08 20:59 |
"Are you sure buildings are snapped when CreateUnit or /give is used?" misread the code, they aren't (which is the problem, decals can only be placed at multiples of SQUARE_SIZE) |
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hokomoko (developer) 2016-02-08 21:05 Last edited: 2016-02-08 21:12 |
IMO the solution shouldn't be snapping the building to grid, as it will break a few things such as morphs from mobile units to buildings. I think we should delay solving this for after 101. |
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Kloot (developer) 2016-02-09 00:58 |
worked around in 985b3706, will have to suffice for a while |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2016-02-08 18:57 | Floris | New Issue | |
| 2016-02-08 19:18 | hokomoko | Summary | when using '/give all' decals get an offset => spawned buildings have their decals with a small offset |
| 2016-02-08 19:18 | hokomoko | Description Updated | View Revisions |
| 2016-02-08 19:18 | hokomoko | Steps to Reproduce Updated | View Revisions |
| 2016-02-08 19:40 | Kloot | Note Added: 0015678 | |
| 2016-02-08 19:44 | Kloot | Note Edited: 0015678 | View Revisions |
| 2016-02-08 19:53 | hokomoko | Note Added: 0015682 | |
| 2016-02-08 19:53 | hokomoko | Note Edited: 0015682 | View Revisions |
| 2016-02-08 20:04 | Floris | Note Added: 0015685 | |
| 2016-02-08 20:59 | Kloot | Note Added: 0015687 | |
| 2016-02-08 20:59 | Kloot | Note Edited: 0015687 | View Revisions |
| 2016-02-08 21:05 | hokomoko | Note Added: 0015688 | |
| 2016-02-08 21:12 | hokomoko | Note Edited: 0015688 | View Revisions |
| 2016-02-09 00:58 | Kloot | Note Added: 0015699 | |
| 2016-02-09 00:58 | Kloot | Status | new => resolved |
| 2016-02-09 00:58 | Kloot | Fixed in Version | => 100.0+git |
| 2016-02-09 00:58 | Kloot | Resolution | open => fixed |
| 2016-02-09 00:58 | Kloot | Assigned To | => Kloot |


