View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0004889 | Spring engine | General | public | 2015-07-06 23:55 | 2015-07-07 00:45 | ||||
Reporter | abma | ||||||||
Assigned To | hokomoko | ||||||||
Priority | normal | Severity | crash | Reproducibility | have not tried | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 99.0+git | ||||||||
Target Version | 100.0 | Fixed in Version | |||||||
Summary | 0004889: crash when clicking "quit to menu" | ||||||||
Description | [f=0137820] [CrashHandler] Error: Segmentation fault (SIGSEGV) in spring 99.0.1-75-g243ffda develop (Debug) [f=0137820] [CrashHandler] Error: Halted Stacktrace for Spring 99.0.1-75-g243ffda develop (Debug) using libunwind: [f=0137820] [CrashHandler] Error: [00] .../dev/spring/develop/rts/System/Platform/Linux/CrashHandler.cpp:815 CrashHandler::HaltedStacktrace(std::string const&, siginfo_t*, ucontext*) [f=0137820] [CrashHandler] Error: [01] .../dev/spring/develop/rts/System/Platform/Linux/CrashHandler.cpp:921 CrashHandler::HandleSignal(int, siginfo_t*, void*) [f=0137820] [CrashHandler] Error: [02] /lib/x86_64-linux-gnu/libpthread.so.0(+0x10d10) [0x7f8fdd3e8d10] __restore_rt [f=0137820] [CrashHandler] Error: [03] .../dev/spring/develop/rts/Game/UnsyncedGameCommands.cpp:2165 (anonymous namespace)::ConsoleActionExecutor::Execute(UnsyncedAction const&) const [f=0137820] [CrashHandler] Error: [04] .../dev/spring/develop/rts/Game/IActionExecutor.h:109 IActionExecutor<UnsyncedAction, false>::ExecuteAction(UnsyncedAction const&) const [f=0137820] [CrashHandler] Error: [05] .../dev/spring/develop/rts/Game/Game.cpp:2264 CGame::ActionPressed(unsigned int, Action const&, bool) [f=0137820] [CrashHandler] Error: [06] .../dev/spring/develop/rts/Game/Game.cpp:2234 CGame::ProcessAction(Action const&, unsigned int, bool) [f=0137820] [CrashHandler] Error: [07] .../dev/spring/develop/rts/Game/UI/GuiHandler.cpp:1482 CGuiHandler::RunCustomCommands(std::vector<std::string, std::allocator<std::string> > const&, bool) [f=0137820] [CrashHandler] Error: [08] .../dev/spring/develop/rts/Lua/LuaUnsyncedCtrl.cpp:1628 LuaUnsyncedCtrl::SendCommands(lua_State*) [f=0137820] [CrashHandler] Error: [09] /home/abma/dev/spring/develop/rts/lib/lua/src/ldo.cpp:320 luaD_precall(lua_State*, lua_TValue*, int) [f=0137820] [CrashHandler] Error: [10] /home/abma/dev/spring/develop/rts/lib/lua/src/lvm.cpp:613 luaV_execute(lua_State*, int) [f=0137820] [CrashHandler] Error: [11] /home/abma/dev/spring/develop/rts/lib/lua/src/ldo.cpp:379 luaD_call(lua_State*, lua_TValue*, int) [f=0137820] [CrashHandler] Error: [12] /home/abma/dev/spring/develop/rts/lib/lua/src/lapi.cpp:813 f_call(lua_State*, void*) [f=0137820] [CrashHandler] Error: [13] /home/abma/dev/spring/develop/rts/lib/lua/src/ldo.cpp:119 luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*) [f=0137820] [CrashHandler] Error: [14] /home/abma/dev/spring/develop/rts/lib/lua/src/ldo.cpp:464 luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, long, long) [f=0137820] [CrashHandler] Error: [15] /home/abma/dev/spring/develop/rts/lib/lua/src/lapi.cpp:833 lua_pcall(lua_State*, int, int, int) [f=0137820] [CrashHandler] Error: [16] /home/abma/dev/spring/develop/rts/lib/lua/src/lbaselib.cpp:377 luaB_pcall(lua_State*) [f=0137820] [CrashHandler] Error: [17] /home/abma/dev/spring/develop/rts/lib/lua/src/ldo.cpp:320 luaD_precall(lua_State*, lua_TValue*, int) [f=0137820] [CrashHandler] Error: [18] /home/abma/dev/spring/develop/rts/lib/lua/src/lvm.cpp:613 luaV_execute(lua_State*, int) [f=0137820] [CrashHandler] Error: [19] /home/abma/dev/spring/develop/rts/lib/lua/src/ldo.cpp:379 luaD_call(lua_State*, lua_TValue*, int) [f=0137820] [CrashHandler] Error: [20] /home/abma/dev/spring/develop/rts/lib/lua/src/lapi.cpp:813 f_call(lua_State*, void*) [f=0137820] [CrashHandler] Error: [21] /home/abma/dev/spring/develop/rts/lib/lua/src/ldo.cpp:119 luaD_rawrunprotected(lua_State*, void (*)(lua_State*, void*), void*) [f=0137820] [CrashHandler] Error: [22] /home/abma/dev/spring/develop/rts/lib/lua/src/ldo.cpp:464 luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, long, long) [f=0137820] [CrashHandler] Error: [23] /home/abma/dev/spring/develop/rts/lib/lua/src/lapi.cpp:833 lua_pcall(lua_State*, int, int, int) [f=0137820] [CrashHandler] Error: [24] .../dev/spring/develop/rts/Lua/LuaHandle.cpp:294 (discriminator 1) CLuaHandle::RunCallInTraceback(lua_State*, LuaHashString const*, int, int, int, std::string&, [...] [f=0137820] [CrashHandler] Error: [25] .../dev/spring/develop/rts/Lua/LuaHandle.cpp:364 CLuaHandle::RunCallInTraceback(lua_State*, LuaHashString const*, int, int, int, std::string&, bool) [f=0137820] [CrashHandler] Error: [26] .../dev/spring/develop/rts/Lua/LuaHandle.cpp:374 CLuaHandle::RunCallInTraceback(lua_State*, LuaHashString const&, int, int, int, bool) [f=0137820] [CrashHandler] Error: [27] .../dev/spring/develop/rts/Lua/LuaHandle.cpp:436 CLuaHandle::Shutdown() [f=0137820] [CrashHandler] Error: [28] .../dev/spring/develop/rts/Lua/LuaHandle.cpp:124 CLuaHandle::KillLua() [f=0137820] [CrashHandler] Error: [29] .../dev/spring/develop/rts/Lua/LuaUI.cpp:92 (discriminator 4) CLuaUI::FreeHandler() [f=0137820] [CrashHandler] Error: [30] .../dev/spring/develop/rts/Game/Game.cpp:797 CGame::KillLua() [f=0137820] [CrashHandler] Error: [31] .../dev/spring/develop/rts/Game/Game.cpp:359 CGame::~CGame() [f=0137820] [CrashHandler] Error: [32] .../dev/spring/develop/rts/Game/Game.cpp:374 CGame::~CGame() [f=0137820] [CrashHandler] Error: [33] .../dev/spring/develop/rts/System/Util.h:198 void SafeDelete<IMapDamage*>(IMapDamage*&) [f=0137820] [CrashHandler] Error: [34] .../dev/spring/develop/rts/System/SpringApp.cpp:883 SpringApp::Reload(std::string const&) [f=0137820] [CrashHandler] Error: [35] .../dev/spring/develop/rts/System/SpringApp.cpp:973 SpringApp::Run() [f=0137820] [CrashHandler] Error: [36] .../dev/spring/develop/rts/System/Main.cpp:48 Run(int, char**) [f=0137820] [CrashHandler] Error: [37] .../dev/spring/develop/rts/System/Main.cpp:108 main [f=0137820] [CrashHandler] Error: [38] /build/buildd/glibc-2.21/csu/libc-start.c:323 __libc_start_main [f=0137820] [CrashHandler] Error: [39] /home/abma/local/spring/develop/bin/spring(_start+0x29) [0x5a7fb9] ?? | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
|
![]() |
|
abma (administrator) 2015-07-07 00:01 |
seems to always happen in ba:test: to reproduce, start game, type /quitmenu, click quit to menu (tested with KAIK, not sure if AI is needed) |
abma (administrator) 2015-07-07 00:02 |
happens without ai, too. |
hokomoko (developer) 2015-07-07 00:45 |
Fix eebaa0bba2852e9a7a6f9391bfacd79ee365049a committed to develop branch: Fix 0004889, repo: spring changeset id: 5316 |
![]() |
|||
Date Modified | Username | Field | Change |
---|---|---|---|
2015-07-06 23:55 | abma | New Issue | |
2015-07-06 23:55 | abma | Target Version | => 100.0 |
2015-07-07 00:01 | abma | Note Added: 0014915 | |
2015-07-07 00:02 | abma | Note Added: 0014916 | |
2015-07-07 00:25 | abma | Status | new => resolved |
2015-07-07 00:25 | abma | Resolution | open => fixed |
2015-07-07 00:25 | abma | Assigned To | => hokomoko |
2015-07-07 00:45 | hokomoko | Changeset attached | => spring develop eebaa0bb |
2015-07-07 00:45 | hokomoko | Note Added: 0014919 |