View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0004684 | Spring engine | General | public | 2015-02-21 05:55 | 2015-09-06 20:23 | ||||
Reporter | Shadowfury333 | ||||||||
Assigned To | jK | ||||||||
Priority | high | Severity | crash | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 98.0.1+git | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004684: Crash with nVidia and DebugGL at "Loading LuaUI" on -386 | ||||||||
Description | http://pastebin.com/ZirvJm0J | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
|
![]() |
|
Shadowfury333 (reporter) 2015-02-21 05:56 |
Sorry, small mistake in title, it crashes without DebugGL on as well |
abma (administrator) 2015-02-21 15:47 |
C:\Users\Shadowfury333\Documents\My Games\Spring\engine\98.0.1-386-g4abfa48\spring.exe 0x006BFD67 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/bits/basic_string.h:716 C:\Users\Shadowfury333\Documents\My Games\Spring\engine\98.0.1-386-g4abfa48\spring.exe 0x0044386B rts/Game/LoadScreen.cpp:257 C:\Users\Shadowfury333\Documents\My Games\Spring\engine\98.0.1-386-g4abfa48\spring.exe 0x0073295E rts/System/SpringApp.cpp:912 C:\Users\Shadowfury333\Documents\My Games\Spring\engine\98.0.1-386-g4abfa48\spring.exe 0x00739969 rts/System/SpringApp.cpp:948 C:\Users\Shadowfury333\Documents\My Games\Spring\engine\98.0.1-386-g4abfa48\spring.exe 0x00715616 rts/System/Main.cpp:48 C:\Users\Shadowfury333\Documents\My Games\Spring\engine\98.0.1-386-g4abfa48\spring.exe 0x00EB4884 rts/System/Main.cpp:107 C:\Users\Shadowfury333\Documents\My Games\Spring\engine\98.0.1-386-g4abfa48\spring.exe 0x00401402 /opt/mxe/tmp-gcc/gcc-4.8.1/mirror-mingw-w64-c28722c/trunk/mingw-w64-crt/crt/crtexe.c:317 C:\Windows\syswow64\kernel32.dll 0x74EB338A ??:0 C:\Windows\SysWOW64\ntdll.dll 0x76F39F72 ??:0 C:\Windows\SysWOW64\ntdll.dll 0x76F39F45 ??:0 |
abma (administrator) 2015-02-21 15:48 |
does it crash with LoadingMT = 0, too? |
Shadowfury333 (reporter) 2015-02-22 01:59 |
Actually, it stopped crashing when I wiped my springsettings.cfg and used any of the ones used for Zero-K Lobby presets. I don't know what setting caused the problem, but the problem seems fixed |
jK (developer) 2015-09-06 20:23 |
Fix 85b82e2a9fb9727c6b983d2ca0131f5a8d0471f5 committed to pr-downloader branch: fix 0004683 0004684 : make NamedTextures threadsafe, repo: spring changeset id: 5566 |
![]() |
|||
Date Modified | Username | Field | Change |
---|---|---|---|
2015-02-21 05:55 | Shadowfury333 | New Issue | |
2015-02-21 05:56 | Shadowfury333 | Note Added: 0014066 | |
2015-02-21 15:47 | abma | Note Added: 0014067 | |
2015-02-21 15:48 | abma | Note Added: 0014068 | |
2015-02-21 15:49 | abma | Status | new => feedback |
2015-02-22 01:59 | Shadowfury333 | Note Added: 0014073 | |
2015-02-22 01:59 | Shadowfury333 | Status | feedback => new |
2015-02-22 07:03 | jK | Status | new => resolved |
2015-02-22 07:03 | jK | Resolution | open => fixed |
2015-02-22 07:03 | jK | Assigned To | => jK |
2015-09-06 20:23 | jK | Changeset attached | => spring pr-downloader 85b82e2a |
2015-09-06 20:23 | jK | Note Added: 0015122 |