2025-07-18 21:50 CEST

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IDProjectCategoryView StatusLast Update
0004250Spring engineGeneralpublic2015-03-09 23:47
ReporterLicho 
Assigned Toabma 
PrioritynormalSeveritycrashReproducibilityrandom
StatusclosedResolutionunable to reproduce 
Product Version97.0.1+git 
Target VersionFixed in Version 
Summary0004250: ATI crash in UnitDrawerState.cpp:101
Descriptionearly game crash on small map
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
has duplicate 0004249closed Crash after receiving units 
+Relationships

-Notes

~0012590

Licho (reporter)

Crash can be repeated in replay

~0012595

Kloot (developer)

It can't by us because this is (surprise surprise) an ATI issue.

~0012598

abma (administrator)

translated:

C:\\Windows\\system32\\atioglxx.dll 0x55B3EC8E ??:0
C:\\Windows\\system32\\atioglxx.dll 0x55B0F286 ??:0
C:\\Windows\\system32\\atioglxx.dll 0x55607B06 ??:0
d:\\programy\\hry\\spring\\engine\\96.0\\spring.exe 0x00704AB1 /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/bits/stl_vector.h:646
d:\\programy\\hry\\spring\\engine\\96.0\\spring.exe 0x00709790 rts/Rendering/UnitDrawerState.cpp:101

"[f=0001450] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers."

~0012660

abma (administrator)

same crash of different user:
http://zero-k.info/Forum/Thread/6529?postID=79607

~0012661

abma (administrator)

@Licho: would be useful if you could find if some config switch fixes the crash.

first try should be "spring --safemode".

~0012664

msafwan (reporter)

Last edited: 2014-01-08 09:13

View 2 revisions

I have new information:

A player (DrunkenMaster in #zk) says unit sharing of his unfinished building crashed his game. He complained this problem twice in chat.

His stacktrace is same: spring.exe 0x00704AB1 & spring.exe 0x00709790

~0013320

abma (administrator)

crashed for me, too when watching a replay:
Spring 97.0.1-81-g05e4f29 develop has crashed.

C:\\Windows\\system32\\atioglxx.dll 0x71FE855E ??:0
C:\\Windows\\system32\\atioglxx.dll 0x71FB651C ??:0
C:\\Windows\\system32\\atioglxx.dll 0x71A5CE76 ??:0
C:\\Users\\abma\\Documents\\My Games\\Spring\\engine\\97.0.1-81-g05e4f29\\spring.exe 0x007182CF /opt/mxe/usr/lib/gcc/i686-w64-mingw32/4.8.1/include/c++/bits/stl_vector.h:646
C:\\Users\\abma\\Documents\\My Games\\Spring\\engine\\97.0.1-81-g05e4f29\\spring.exe 0x0071DC9E rts/Rendering/UnitDrawerState.cpp:105


(was very lategame so replay is pretty useless :-|)

~0013323

Kloot (developer)

It would help if UnitDrawerState.cpp:105 was a valid LOC.
+Notes

-Issue History
Date Modified Username Field Change
2014-01-05 01:47 Licho New Issue
2014-01-05 01:47 Licho File Added: infolog.txt
2014-01-05 01:49 Licho Note Added: 0012590
2014-01-05 01:49 Licho File Added: 20140105_014444_DarkSide Remake_96.sdf
2014-01-05 02:16 Kloot Relationship added has duplicate 0004249
2014-01-05 02:21 Kloot Note Added: 0012595
2014-01-05 05:02 abma Note Added: 0012598
2014-01-08 00:17 abma Summary random crash early in the game => ATI crash in UnitDrawerState.cpp:101
2014-01-08 00:20 abma Note Added: 0012660
2014-01-08 00:21 abma Note Added: 0012661
2014-01-08 00:21 abma Status new => feedback
2014-01-08 09:12 msafwan Note Added: 0012664
2014-01-08 09:13 msafwan Note Edited: 0012664 View Revisions
2014-06-23 10:22 abma Note Added: 0013320
2014-06-23 10:23 abma Product Version 96.0 => 97.0.1+git
2014-06-23 14:12 Kloot Note Added: 0013323
2015-03-09 23:47 abma Status feedback => closed
2015-03-09 23:47 abma Assigned To => abma
2015-03-09 23:47 abma Resolution open => unable to reproduce
+Issue History