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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0004242 | Spring engine | General | public | 2014-01-02 14:37 | 2014-01-02 16:09 | ||||
Reporter | bibim_ | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 95.0 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004242: A game paused before start is locked in pause mode for ever | ||||||||
Description | When the game is paused before it actually starts ("/pause 1" sent on autohost interface while players are choosing start positions for example) and not unpaused before it starts, then the game is locked in pause mode as soon as it starts. It can't be unpaused, neither by sending "/pause 0" on autohost interface, nor by players themselves. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Date Modified | Username | Field | Change |
---|---|---|---|
2014-01-02 14:37 | bibim_ | New Issue | |
2014-01-02 15:47 | Kloot | Assigned To | => Kloot |
2014-01-02 15:47 | Kloot | Status | new => assigned |
2014-01-02 16:09 | Kloot | Changeset attached | => spring release 8ac161c0 |
2014-01-02 16:09 | Kloot | Status | assigned => resolved |
2014-01-02 16:09 | Kloot | Resolution | open => fixed |