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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0004185 | Spring engine | General | public | 2013-12-02 06:30 | 2013-12-02 22:14 | ||||||||
Reporter | emmanuel | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Product Version | 95.0 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0004185: shields and ground impact visible in the extreme LOS range (as the ghosted statics) | ||||||||||||
Description | dont understand the logic : why the explosions & shields must be totally visible as the ghosted static building are , when the mobile units & the corpses are totally hidded in the same area ? | ||||||||||||
Tags | No tags attached. | ||||||||||||
Checked infolog.txt for Errors | |||||||||||||
Attached Files |
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silentwings (reporter) 2013-12-02 17:50 |
doesn't reproduce for me |
Rafal99 (reporter) 2013-12-02 17:58 |
From the screenshot it seems that shields are visible even when only in airLos. |
emmanuel (reporter) 2013-12-02 22:14 |
note: the corpses are hidded by gamerules my test game dont contain widget folder the static units are seen in ghosted at the same range than shields and CeG are seen in real time (donot know any tag related to extrem los nor about ghosted static & CeG & shields visibility ) |
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Date Modified | Username | Field | Change |
---|---|---|---|
2013-12-02 06:30 | emmanuel | New Issue | |
2013-12-02 06:30 | emmanuel | File Added: screen00013.jpg | |
2013-12-02 17:50 | silentwings | Note Added: 0012299 | |
2013-12-02 17:58 | Rafal99 | Note Added: 0012300 | |
2013-12-02 22:05 | emmanuel | File Added: screen00014.png | |
2013-12-02 22:09 | emmanuel | File Added: screen00014.jpg | |
2013-12-02 22:14 | emmanuel | Note Added: 0012308 |