2025-07-20 18:01 CEST

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IDProjectCategoryView StatusLast Update
0004158Spring engineGeneralpublic2013-11-19 21:03
ReporterZinn 
Assigned ToKloot 
PrioritylowSeveritycrashReproducibilityalways
StatusclosedResolutionduplicate 
Product Version 
Target VersionFixed in Version 
Summary0004158: Every time BA ends, spring crashes
DescriptionAfter every battle, when the engine is supposed to shut down, it crashes for me. I did not have a clean shutdown in weeks. This also occurred with the last version.

Steps To ReproduceEnd a battle.
Additional InformationSee attached infolog
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog-2013-11-17.txt (30,519 bytes) 2013-11-17 18:26 -
    [ParseCmdLine] command-line args: "C:\Program Files (x86)\Spring\spring.exe --config=C:\Users\Zinn\Documents\My Games\Spring\springsettings.cfg C:\Users\Zinn\Documents\My Games\Spring\script.txt"
    Using configuration source: "C:\Users\Zinn\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 95.0
    Build date/time: Nov  5 2013 05:02:50
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz; 16355MB RAM, 32708MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1200, 1920x1080, 1768x992, 1680x1050, 1600x1200, 1600x1024, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x768, 1360x765, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1176x664, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    [SetSDLVideoMode] video mode set to 1920x1200/32bit (windowed)
    [Watchdog] Installed (HangTimeout: 10sec)
    Using read-write data directory: C:\Users\Zinn\Documents\My Games\Spring\
    Using read-only data directory: C:\Program Files (x86)\Spring\
    Scanning: C:\Program Files (x86)\Spring\maps
    Scanning: C:\Program Files (x86)\Spring\base
    Scanning: C:\Program Files (x86)\Spring\games
    Scanning: C:\Users\Zinn\Documents\My Games\Spring\maps
    Error: Error opening C:\Users\Zinn\Documents\My Games\Spring\maps\Its Wide.sd7: Archive not found
    Unable to open archive: C:\Users\Zinn\Documents\My Games\Spring\maps\Its Wide.sd7
    Scanning: C:\Users\Zinn\Documents\My Games\Spring\games
    Scanning: C:\Users\Zinn\Documents\My Games\Spring\packages
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.3.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GT 430/PCIe/SSE2
    [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1024MB, available 371MB
    [f=0000000] FBO::maxSamples: 32
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    [f=0000000] Using VSync
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 4
    [f=0000000] [Startup] loading startscript from: C:\Users\Zinn\Documents\My Games\Spring\script.txt
    [f=0000000] Connecting to 37.187.59.77:8451 using name [LOeT]Zinn
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 128
    [f=0000000] Using map: DeltaSiegeDry
    [f=0000000] Using game: Balanced Annihilation V7.84
    [f=0000000] Using game archive: 09d1b87af38a003cf01e4b8d19c35d9c.sdp
    [f=0000000] recording demo: demos/20131117_174920_DeltaSiegeDry_95.sdf
    [f=0000000] PreGame::GameDataReceived: 20 ms
    [f=0000000] [PG::UpdateClientNet] user number 5 (team 5, allyteam 0)
    [f=0000000] Allowing pushing enemy units
    [f=0000000] [Threading] Main thread CPU affinity not set
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (80 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.545000
    [f=0000000] Game::LoadDefs (GameData): 576 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 27 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 2 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 53 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 11
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: 1bcf8474
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] krogtaarblaster: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 210 ms
    [f=0000000] Game::LoadInterface (Console): 33 ms
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded synced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded synced gadget:  Rez Exp             <unit_rez_exp.lua>
    [f=0000000] Loaded synced gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded synced gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded synced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=0000000] Loaded synced gadget:  Awards              <gui_awards.lua>
    [f=0000000] Loaded synced gadget:  No close spawns     <game_no_close_spawns.lua>
    [f=0000000] Loaded synced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded synced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded synced gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded synced gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded synced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=0000000] Loaded synced gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded synced gadget:  Death Messages      <game_death_messages.lua>
    [f=0000000] Loaded synced gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded synced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded synced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded synced gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded synced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded synced gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded synced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded synced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded synced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] Loaded synced gadget:  Lua unit script framework  <unit_script.lua>
    [f=0000000] Loaded synced gadget:  Maverick Exp        <unit_maverick_exp.lua>
    [f=0000000] Loaded synced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded synced gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded synced gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded synced gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded synced gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded synced gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=0000000] Loaded synced gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded synced gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded synced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=0000000] Loaded synced gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=0000000] Loaded synced gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded synced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=0000000] Loaded synced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded synced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded synced gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded synced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded synced gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded synced gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded synced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded synced gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded synced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=0000000] Loaded synced gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
    [f=0000000] Loaded synced gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded synced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded synced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
    [f=0000000] Loaded synced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded synced gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded synced gadget:  mo_combomb_full_damage  <mo_combomb_full_damage.lua>
    [f=0000000] Loaded synced gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded synced gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded synced gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded synced gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded synced gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded synced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded synced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded synced gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded synced gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded synced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded synced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
    [f=0000000] Switching to Overview style camera
    [f=0000000] Switching to Smooth style camera
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Switching to Free style camera
    [f=0000000] Switching to Total War style camera
    [f=0000000] Switching to Rotatable overhead camera
    [f=0000000] Switching to Orbit style camera
    [f=0000000] Switching to FPS style camera
    [f=0000000] Switching to Smooth style camera
    [f=0000000] Loaded unsynced gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
    [f=0000000] Loaded unsynced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded unsynced gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded unsynced gadget:  CustomIcons         <unit_customicons.lua>
    [f=0000000] Loaded unsynced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=0000000] Loaded unsynced gadget:  Awards              <gui_awards.lua>
    [f=0000000] Loaded unsynced gadget:  No close spawns     <game_no_close_spawns.lua>
    [f=0000000] Loaded unsynced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded unsynced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded unsynced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=0000000] Loaded unsynced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded unsynced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded unsynced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded unsynced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded unsynced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded unsynced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded unsynced gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded unsynced gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded unsynced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=0000000] Loaded unsynced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=0000000] Loaded unsynced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded unsynced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded unsynced gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded unsynced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded unsynced gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded unsynced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded unsynced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=0000000] Loaded unsynced gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded unsynced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded unsynced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
    [f=0000000] Loaded unsynced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded unsynced gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded unsynced gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded unsynced gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded unsynced gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded unsynced gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded unsynced gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded unsynced gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded unsynced gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded unsynced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded unsynced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded unsynced gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded unsynced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded unsynced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded unsynced gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
    [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0000000] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [f=0000000] Loading widget from mod:   LockCamera          <camera_lockcamera.lua> ...
    [f=0000000] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
    [f=0000000] Loading widget from mod:   Projectile lights   <gfx_projectile_lights.lua> ...
    [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Auto group          <unit_auto_group.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=0000000] Loading widget from mod:   CameraFlip          <camera_flip.lua> ...
    [f=0000000] Loading widget from mod:   Com Counter         <gui_comcounter.lua> ...
    [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
    [f=0000000] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
    [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   Group Label         <gui_group_label.lua> ...
    [f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
    [f=0000000] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
    [f=0000000] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=0000000] Loading widget from mod:   MiniMap Start Boxes  <minimap_startbox.lua> ...
    [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=0000000] Loading widget from mod:   Persistent Build Spacing  <gui_persistent_build_spacing.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
    [f=0000000] Loading widget from mod:   SelectionButtons    <gui_selbuttons.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   SmoothCam           <camera_smoothcam.lua> ...
    [f=0000000] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
    [f=0000000] Loading widget from mod:   Take Proxy          <cmd_take_proxy.lua> ...
    [f=0000000] Loading widget from mod:   Transport AI        <unit_transport_ai.lua> ...
    [f=0000000] Loading widget from mod:   Volume OSD          <snd_volume_osd.lua> ...
    [f=0000000] Loading widget from mod:   Wait reclaim        <cmd_wait_reclaim.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=0000000] Loading widget from mod:   Building Hotkeys    <cmd_building_hotkeys.lua> ...
    [f=0000000] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
    [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=0000000] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=0000000] Loading widget from mod:   Set Target Hotkeys  <cmd_target_on_the_move_hotkeys.lua> ...
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
    [f=0000000] Loading widget from mod:   CommandInsert       <gui_commandinsert.lua> ...
    [f=0000000] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [...]
    [f=0040304] <autoquit> Automatically exiting in 8 seconds. Move mouse to cancel.
    [f=0040305] <autoquit> Autoquit canceled.
    [...]
    [f=0040448] Server shutdown
    [f=0040448] User exited
    [f=0040448] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0040448] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0040448] Error: Spring 95.0 has crashed.
    [f=0040448] Error: DLL information:
    [f=0040448] Error: 0x00400000	spring
    [f=0040448] Error: 0x76f10000	ntdll
    [f=0040448] Error: 0x76270000	kernel32
    [f=0040448] Error: 0x764a0000	KERNELBASE
    [f=0040448] Error: 0x75190000	ADVAPI32
    [f=0040448] Error: 0x750d0000	msvcrt
    [f=0040448] Error: 0x74f40000	sechost
    [f=0040448] Error: 0x764f0000	RPCRT4
    [f=0040448] Error: 0x74960000	SspiCli
    [f=0040448] Error: 0x74950000	CRYPTBASE
    [f=0040448] Error: 0x708b0000	GLU32
    [f=0040448] Error: 0x59250000	OPENGL32
    [f=0040448] Error: 0x749f0000	GDI32
    [f=0040448] Error: 0x74f60000	USER32
    [f=0040448] Error: 0x75060000	LPK
    [f=0040448] Error: 0x75230000	USP10
    [f=0040448] Error: 0x59160000	DDRAW
    [f=0040448] Error: 0x708a0000	DCIMAN32
    [f=0040448] Error: 0x75f70000	SETUPAPI
    [f=0040448] Error: 0x749c0000	CFGMGR32
    [f=0040448] Error: 0x761e0000	OLEAUT32
    [f=0040448] Error: 0x74ba0000	ole32
    [f=0040448] Error: 0x752d0000	DEVOBJ
    [f=0040448] Error: 0x70e90000	dwmapi
    [f=0040448] Error: 0x752f0000	IMAGEHLP
    [f=0040448] Error: 0x75320000	SHELL32
    [f=0040448] Error: 0x76380000	SHLWAPI
    [f=0040448] Error: 0x71970000	WINMM
    [f=0040448] Error: 0x74f00000	WS2_32
    [f=0040448] Error: 0x761d0000	NSI
    [f=0040448] Error: 0x10000000	DevIL
    [f=0040448] Error: 0x59320000	MSVCP80
    [f=0040448] Error: 0x707b0000	MSVCR80
    [f=0040448] Error: 0x6b600000	OpenAL32
    [f=0040448] Error: 0x70780000	vorbisfile
    [f=0040448] Error: 0x68140000	ogg
    [f=0040448] Error: 0x64cc0000	vorbis
    [f=0040448] Error: 0x62e80000	zlib1
    [f=0040448] Error: 0x66fc0000	freetype6
    [f=0040448] Error: 0x62aa0000	glew32
    [f=0040448] Error: 0x00330000	SDL
    [f=0040448] Error: 0x7c340000	MSVCR71
    [f=0040448] Error: 0x75070000	IMM32
    [f=0040448] Error: 0x74d00000	MSCTF
    [f=0040448] Error: 0x61390000	dsound
    [f=0040448] Error: 0x63320000	POWRPROF
    [f=0040448] Error: 0x763f0000	CLBCatQ
    [f=0040448] Error: 0x67fc0000	MMDevApi
    [f=0040448] Error: 0x70b30000	PROPSYS
    [f=0040448] Error: 0x5d750000	wdmaud
    [f=0040448] Error: 0x67e40000	ksuser
    [f=0040448] Error: 0x70380000	AVRT
    [f=0040448] Error: 0x68000000	AUDIOSES
    [f=0040448] Error: 0x5d740000	msacm32
    [f=0040448] Error: 0x625a0000	MSACM32
    [f=0040448] Error: 0x5d730000	midimap
    [f=0040448] Error: 0x62610000	nvapi
    [f=0040448] Error: 0x74880000	VERSION
    [f=0040448] Error: 0x72090000	profapi
    [f=0040448] Error: 0x70f00000	uxtheme
    [f=0040448] Error: 0x55f50000	nvoglv32
    [f=0040448] Error: 0x747f0000	ntmarta
    [f=0040448] Error: 0x76110000	WLDAP32
    [f=0040448] Error: 0x70870000	DINPUT
    [f=0040448] Error: 0x73a10000	HID
    [f=0040448] Error: 0x765e0000	WINTRUST
    [f=0040448] Error: 0x74a80000	CRYPT32
    [f=0040448] Error: 0x74ef0000	MSASN1
    [f=0040448] Error: 0x71de0000	mswsock
    [f=0040448] Error: 0x714d0000	wship6
    [f=0040448] Error: 0x71dc0000	wshtcpip
    [f=0040448] Error: 0x68170000	dbghelp
    [f=0040448] Error: Exception: Access violation (0xc0000005)
    [f=0040448] Error: Exception Address: 0x76f3e41b
    [f=0040448] Error: Stacktrace:
    [f=0040448] Error: (0) C:\Windows\SysWOW64\ntdll.dll(RtlInitUnicodeString+0x1f3) [0x76F3E41B]
    [f=0040448] Error: (1) C:\Windows\SysWOW64\ntdll.dll(RtlFreeHeap+0x7e) [0x76F3E023]
    [f=0040448] Error: (2) C:\Windows\syswow64\msvcrt.dll(free+0x39) [0x750D98CD]
    [f=0040448] Error: (3) C:\Program Files (x86)\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x5b2b2) [0x00956482]
    [f=0040448] Error: (4) C:\Program Files (x86)\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6e9ff) [0x00969BCF]
    [f=0040448] Error: (5) C:\Program Files (x86)\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6a849) [0x00965A19]
    [f=0040448] Error: (6) C:\Program Files (x86)\Spring\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6b377) [0x00966547]
    [f=0040448] Error: (7) C:\Program Files (x86)\Spring\spring.exe [0x005B9C4B]
    [f=0040448] Error: (8) C:\Program Files (x86)\Spring\spring.exe [0x0047A97B]
    [f=0040448] Error: (9) C:\Program Files (x86)\Spring\spring.exe [0x004302EB]
    [f=0040448] Error: (10) C:\Program Files (x86)\Spring\spring.exe [0x00890149]
    [f=0040448] Error: (11) C:\Program Files (x86)\Spring\spring.exe [0x0086D556]
    [f=0040448] Error: (12) C:\Program Files (x86)\Spring\spring.exe [0x0086E146]
    [f=0040448] Error: (13) C:\Program Files (x86)\Spring\spring.exe [0x00401402]
    [f=0040448] Error: (14) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x7628336A]
    [f=0040448] Error: (15) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F49F72]
    [f=0040448] Error: (16) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F49F45]
    [f=0040448] Warning: UnsyncedGameCommands singleton was not initialized or is already destroyed
    [f=0040448] Warning: SyncedGameCommands singleton was not initialized or is already destroyed
    [f=0040448] Warning: CWordCompletion singleton was not initialized or is already destroyed
    
    txt file icon infolog-2013-11-17.txt (30,519 bytes) 2013-11-17 18:26 +

-Relationships
duplicate of 0004053closedKloot 94.1.1-1353 Access Violation upon closing Spring 
+Relationships

-Notes

~0012169

Kloot (developer)

C:\Program Files (x86)\Spring\spring.exe 0x00956482 rts/lib/lua/include/LuaUser.cpp:142
C:\Program Files (x86)\Spring\spring.exe 0x00969BCF lmem.cpp:0
C:\Program Files (x86)\Spring\spring.exe 0x00965A19 lgc.cpp:0
C:\Program Files (x86)\Spring\spring.exe 0x00966547 lgc.cpp:0
C:\Program Files (x86)\Spring\spring.exe 0x005B9C4B rts/Lua/LuaUI.cpp:248
C:\Program Files (x86)\Spring\spring.exe 0x0047A97B rts/Game/UI/GuiHandler.cpp:125
C:\Program Files (x86)\Spring\spring.exe 0x004302EB rts/Game/Game.cpp:509
C:\Program Files (x86)\Spring\spring.exe 0x00890149 rts/System/SpringApp.cpp:1049
C:\Program Files (x86)\Spring\spring.exe 0x0086D556 rts/System/Main.cpp:64
C:\Program Files (x86)\Spring\spring.exe 0x0086E146 rts/System/Main.cpp:132

~0012172

Zinn (reporter)

I might add: Callstack is the one from above or none gets written at all:

[...]
[f=0064202] Server shutdown
[f=0064202] <autoquit> Autoquit sending quit command.
[f=0064202] User exited
[f=0064202] Red_UI_Framework>> last processed widget was "Red Tooltip"
[f=0064202] Red_Drawing>> last processed widget was "Red Tooltip"
[f=0064202] [CCollisionHandler] dis-/continuous tests: 32/18875689
[f=0064202] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0064202] [~CPathCache(40x20)] cacheHits=19398 hitPercentage=62% numHashColls=0 maxCacheSize=122
[f=0064202] [~CPathCache(160x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0064202] [~CPathCache(160x80)] cacheHits=25981 hitPercentage=39% numHashColls=0 maxCacheSize=201
[f=0064202] Statistics for RectangleOptimizer: 25%
[f=0064202] Statistics for RectangleOptimizer: 25%
[eof]

~0012182

Kloot (developer)

duplicate with 99% probability
+Notes

-Issue History
Date Modified Username Field Change
2013-11-17 18:26 Zinn New Issue
2013-11-17 18:26 Zinn File Added: infolog-2013-11-17.txt
2013-11-17 18:33 Kloot Note Added: 0012169
2013-11-18 00:23 Zinn Note Added: 0012172
2013-11-19 21:03 Kloot Relationship added duplicate of 0004053
2013-11-19 21:03 Kloot Note Added: 0012182
2013-11-19 21:03 Kloot Status new => closed
2013-11-19 21:03 Kloot Assigned To => Kloot
2013-11-19 21:03 Kloot Resolution open => duplicate
+Issue History