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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0004082 | Spring engine | General | public | 2013-10-26 10:18 | 2013-11-02 18:40 | ||||
Reporter | Google_Frog | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | major | Reproducibility | sometimes | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 94.1.1+git | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004082: 94.1.1-1419 LOS viww has broken texture | ||||||||
Description | The LOS view frequently breaks. No switch between view has to occur for it to break. Toggling the view fixes it for a time. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Kloot (developer) 2013-10-27 21:49 Last edited: 2013-10-27 21:55 |
Not reproducable for me. It also makes no sense that only L-view mode would be affected. |
Google_Frog (reporter) 2013-10-28 10:56 |
I didn't test view other than LOS view. The bug only occurred about every 8 minutes in a normal game and this is with a lot of zooming and screen movement. |
Google_Frog (reporter) 2013-11-02 06:30 |
Reproduced with 94.1.1-1451. The bug is difficult to reproduce. I think this it related to these changes https://github.com/spring/spring/commit/d4d12012237ba95063aba1ffdcd0d254216d7452 https://github.com/spring/spring/commit/a492a98bb7c05daa7caa723289329a2106a469b1 |
Google_Frog (reporter) 2013-11-02 17:20 |
In a recent game I was able to reproduce the issue fairly consistently. Sometimes the problem would not occur. * Start with no view selected. * Enable LOS + Radar view. * Enable pathmap view * Disable pathmap view The screenshot losviewProblemEnd is what the view looks like. This screenshot was taken as a spectator. The map is Titan Duel. The bug also occurred earlier in the game. The shape of the broken areas of the LOS view was always the same. An example of this is in the screenshot losviewProblemStart. When the LOS view is enabled with the bug something very strange happens to wreckages. They are missing half their model as shown in lowviewProblemWreckSlice. The black lines in the LOS view remove parts of the wreck model. |
Kloot (developer) 2013-11-02 17:31 Last edited: 2013-11-02 17:45 |
Obviously GPU memory corruption but still completely unreproducable. edit: seems to be triggered only when HighResLos=1 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2013-10-26 10:18 | Google_Frog | New Issue | |
2013-10-26 10:18 | Google_Frog | File Added: screen00328.png | |
2013-10-27 21:49 | Kloot | Note Added: 0011862 | |
2013-10-27 21:55 | Kloot | Note Edited: 0011862 | View Revisions |
2013-10-28 10:56 | Google_Frog | Note Added: 0011871 | |
2013-11-02 06:29 | Google_Frog | File Added: screen00329.png | |
2013-11-02 06:30 | Google_Frog | Note Added: 0011929 | |
2013-11-02 17:20 | Google_Frog | Note Added: 0011930 | |
2013-11-02 17:22 | Google_Frog | File Added: losviewProblemStart.png | |
2013-11-02 17:30 | Google_Frog | File Added: losviewProblemEnd.png | |
2013-11-02 17:31 | Kloot | Note Added: 0011931 | |
2013-11-02 17:34 | Google_Frog | File Added: losviewProblemWreckSlice.png | |
2013-11-02 17:45 | Kloot | Note Edited: 0011931 | View Revisions |
2013-11-02 18:17 | Kloot | Assigned To | => Kloot |
2013-11-02 18:17 | Kloot | Status | new => assigned |
2013-11-02 18:40 | Kloot | Changeset attached | => spring release 3ff59830 |
2013-11-02 18:40 | Kloot | Status | assigned => resolved |
2013-11-02 18:40 | Kloot | Resolution | open => fixed |