2025-07-21 13:18 CEST

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IDProjectCategoryView StatusLast Update
0004075Spring engineGeneralpublic2013-10-18 11:50
Reporterabma 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityalways
StatusnewResolutionopen 
Product Version 
Target VersionFixed in Version 
Summary0004075: unitsync speedup
Descriptioncurrent unitsync is pretty slow on init with many archives:

1. a new (mostly downloaded) file can't be added to the list of maps/games
without recalling init, init is pretty slow as it scans through all folders, some call like bool AddArchivetoCache(absarchivepath) is needed

2. it should be possible to disable scanning for new files on init, only the cache content should be used, this could be used for starting a game as well
-> when requested archive is not found in cache / on filesystem, rescan can be done, in unitsync something like UseCacheOnly(true)
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Date Modified Username Field Change
2013-10-18 11:48 abma New Issue
2013-10-18 11:50 abma Description Updated View Revisions
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