2025-07-21 16:24 CEST

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IDProjectCategoryView StatusLast Update
0004054Spring engineGeneralpublic2013-10-14 14:57
ReporterGoogle_Frog 
Assigned ToKloot 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version94.1.1+git 
Target VersionFixed in Version 
Summary0004054: 94.1.1-1353 Homing missiles miss radar dots of flying units.
DescriptionIn 91.0 MissileLauncher weapons with tracks=true always hit air units which are not on the ground. They do this by tracking the radar dot for a time until they are within a certain distance of the unit at which point they track the real location of the unit.

This behaviour is not present in 94.1.1-1353 which is a problem because I rely on it to make long ranged AA useful. I could set the radar wobble to 0 for these units but then other weapon types would be able to hit them perfectly so this is not a solution. I see that the behaviour was a bit of arcane hardcoded behaviour so could it at least be readded as a weaponDef tag which causes a weapon to fire (and track) at the real location of the unit instead of it's radar dot.
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Checked infolog.txt for Errors
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-Issue History
Date Modified Username Field Change
2013-10-14 14:34 Google_Frog New Issue
2013-10-14 14:57 Kloot Changeset attached => spring develop 97d50715
2013-10-14 14:57 Kloot Assigned To => Kloot
2013-10-14 14:57 Kloot Status new => resolved
2013-10-14 14:57 Kloot Resolution open => fixed
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