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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0004044 | Spring engine | General | public | 2013-10-09 10:45 | 2013-10-15 16:40 | ||||
Reporter | Beherith | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | feature | Reproducibility | N/A | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 94.1.1+git | ||||||||
Target Version | Fixed in Version | 94.1.1+git | |||||||
Summary | 0004044: Lua bindable normal buffer | ||||||||
Description | The performance of deferred lighting is absolutely excellent, even with hundreds of lights, and it looks quite good as well. The only slight hiccup is that ROAM tessellation is too good, and it the triangle edges result in edges in the computed normal map. It would be absolutely amazing if the SSMF map shader wrote its smoothed normals to a texture that could be bound, as it would result in perfect lights. The BAR team is already working on extending the deferred lights to be a generic framework so that lights could be spawned arbitrarily by Lua. | ||||||||
Steps To Reproduce | You can check out the current state of the shader by including the corresponding widget and shader code: http://imolarpg.dyndns.org/trac/balatest/browser/branches/BAR/shaders/deferred_lighting.glsl http://imolarpg.dyndns.org/trac/balatest/browser/branches/BAR/luaui/widgets/gfx_deferred_renderiing.lua | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Kloot (developer) 2013-10-09 13:05 |
"may NOT be distributed outside of the Balanced Annihilation Reloaded game" Can't speak for other devs, but that kind of restriction is against my personal ethos and I would want it lifted before I would consider looking at this. |
Beherith (reporter) 2013-10-09 14:06 Last edited: 2013-10-09 14:06 |
It will be lifted upon completion of all BAR units (which is at 82% ingame, 92% modeled), and the target release date is this christmas. We just want to avoid the assets being picked apart before we get to release it in full. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2013-10-09 10:45 | Beherith | New Issue | |
2013-10-09 13:05 | Kloot | Note Added: 0011736 | |
2013-10-09 14:06 | Beherith | Note Added: 0011737 | |
2013-10-09 14:06 | Beherith | Note Edited: 0011737 | View Revisions |
2013-10-14 15:02 | Kloot | Assigned To | => Kloot |
2013-10-14 15:02 | Kloot | Status | new => assigned |
2013-10-15 16:40 | Kloot | Status | assigned => resolved |
2013-10-15 16:40 | Kloot | Fixed in Version | => 94.1.1+git |
2013-10-15 16:40 | Kloot | Resolution | open => fixed |