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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0003924 | Spring engine | General | public | 2013-08-07 16:12 | 2013-10-25 20:00 | ||||
Reporter | Beherith | ||||||||
Assigned To | Kloot | ||||||||
Priority | low | Severity | feature | Reproducibility | N/A | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 94.1 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0003924: Allow LOS map infotex to be updated but not drawn on the map. | ||||||||
Description | I know I'm asking too much in these requests, but it would be really useful for my deferred shading framework to include support for LOS fog and desaturation. But at the same time I do not wish to have the engine render the infotex onto the map, only to have the engine update the infotex, so I can bind it in Lua with $info and use it in the shader. I understand if this is not a direction developers wish to go towards. Thank you! | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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2013-08-07 17:48 |
related/same: http://springrts.com/mantis/view.php?id=3715 |
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Date Modified | Username | Field | Change |
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2013-08-07 16:12 | Beherith | New Issue | |
2013-08-07 17:48 |
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Note Added: 0011232 | |
2013-10-25 20:00 | Kloot | Changeset attached | => spring develop a492a98b |
2013-10-25 20:00 | Kloot | Assigned To | => Kloot |
2013-10-25 20:00 | Kloot | Status | new => resolved |
2013-10-25 20:00 | Kloot | Resolution | open => fixed |