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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0003916 | Spring engine | General | public | 2013-08-04 00:14 | 2013-09-11 15:34 | ||||
Reporter | raaar | ||||||||
Assigned To | jK | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | won't fix | ||||||
Product Version | 94.1.1+git | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0003916: fog-of-war update rate should be faster and configurable in modrules.lua/tdf | ||||||||
Description | the current rate at which fog-of-war is drawn is too low. Fast units, namely aircraft, are able to outrun their fog "circle", which makes no sense. i've been told that this is only a visual issue (internally LOS is updated much faster). this should be fixed in the engine (fog of war has been standard in most rts games, and none of them have this problem) fog update rate should be made faster (3-6 times per second, not 1), and/or made configurable through modrules.lua/tdf, the same way LOS resolution already is. | ||||||||
Steps To Reproduce | - spawn scout aircraft - enable los view (default is L key) - zoom out and order aircraft to move far away | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Kloot (developer) 2013-08-04 00:55 |
"i've been told that this is only a visual issue (internally LOS is updated much faster)" wrong |
Forboding Angel (reporter) 2013-08-04 02:23 |
I can confirm his findings. The visuals only update every few seconds no matter how low you set it. ExtraTextureUpdateRate=4 Raar, game frames aren't the same as fps. In spring, 32 game frames happen per second, so that means that at a setting of 4, it should be refreshing 8 times per second, which it does not, as you have seen. Related forum thread: http://springrts.com/phpbb/viewtopic.php?f=21&t=30784 |
raaar (reporter) 2013-09-11 15:15 |
test build 1121 has the same problem. At least change the ExtraTextureUpdateRate default from 45 to something < 10. |
jK (developer) 2013-09-11 15:34 |
DON'T REOPEN THIS TICKET! IT WON'T GET CHANGED PERIOD! WRITE A PATCH WITH A SHADER BASED APPROACH ELSE LIVE WITH IT! |
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Date Modified | Username | Field | Change |
---|---|---|---|
2013-08-04 00:14 | raaar | New Issue | |
2013-08-04 00:14 | raaar | File Added: fog_refresh_rate_fail.jpg | |
2013-08-04 00:55 | Kloot | Note Added: 0011161 | |
2013-08-04 02:23 | Forboding Angel | Note Added: 0011162 | |
2013-08-05 05:43 | jK | Status | new => resolved |
2013-08-05 05:43 | jK | Resolution | open => no change required |
2013-08-05 05:43 | jK | Assigned To | => jK |
2013-09-11 15:15 | raaar | Note Added: 0011583 | |
2013-09-11 15:15 | raaar | Status | resolved => feedback |
2013-09-11 15:15 | raaar | Resolution | no change required => reopened |
2013-09-11 15:34 | jK | Note Added: 0011587 | |
2013-09-11 15:34 | jK | Status | feedback => closed |
2013-09-11 15:34 | jK | Resolution | reopened => won't fix |