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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0003891 | Spring engine | General | public | 2013-07-21 07:50 | 2013-07-21 15:25 | ||||
| Reporter | Google_Frog | ||||||||
| Assigned To | cleanrock | ||||||||
| Priority | normal | Severity | major | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 94.1.1+git | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0003891: 94.1.1-709 turnRate=0 gunships unable to move backwards | ||||||||
| Description | Gunship movement behaviour has changed such that they cannot must turn to move. This breaks a new gunship in ZK which floats around without changing direction. It will also break game balance. Everything works fine in 91.0. Basically gunships worked fine so I don't see why they were changed. At least provide an option to use the old behaviour. | ||||||||
| Steps To Reproduce | Spawn gunshipaa | ||||||||
| Additional Information | http://zero-k.info/Battles/Detail/183881 | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-07-21 07:50 | Google_Frog | New Issue | |
| 2013-07-21 15:17 | cleanrock | Assigned To | => cleanrock |
| 2013-07-21 15:17 | cleanrock | Status | new => assigned |
| 2013-07-21 15:25 | cleanrock | Changeset attached | => spring develop 1ff1e178 |
| 2013-07-21 15:25 | cleanrock | Status | assigned => resolved |
| 2013-07-21 15:25 | cleanrock | Resolution | open => fixed |


