2025-07-28 07:41 CEST

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IDProjectCategoryView StatusLast Update
0003847Spring engineGeneralpublic2013-06-15 12:57
ReporterGoogle_Frog 
Assigned TojK 
PrioritylowSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version94.1.1+git 
Target VersionFixed in Version 
Summary0003847: AoE only deals damage if it hits a unit's "grey sphere"
DescriptionAoE damage is only registered if the AoE sphere intersects a unit's "grey sphere". If the AoE is registered then it deals damage correctly based on distance to hitvolume. My suggestion is to decouple AoE detection from the grey sphere and add a dedicated sphere for AoE detection. This sphere would exactly encompass the hitvolume.
Steps To ReproduceReplay demonstrates. Cause an explosion which hits the hitvolume but not the grey sphere.
Additional InformationEngine: 94.1.1-635-g01f5a8e
Game: Zero-K test 10452
Map: Comet Catcher Redux
TagsNo tags attached.
Checked infolog.txt for Errors
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-Issue History
Date Modified Username Field Change
2013-06-15 09:04 Google_Frog New Issue
2013-06-15 09:04 Google_Frog File Added: 20130615_165516_Comet Catcher Redux_94.1.1-635-g01f5a8e develop.sdf
2013-06-15 12:50 jK Changeset attached => spring develop c11969ca
2013-06-15 12:50 jK Assigned To => jK
2013-06-15 12:50 jK Status new => resolved
2013-06-15 12:50 jK Resolution open => fixed
2013-06-15 12:57 jK Changeset attached => spring develop 6893c50e
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