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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0000382 | AI | AI | public | 2007-01-15 04:03 | 2008-05-05 21:58 | ||||
| Reporter | Rafal99 | ||||||||
| Assigned To | Kloot | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Summary | 0000382: When FPSed unit flies outside map area, camera stays at map border | ||||||||
| Description | When unit controlled in FPS camera mode, flies outside map area, camera doesn't follow the unit, but instead stays at map border. How to reproduce: Play Com Shooter on map Duck. This map has low gravity, so if your com get hit, it easily flies outside map area. | ||||||||
| Tags | No tags attached. | ||||||||
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Rafal99 (reporter) 2008-05-05 21:42 |
Fixed in my patch committed in r5848. Can be closed. |


