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| Reporter | KingRaptor | |
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| Assigned To | jK | |
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| Priority | normal | Severity | minor | Reproducibility | always |
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| Status | resolved | Resolution | fixed | |
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| Product Version | 94.1.1+git | |
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| Target Version | | Fixed in Version | | |
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| Summary | 0003746: Voidwater/nodraw water still applies blue tint to underwater camera |
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| Description | When a camera is underwater, it has the blue tint screen effect even if the map is using voidwater or after calling Spring.SetDrawWater(false). |
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| Steps To Reproduce | Can be tested with the Combo Overhead/Free Camera widget (included in ZK). Hold down ctrl+mouse3 to orbit the center of the screen, and lower the camera into a body of water.
Maps with voidwater include THISspace, TMA-0 and probably Comet Catcher Redux v2. |
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| Tags | No tags attached. |
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| Checked infolog.txt for Errors | |
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