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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0003721 | Spring engine | General | public | 2013-04-19 00:28 | 2013-04-19 00:28 | ||||||||
Reporter | emmanuel | ||||||||||||
Assigned To | |||||||||||||
Priority | low | Severity | minor | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Product Version | 94.1 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0003721: same order must not be used for diferent purpose depending of the nature of the unit and the priority of one of his qualitys | ||||||||||||
Description | especially when its not exclusive dont disable other abilitys ! factory with personnal weapons must have a new tag for own attack and not only give builded unit order to attack same for guard order i mean the order that can apply to a static turret must not be reused for diferent purposes as order to builded units | ||||||||||||
Steps To Reproduce | script a factory with weapons (so much !) set attack or guard orders watch only builded units follow it despit the factory shoot automatically at ennemy if allowed | ||||||||||||
Additional Information | maek moar freedom to mix abilitys in scripts | ||||||||||||
Tags | No tags attached. | ||||||||||||
Checked infolog.txt for Errors | |||||||||||||
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Date Modified | Username | Field | Change |
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2013-04-19 00:28 | emmanuel | New Issue |