2025-07-20 17:17 CEST

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IDProjectCategoryView StatusLast Update
0003687Spring engineGeneralpublic2013-04-10 16:44
Reporteremmanuel 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
Product Version94.1 
Target VersionFixed in Version 
Summary0003687: loadingRadius=200, is 2D
Descriptionloadingraduius dont considere height diference
i tested so : a bunch of units 4footprint get area loading and the all load eachother to reach a height that is more than 26of them (must be 26*4footprint*16elmo= lot more than 200 loadingradius

Additional Informationhttp://youtu.be/PXxV08nFauU
used test exemple the loader is already loaded recursively but this maybe apply if the height map is a wall .
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Checked infolog.txt for Errors
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Date Modified Username Field Change
2013-04-10 16:44 emmanuel New Issue
2013-04-10 16:44 emmanuel File Added: hexa7tank.lua
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