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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0003687 | Spring engine | General | public | 2013-04-10 16:44 | 2013-04-10 16:44 | ||||||||
Reporter | emmanuel | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Product Version | 94.1 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0003687: loadingRadius=200, is 2D | ||||||||||||
Description | loadingraduius dont considere height diference i tested so : a bunch of units 4footprint get area loading and the all load eachother to reach a height that is more than 26of them (must be 26*4footprint*16elmo= lot more than 200 loadingradius | ||||||||||||
Additional Information | http://youtu.be/PXxV08nFauU used test exemple the loader is already loaded recursively but this maybe apply if the height map is a wall . | ||||||||||||
Tags | No tags attached. | ||||||||||||
Checked infolog.txt for Errors | |||||||||||||
Attached Files |
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