2025-07-19 22:42 CEST

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IDProjectCategoryView StatusLast Update
0003557Spring engineGeneralpublic2013-03-14 23:46
Reportersilentwings 
Assigned ToKloot 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionreopened 
Product Version93.1 
Target VersionFixed in Version 
Summary0003557: torpedo launcher fires only when on land!
DescriptionPreviously, weapon type torpedolauncher would only fire if the target was below the waterline. Now, it will only fire if it itself is above the waterline (and target does not matter).

Result is that sub/torps can't fire at all and depthcharge launchers will fire at anything!

See demo (BA 7.72, Spring 93.1, Tabula flooded v4)
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0010042

silentwings (reporter)

Tested again and water depth also plays some role in this but its clearly bugged.

~0010063

silentwings (reporter)

Sorry if I'm missing something here - but what about an amphib tank? A depthcharge launcher should fire at an amphib tank if the tank is underwater but not if it's on land. I can't see how to (non-lua) implement that with onlytargetcategory?
+Notes

-Issue History
Date Modified Username Field Change
2013-03-14 00:26 silentwings New Issue
2013-03-14 00:26 silentwings File Added: 20130313_232248_Tabula_Flooded_v04_93.sdf
2013-03-14 01:09 silentwings Note Added: 0010042
2013-03-14 18:52 Kloot Changeset attached => spring develop 4a9bfaec
2013-03-14 18:52 Kloot Assigned To => Kloot
2013-03-14 18:52 Kloot Status new => resolved
2013-03-14 18:52 Kloot Resolution open => fixed
2013-03-14 23:33 silentwings Note Added: 0010063
2013-03-14 23:33 silentwings Status resolved => feedback
2013-03-14 23:33 silentwings Resolution fixed => reopened
2013-03-14 23:46 Kloot Changeset attached => spring develop 19149b0b
2013-03-14 23:46 Kloot Status feedback => resolved
+Issue History