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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0003505 | Spring engine | General | public | 2013-02-25 20:26 | 2013-03-02 13:06 | ||||
Reporter | emmanuel | ||||||||
Assigned To | Kloot | ||||||||
Priority | high | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0003505: 0.91 GROUND transported unit cannot be killed | ||||||||
Description | GROUND or WATER TANK (not tested boat hover air) TRANSPORTing TANK die always before the transported unit ! TANK transported on a TANK rarely show colision volume in alt V and never get red | ||||||||
Steps To Reproduce | load a TANK on a TANK (not in BA nor ZK actually possible !) | ||||||||
Additional Information | TANK GROUND | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Kloot (developer) 2013-02-26 00:53 |
exemple nécessaire (fichier de jeu, noms des unités) |
2013-02-26 04:14 Last edited: 2013-02-26 04:18 |
colision volume of passenger seems to disappear sometimes, depending on zoom/view angle: dude on car has colvol: http://www.abload.de/image.php?img=screen0035113fds.png move camera, now its gone: http://www.abload.de/image.php?img=screen00352cui83.png clearer: http://www.abload.de/img/passenger_colvol_disasto5r.gif |
emmanuel (reporter) 2013-02-26 04:22 Last edited: 2013-02-26 04:27 |
and it look normal at first but when the fight start then near from camera volume dispear & far are visible but still not hitable (i never seen them red and never the transported unit died first despit having ten less hp ...knorke reached both ) there is no exemple in any game because not a gamedev made groundunit being fireplateform=1 http://springfiles.com/sites/default/files/images/spring/other/transportbug1c.png game: http://springfiles.com/spring/other/repression-blahbalh-warcrimes |
2013-02-26 05:34 |
http://springfiles.com/spring/other/repression-blahbalh-warcrimes <-sdd in zip appearently idea is this: 1) use the startunit to build a "hexa7tank" (unitname) 2) load the startunit on hexa7tank 3) get shot at by enemy, for example walk over to enemy commander 4) watch as transporter takes damage but passenger not In the first try I managed to also get the passenger take damage: http://www.abload.de/img/emu_transport_passengiaqq9.jpg afterwards, i could could not reproduce it (91.0 and 92.0.1-62-gc96d6b0) http://knorke.darkstars.co.uk/ultimate_passenger_experience.sdf (91.0) at ~6min get shot, at ~7min passenger takes damage, at start i accidently build the wrong spider and it later comes back to kill the enemy com before the test could be finished. |
emmanuel (reporter) 2013-02-26 09:54 Last edited: 2013-02-26 10:11 |
CANNOT shoot ennemys transported by my units quick test = alt v alt b /cheat /give 3 hexa7tank 0 /give 3 hexa7tank 1 load 2 of them on your unit /give 3 buildm00 0 they dont destroy the loaded units /give 222 hexa7tank 0(may lag) aera load they make a pyramid /give 3 buildm00 1 ennemy will kill only the root units probably ennemy will not shoot on the unit where one of them own are loaded(not tested) lack of team color sorry https://plus.google.com/u/0/photos/108284779899079539280/albums/5838693047708874049/5849186262675345794 |
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Date Modified | Username | Field | Change |
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2013-02-25 20:26 | emmanuel | New Issue | |
2013-02-26 00:53 | Kloot | Note Added: 0009918 | |
2013-02-26 00:53 | Kloot | Status | new => feedback |
2013-02-26 04:14 |
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Note Added: 0009934 | |
2013-02-26 04:18 |
|
Note Edited: 0009934 | View Revisions |
2013-02-26 04:22 | emmanuel | Note Added: 0009935 | |
2013-02-26 04:22 | emmanuel | Status | feedback => new |
2013-02-26 04:24 | emmanuel | Note Edited: 0009935 | View Revisions |
2013-02-26 04:27 | emmanuel | Note Edited: 0009935 | View Revisions |
2013-02-26 05:34 |
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Note Added: 0009936 | |
2013-02-26 09:54 | emmanuel | Note Added: 0009938 | |
2013-02-26 10:01 | emmanuel | Note Edited: 0009938 | View Revisions |
2013-02-26 10:11 | emmanuel | Note Edited: 0009938 | View Revisions |
2013-02-26 13:40 | Kloot | Assigned To | => Kloot |
2013-02-26 13:40 | Kloot | Status | new => assigned |
2013-02-26 17:38 | Kloot | Changeset attached | => spring develop 9235db3f |
2013-02-26 17:38 | Kloot | Status | assigned => resolved |
2013-02-26 17:38 | Kloot | Resolution | open => fixed |
2013-03-02 13:06 | Kloot | Changeset attached | => spring develop a94250dc |