2025-07-21 16:24 CEST

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IDProjectCategoryView StatusLast Update
0003432Spring engineGeneralpublic2013-02-03 12:00
Reporterabma 
Assigned TojK 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version91.0.1+git 
Target VersionFixed in Version 
Summary0003432: nuke launcher doesn't shoot
Descriptionto reproduce: build ICBM in BA 7.72 & attack

-> nuke doesn't launch.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0009684

abma (administrator)

addition: it doesn't shoot when something is in its path like a hill

~0009685

Kloot (developer)

they need avoidGround=true due to jK's changes (which still does NOT make sense because the line-of-fire being tested is not the line-of-fire followed by the missile)

~0009690

jK (developer)

https://github.com/spring/spring/blob/release/rts/Sim/Weapons/StarburstLauncher.cpp#L71

it does check the correct path (but only the first 100 elmos).
+Notes

-Issue History
Date Modified Username Field Change
2013-02-01 21:29 abma New Issue
2013-02-01 21:32 abma Note Added: 0009684
2013-02-01 21:58 Kloot Note Added: 0009685
2013-02-02 21:07 jK Note Added: 0009690
2013-02-03 12:00 jK Changeset attached => spring release 29c98711
2013-02-03 12:00 jK Assigned To => jK
2013-02-03 12:00 jK Status new => resolved
2013-02-03 12:00 jK Resolution open => fixed
+Issue History