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IDProjectCategoryView StatusLast Update
0003387Spring engineGeneralpublic2013-01-06 14:37
ReporterGoogle_Frog 
Assigned ToKloot 
PrioritynormalSeveritycrashReproducibilityalways
StatusresolvedResolutionfixed 
Product Version 
Target VersionFixed in Version 
Summary0003387: [91.0.1-687] QTPFS? Crash and sync warning
DescriptionIn this game there was a sync warning and a crash a few seconds after game start. QTPFS was enabled and other games on this engine have been played with the same players so it seems related to that.

Every player crashed and replay always reproduces the crash for me.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • ? file icon 20130105_210905_Small_Divide-Remake-v04_91.0.1-687-gd7901c2 develop.sdf (81,302 bytes) 2013-01-05 11:30
  • txt file icon infolog_crash_687.txt (192,189 bytes) 2013-01-05 11:31 -
    Using configuration source: "C:\Documents and Settings\user\My Documents\My Games\Spring\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    OS: emulated 32bit mode
    [Watchdog] Installed (HangTimeout: 10sec)
    Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 91.0.1-687-gd7901c2 develop (OMP)
    Build date/time: Jan  5 2013 10:41:36
    Build environment: boost-105000, GNU libstdc++ version 20120920
    Compiler: gcc-4.7.2
    Using read-write data directory: C:\Documents and Settings\user\My Documents\My Games\Spring\
    Warning: Could not create directory C:/Documents and Settings/user: File exists
    Using read-only data directory: C:\Documents and Settings\user\My Documents\My Games\Spring\engine\91.0.1-687-gd7901c2\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Albion_v1.sd7: The cost for reading a 2nd class meta-file is too high: features/btreea.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Albion_v1.sd7: The cost for reading a 2nd class meta-file is too high: features/btreeb.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Albion_v1.sd7: The cost for reading a 2nd class meta-file is too high: features/btreec.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\altored_divide_remake_v3.sd7: The cost for reading a 2nd class meta-file is too high: features/Altored.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\AmazonDeltav20.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/cluster0.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\AmazonDeltav20.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/cluster0_dead.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\AmazonDeltav20.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/cluster1.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\AmazonDeltav20.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/cluster1_dead.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\AmazonDeltav20.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/cluster2.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\AmazonDeltav20.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/cluster2_dead.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\AmazonDeltav20.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/palmetto_1.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\AmazonDeltav20.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/palmetto_2.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\AmazonDeltav20.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/palmetto_3.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus1.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus2.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus3.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus4.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus5.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus6.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus7.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/cluster0.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/cluster0_dead.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/cluster1.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/cluster1_dead.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/cluster2.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/cluster2_dead.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/palmetto_1.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/palmetto_2.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/palmetto_3.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/pdrock1.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/pdrock1a.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/pdrock2.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/pdrock2a.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/pdrock3.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/pdrock3a.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/pdrock4.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\aquatic_divide_revised_v02.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/pdrock4a.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Dead_Reef_v6.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Armanac_world.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Dead_Reef_v6.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Armch_world.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Dead_Reef_v6.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Armfhp_world.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Dead_Reef_v6.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/armplat_world.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Dead_Reef_v6.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Armpt_world.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Dead_Reef_v6.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Armsy_world.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Dead_Reef_v6.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Decade_world.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Dead_Reef_v7.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Armanac_world.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Dead_Reef_v7.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Armch_world.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Dead_Reef_v7.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Armfhp_world.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Dead_Reef_v7.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/armplat_world.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Dead_Reef_v7.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Armpt_world.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Dead_Reef_v7.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Armsy_world.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Dead_Reef_v7.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Decade_world.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus1.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus2.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus3.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus4.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus5.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus6.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/Cactus7.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/GreyRock2.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/GreyRock3.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/GreyRock4.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/GreyRock5.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\DesertCliffsV1.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/GreyRock6.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Emain_Macha.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock1.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Emain_Macha.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock2.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Emain_Macha.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock3.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Emain_Macha.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock4.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Emain_Macha.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock5.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/ad0_pine_1_l.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/ad0_pine_1_m.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/ad0_pine_1_s.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/ad0_pine_1_xl.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/ad0_pine_1_xxl.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/ad0_pine_2_l.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/ad0_pine_2_m.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/ad0_pine_2_s.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/ad0_pine_2_xl.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/ad0_pine_2_xxl.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/ad0_pine_3_l.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/ad0_pine_3_m.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/ad0_pine_3_s.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/ad0_pine_3_xl.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/ad0_pine_3_xxl.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock1.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock2.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock3.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock4.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\emain_macha_v2.sd7: The cost for reading a 2nd class meta-file is too high: features/All Worlds/MoonRock5.tdf
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\green_river_confluence-v7.sd7: The cost for reading a 2nd class meta-file is too high: features/artturi/artbirchmediumlo.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\green_river_confluence-v7.sd7: The cost for reading a 2nd class meta-file is too high: features/artturi/artbirchsmalllo.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\green_river_confluence-v7.sd7: The cost for reading a 2nd class meta-file is too high: features/artturi/artbush1lo.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\green_river_confluence-v7.sd7: The cost for reading a 2nd class meta-file is too high: features/artturi/artbush2lo.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\green_river_confluence-v7.sd7: The cost for reading a 2nd class meta-file is too high: features/artturi/artbush3lo.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\green_river_confluence-v7.sd7: The cost for reading a 2nd class meta-file is too high: features/artturi/artbushweird1lo.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\green_river_confluence-v7.sd7: The cost for reading a 2nd class meta-file is too high: features/lathan/cactus1.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\green_river_confluence-v7.sd7: The cost for reading a 2nd class meta-file is too high: features/lathan/cactus2.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\green_river_confluence-v7.sd7: The cost for reading a 2nd class meta-file is too high: features/lathan/cactus3.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\green_river_confluence-v7.sd7: The cost for reading a 2nd class meta-file is too high: features/lathan/cactus4.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\green_river_confluence-v7.sd7: The cost for reading a 2nd class meta-file is too high: features/lathan/cactus5.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\green_river_confluence-v7.sd7: The cost for reading a 2nd class meta-file is too high: features/lathan/cactus6.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\green_river_confluence-v7.sd7: The cost for reading a 2nd class meta-file is too high: features/lathan/cactus7.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Hide_and_Seek_v03.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/btreebhi_1.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Hide_and_Seek_v03.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/btreebhi_2.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Hide_and_Seek_v03.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/btreebhi_3.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Hide_and_Seek_v03.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/btreebhi_4.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Hide_and_Seek_v03.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/btreebhi_5.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Hide_and_Seek_v03.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/fern1.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Hide_and_Seek_v03.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/fern2.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Hide_and_Seek_v03.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/fern3.lua
    [ArchiveScanner] Warning: Archive C:\Users\user\Documents\My Games\Spring\maps\Hide_and_Seek_v03.sd7: The cost for reading a 2nd class meta-file is too high: features/all worlds/fern4.lua
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    Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\base
    Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\games
    Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\mods
    Scanning: C:\Documents and Settings\user\My Documents\My Games\Spring\packages
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    Video mode set to 1920x1080/32bit (windowed)
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.2.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    [f=0000000] GLSL version: 4.20 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1023MB, available 719MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 70 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU Cores: 12
    [f=0000000] [Threading] Main thread CPU affinity mask set: 1
    [f=0000000] Loading startscript from: C:/Documents and Settings/user/My Documents/My Games/Spring/script.txt
    [f=0000000] Connecting to 94.23.171.71:8554 using name GoogleFrog
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Using map: Small_Divide-Remake-v04
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Small_Divide-Remake-v04 (checksum 0x2aafd036) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Zero-K test-8867
    [f=0000000] Using game archive: 9ec08538120265d90febc70e2eee9385.sdp
    [f=0000000] Warning: Incompatible game-checksum: Checksum of 9ec08538120265d90febc70e2eee9385.sdp (checksum 0x466e2e6e) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20130105_210905_Small_Divide-Remake-v04_91.0.1-687-gd7901c2 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 73 ms
    [f=0000000] User number 4 (team 3, allyteam 1)
    [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.950000"! Clamping to 0..1 range!!
    [f=0000000] Warning: Offscreen GL Context creation failed, falling back to single-threaded loading. The problem was: Couldn't create an offscreen GL context: wglCreateContextAttribsARB failed!
    [f=0000000] LoadingScreen: single-threaded
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] explosiongenerator, custom:flash1green
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 0 1 0
    [f=0000000] explosiongenerator, custom:flash1yellow
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 1 1 0
    [f=0000000] explosiongenerator, custom:flash1red
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 1 0 0
    [f=0000000] explosiongenerator, custom:flash1white
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 1 1 1
    [f=0000000] Processing comm: c6079_3_4
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    [f=0000000] Processing comm: test_b1_flame
    [f=0000000] Processing comm: test_b4_rocket
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    [f=0000000] Processing comm: test_b4_gauss
    [f=0000000] Processing comm: test_b4_arty
    [f=0000000] Processing comm: test_b4_hmg
    [f=0000000] Processing comm: test_b4_shotty
    [f=0000000] Processing comm: test_b4_beam
    [f=0000000] Processing comm: test_b4_lightning
    [f=0000000] Processing comm: test_b4_flame
    [f=0000000] Processing comm: comm_econ_cai
    [f=0000000] Processing comm: comm_marksman_cai
    [f=0000000] Processing comm: comm_hunter
    [f=0000000] Processing comm: comm_guardian
    [f=0000000] Processing comm: comm_riot
    [f=0000000] Processing comm: comm_recon
    [f=0000000] Processing comm: comm_marksman
    [f=0000000] Processing comm: comm_marine
    [f=0000000] Processing comm: comm_flamer
    [f=0000000] Processing comm: comm_mission_tutorial1
    [f=0000000] Processing comm: comm_stun_cai
    [f=0000000] Processing comm: comm_rocketeer
    [f=0000000] Processing comm: comm_riot_cai
    [f=0000000] pw_artefact
    [f=0000000] pw_wormhole
    [f=0000000] pw_bombercontrol
    [f=0000000] pw_dropdepot
    [f=0000000] pw_warpjammer
    [f=0000000] pw_warpgate
    [f=0000000] pw_wormhole2
    [f=0000000] pw_dropfac
    [f=0000000] pw_generictech
    [f=0000000] Loading all definitions:  0.963000
    [f=0000000] Game::LoadDefs (GameData): 1273 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 109 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (25 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 101 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 9
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Loading Unit Definitions
    [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chicken" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chicken_dodo" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickenblobber" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickenr" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickens" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Loading Feature Definitions
    [f=0000000] [PathManager::GetCacheDirName] using cache-dir cache/QTPFS/0008/2aafd036-466e2e6e/ (map-checksum 2aafd036, mod-checksum 466e2e6e)
    [f=0000000] [PathManager::InitNodeLayersThreaded] using 12 threads for 20 node-layers (uncached)
    [f=0000000] [PathManager] pfs-checksum: 85c6f958, mem-footprint: 52MB
    [f=0000000] [IPathManager::GetInstance] using QTPFS path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 578 ms
    [f=0000000] [Sound] Warning: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 27 ms
    [f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded reload override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded range override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded delay override )
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded reload override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded range override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded delay override )
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 3 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 3 is empty or in invalid format
    [f=0000000] Setting morph for custom comms for player: 1
    [f=0000000] Setting morph for custom comms for player: 2
    [f=0000000] Setting morph for custom comms for player: 4
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000]   Loading unit script: scripts/amgeo.lua
    [f=0000000]   Loading unit script: scripts/amphaa.lua
    [f=0000000]   Loading unit script: scripts/amphassault.lua
    [f=0000000]   Loading unit script: scripts/amphcon.lua
    [f=0000000]   Loading unit script: scripts/amphfloater.lua
    [f=0000000]   Loading unit script: scripts/amphraider.lua
    [f=0000000]   Loading unit script: scripts/amphraider2.lua
    [f=0000000]   Loading unit script: scripts/amphraider3.lua
    [f=0000000]   Loading unit script: scripts/amphriot.lua
    [f=0000000]   Loading unit script: scripts/amphtele.lua
    [f=0000000]   Loading unit script: scripts/arm_spider.lua
    [f=0000000]   Loading unit script: scripts/arm_venom.lua
    [f=0000000]   Loading unit script: scripts/armaak.lua
    [f=0000000]   Loading unit script: scripts/armamd.lua
    [f=0000000]   Loading unit script: scripts/armanni.lua
    [f=0000000]   Loading unit script: scripts/armarad.lua
    [f=0000000]   Loading unit script: scripts/armartic.lua
    [f=0000000]   Loading unit script: scripts/armasp.lua
    [f=0000000]   Loading unit script: scripts/armbanth.lua
    [f=0000000]   Loading unit script: scripts/armbrawl.lua
    [f=0000000]   Loading unit script: scripts/armbrtha.lua
    [f=0000000]   Loading unit script: scripts/armca.lua
    [f=0000000]   Loading unit script: scripts/armcarry.lua
    [f=0000000]   Loading unit script: scripts/armcir.lua
    [f=0000000]   Loading unit script: scripts/armcom.lua
    [f=0000000]   Loading unit script: scripts/armcomdgun.lua
    [f=0000000]   Loading unit script: scripts/armcrabe.lua
    [f=0000000]   Loading unit script: scripts/armcsa.lua
    [f=0000000]   Loading unit script: scripts/armcybr.lua
    [f=0000000]   Loading unit script: scripts/armjamt.lua
    [f=0000000]   Loading unit script: scripts/armmanni.lua
    [f=0000000]   Loading unit script: scripts/armmerl.lua
    [f=0000000]   Loading unit script: scripts/armnanotc.lua
    [f=0000000]   Loading unit script: scripts/armorco.lua
    [f=0000000]   Loading unit script: scripts/armpt.lua
    [f=0000000]   Loading unit script: scripts/armpw.lua
    [f=0000000]   Loading unit script: scripts/armsnipe.lua
    [f=0000000]   Loading unit script: scripts/armsolar.lua
    [f=0000000]   Loading unit script: scripts/armsptk.lua
    [f=0000000]   Loading unit script: scripts/armspy.lua
    [f=0000000]   Loading unit script: scripts/armstiletto_laser.lua
    [f=0000000]   Loading unit script: scripts/armtboat.lua
    [f=0000000]   Loading unit script: scripts/armwin.lua
    [f=0000000]   Loading unit script: scripts/assaultcruiser.lua
    [f=0000000]   Loading unit script: scripts/asteroid.lua
    [f=0000000]   Loading unit script: scripts/attackdrone.lua
    [f=0000000]   Loading unit script: scripts/benzcom.lua
    [f=0000000]   Loading unit script: scripts/blackdawn.lua
    [f=0000000]   Loading unit script: scripts/blastwing.lua
    [f=0000000]   Loading unit script: scripts/commrecon.lua
    [f=0000000]   Loading unit script: scripts/commsupport.lua
    [f=0000000]   Loading unit script: scripts/corcom_alt.lua
    [f=0000000]   Loading unit script: scripts/cafus.lua
    [f=0000000]   Loading unit script: scripts/capturecar.lua
    [f=0000000]   Loading unit script: scripts/carrydrone.lua
    [f=0000000]   Loading unit script: scripts/chicken_roc.lua
    [f=0000000]   Loading unit script: scripts/chickenflyerqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenlandqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenwurm.lua
    [f=0000000]   Loading unit script: scripts/corak.lua
    [f=0000000]   Loading unit script: scripts/corbats.lua
    [f=0000000]   Loading unit script: scripts/corbhmth.lua
    [f=0000000]   Loading unit script: scripts/corclog.lua
    [f=0000000]   Loading unit script: scripts/corcrash.lua
    [f=0000000]   Loading unit script: scripts/corcrw.lua
    [f=0000000]   Loading unit script: scripts/cordoom.lua
    [f=0000000]   Loading unit script: scripts/core_spectre.lua
    [f=0000000]   Loading unit script: scripts/corhlt.lua
    [f=0000000]   Loading unit script: scripts/corhurc2.lua
    [f=0000000]   Loading unit script: scripts/corjamt.lua
    [f=0000000]   Loading unit script: scripts/cormak.lua
    [f=0000000]   Loading unit script: scripts/cornecro.lua
    [f=0000000]   Loading unit script: scripts/corrad.lua
    [f=0000000]   Loading unit script: scripts/corroach.lua
    [f=0000000]   Loading unit script: scripts/corshad.lua
    [f=0000000]   Loading unit script: scripts/corstorm.lua
    [f=0000000]   Loading unit script: scripts/corsub.lua
    [f=0000000]   Loading unit script: scripts/corsumo.lua
    [f=0000000]   Loading unit script: scripts/corsy.lua
    [f=0000000]   Loading unit script: scripts/corthud.lua
    [f=0000000]   Loading unit script: scripts/cortl.lua
    [f=0000000]   Loading unit script: scripts/corvamp.lua
    [f=0000000]   Loading unit script: scripts/cremcom.lua
    [f=0000000]   Loading unit script: scripts/dante.lua
    [f=0000000]   Loading unit script: scripts/destroyer.lua
    [f=0000000]   Loading unit script: scripts/nullscript.lua
    [f=0000000]   Loading unit script: scripts/cruisemissile.lua
    [f=0000000]   Loading unit script: scripts/factoryjump.lua
    [f=0000000]   Loading unit script: scripts/factoryplane.lua
    [f=0000000]   Loading unit script: scripts/factorytank.lua
    [f=0000000]   Loading unit script: scripts/fakeunit_los.lua
    [f=0000000]   Loading unit script: scripts/firebug.lua
    [f=0000000]   Loading unit script: scripts/firewalker.lua
    [f=0000000]   Loading unit script: scripts/funnelweb.lua
    [f=0000000]   Loading unit script: scripts/geo.lua
    [f=0000000]   Loading unit script: scripts/heavyturret.lua
    [f=0000000]   Loading unit script: scripts/logkoda.lua
    [f=0000000]   Loading unit script: scripts/mahlazor.lua
    [f=0000000]   Loading unit script: scripts/missilesilo.lua
    [f=0000000]   Loading unit script: scripts/pw_artefact.lua
    [f=0000000]   Loading unit script: scripts/pw_warpgate.lua
    [f=0000000]   Loading unit script: scripts/pw_warpjammer.lua
    [f=0000000]   Loading unit script: scripts/raveparty.lua
    [f=0000000]   Loading unit script: scripts/scorpion.lua
    [f=0000000]   Loading unit script: scripts/screamer.lua
    [f=0000000]   Loading unit script: scripts/serpent.lua
    [f=0000000]   Loading unit script: scripts/shieldarty.lua
    [f=0000000]   Loading unit script: scripts/shieldfelon.lua
    [f=0000000]   Loading unit script: scripts/spideraa.lua
    [f=0000000]   Loading unit script: scripts/spiderassault.lua
    [f=0000000]   Loading unit script: scripts/striderhub.lua
    [f=0000000]   Loading unit script: scripts/tele_beacon.lua
    [f=0000000]   Loading unit script: scripts/wolverine_mine.lua
    [f=0000000]   Loading unit script: scripts/zenith.lua
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 3 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 3 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 3 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 3 is empty or in invalid format
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded reload override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded range override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded delay override )
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] explosiongenerator, custom:flash1green
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 0 1 0
    [f=0000000] explosiongenerator, custom:flash1yellow
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 1 1 0
    [f=0000000] explosiongenerator, custom:flash1red
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 1 0 0
    [f=0000000] explosiongenerator, custom:flash1white
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 1 1 1
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded reload override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded range override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded delay override )
    [f=0000000] Loaded local team color config.
    [f=0000000] [cawidgets.lua] Error: Failed to load: unit_customformations2.lua  (duplicate name)
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitIconDist to 80
    [f=0000000] Set UnitLodDist to 500
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] widgetlist, f11
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] alwaysDisplayMexes, f4
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Hide map marks and cursor  <gui_hide_marks_on_f5.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] GoogleFrog ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Replace Cloak Con Orders  <gui_replace_cloak_con_order.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Show All Commands   <unit_showallcommands.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Resource Stat Writer  <game_resource_stats_writer.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Starlight Drawer    <unit_mah_lazor_drawer.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] tab_factory, z
    [f=0000000] tab_economy, x
    [f=0000000] tab_defence, c
    [f=0000000] tab_special, v
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt rejected: Packet too short
    [f=0000000] Connection attempt from Skin36
    [f=0000000]  -> Version: 91.0.1-687-gd7901c2 develop (OMP)
    [f=0000000]  -> Connection established (given id 3)
    [f=0000000] Connection attempt from Icosaedre
    [f=0000000]  -> Version: 91.0.1-687-gd7901c2 develop (OMP)
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Connection attempt from Rafal[0K]
    [f=0000000]  -> Version: 91.0.1-687-gd7901c2 develop (OMP)
    [f=0000000]  -> Connection established (given id 2)
    [f=0000000] Connection attempt from masonmason
    [f=0000000]  -> Version: 91.0.1-687-gd7901c2 develop (OMP)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Spectator Skin36 left the game:  normal quit
    [f=0000000] Connection attempt from GoogleFrog
    [f=0000000]  -> Version: 91.0.1-687-gd7901c2 develop (OMP)
    [f=0000000]  -> Connection established (given id 4)
    [f=0000000] Warning: [DESYNC WARNING] path-checksum 3a90c436 for player 2 (Rafal[0K]) does not match local checksum 85c6f958; stale PathEstimator-cache?
    [f=0000000] Mexspot Fetcher received
    [f=0000000] Mex Placement Initialised with 37 spots.
    [f=0000000] <masonmason> Allies: I choose: Commander 1!
    [f=0000000] <GoogleFrog> Allies: I choose: Mr Fusion!
    [f=0000000] <GoogleFrog> we'll see if this desyncs
    [f=0000000] GameID: 1ffce7500f122680ac6097d279b8f899
    [f=0000018] Buildings set to face North
    [f=0000039] LUS/COB: QueryNanoPiece is deprecated! Use Spring.SetUnitNanoPieces() instead!
    [f=0000040] LUS/COB: QueryNanoPiece is deprecated! Use Spring.SetUnitNanoPieces() instead!
    [f=0000041] LUS/COB: QueryNanoPiece is deprecated! Use Spring.SetUnitNanoPieces() instead!
    [f=0000042] LUS/COB: QueryNanoPiece is deprecated! Use Spring.SetUnitNanoPieces() instead!
    [f=0000043] LUS/COB: QueryNanoPiece is deprecated! Use Spring.SetUnitNanoPieces() instead!
    [f=0000044] LUS/COB: QueryNanoPiece is deprecated! Use Spring.SetUnitNanoPieces() instead!
    [f=0000045] LUS/COB: QueryNanoPiece is deprecated! Use Spring.SetUnitNanoPieces() instead!
    [f=0000046] LUS/COB: QueryNanoPiece is deprecated! Use Spring.SetUnitNanoPieces() instead!
    [f=0000047] LUS/COB: QueryNanoPiece is deprecated! Use Spring.SetUnitNanoPieces() instead!
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 44%
    [f=0000048] LUS/COB: QueryNanoPiece is deprecated! Use Spring.SetUnitNanoPieces() instead!
    [f=0000060] Terraform cost multipler = 1
    [f=0000345] Error: Spring 91.0.1-687-gd7901c2 develop (OMP) has crashed.
    [f=0000345] Error: DLL information:
    [f=0000345] Error: 0x00400000	spring
    [f=0000345] Error: 0x77a40000	ntdll
    [f=0000345] Error: 0x76280000	kernel32
    [f=0000345] Error: 0x76710000	KERNELBASE
    [f=0000345] Error: 0x10000000	DevIL
    [f=0000345] Error: 0x73e90000	MSVCP80
    [f=0000345] Error: 0x73c00000	MSVCR80
    [f=0000345] Error: 0x76d50000	msvcrt
    [f=0000345] Error: 0x76e20000	USER32
    [f=0000345] Error: 0x760d0000	GDI32
    [f=0000345] Error: 0x77a10000	LPK
    [f=0000345] Error: 0x770e0000	USP10
    [f=0000345] Error: 0x76aa0000	ADVAPI32
    [f=0000345] Error: 0x76ca0000	sechost
    [f=0000345] Error: 0x768a0000	RPCRT4
    [f=0000345] Error: 0x75120000	SspiCli
    [f=0000345] Error: 0x75110000	CRYPTBASE
    [f=0000345] Error: 0x73fb0000	GLU32
    [f=0000345] Error: 0x73dc0000	OPENGL32
    [f=0000345] Error: 0x5b650000	DDRAW
    [f=0000345] Error: 0x5b640000	DCIMAN32
    [f=0000345] Error: 0x75dd0000	SETUPAPI
    [f=0000345] Error: 0x766e0000	CFGMGR32
    [f=0000345] Error: 0x76650000	OLEAUT32
    [f=0000345] Error: 0x76b40000	ole32
    [f=0000345] Error: 0x76e00000	DEVOBJ
    [f=0000345] Error: 0x73a70000	dwmapi
    [f=0000345] Error: 0x764c0000	IMAGEHLP
    [f=0000345] Error: 0x62480000	pthreadGC2
    [f=0000345] Error: 0x726b0000	WSOCK32
    [f=0000345] Error: 0x75ff0000	WS2_32
    [f=0000345] Error: 0x76520000	NSI
    [f=0000345] Error: 0x75180000	SHELL32
    [f=0000345] Error: 0x76a40000	SHLWAPI
    [f=0000345] Error: 0x6b600000	OpenAL32
    [f=0000345] Error: 0x73d30000	WINMM
    [f=0000345] Error: 0x70780000	vorbisfile
    [f=0000345] Error: 0x68140000	ogg
    [f=0000345] Error: 0x64cc0000	vorbis
    [f=0000345] Error: 0x62e80000	zlib1
    [f=0000345] Error: 0x66fc0000	freetype6
    [f=0000345] Error: 0x62aa0000	glew32
    [f=0000345] Error: 0x00330000	SDL
    [f=0000345] Error: 0x7c340000	MSVCR71
    [f=0000345] Error: 0x76770000	IMM32
    [f=0000345] Error: 0x767d0000	MSCTF
    [f=0000345] Error: 0x013c0000	dsound
    [f=0000345] Error: 0x74e70000	POWRPROF
    [f=0000345] Error: 0x76030000	CLBCatQ
    [f=0000345] Error: 0x73a10000	MMDevApi
    [f=0000345] Error: 0x73400000	PROPSYS
    [f=0000345] Error: 0x739e0000	wdmaud
    [f=0000345] Error: 0x733e0000	ksuser
    [f=0000345] Error: 0x733d0000	AVRT
    [f=0000345] Error: 0x73390000	AUDIOSES
    [f=0000345] Error: 0x73380000	msacm32
    [f=0000345] Error: 0x73360000	MSACM32
    [f=0000345] Error: 0x73350000	midimap
    [f=0000345] Error: 0x72d20000	nvapi
    [f=0000345] Error: 0x75040000	VERSION
    [f=0000345] Error: 0x72790000	profapi
    [f=0000345] Error: 0x71b30000	uxtheme
    [f=0000345] Error: 0x50080000	nvoglv32
    [f=0000345] Error: 0x74fb0000	ntmarta
    [f=0000345] Error: 0x76990000	WLDAP32
    [f=0000345] Error: 0x73d90000	DINPUT
    [f=0000345] Error: 0x73d80000	HID
    [f=0000345] Error: 0x764f0000	WINTRUST
    [f=0000345] Error: 0x76530000	CRYPT32
    [f=0000345] Error: 0x764b0000	MSASN1
    [f=0000345] Error: 0x72650000	mswsock
    [f=0000345] Error: 0x72640000	wship6
    [f=0000345] Error: 0x726a0000	wshtcpip
    [f=0000345] Error: 0x69c00000	dbghelp
    [f=0000345] Error: Exception: Access violation (0xc0000005)
    [f=0000345] Error: Exception Address: 0x006e6fa7
    [f=0000345] Error: Stacktrace:
    [f=0000345] Error: (0) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\91.0.1-687-gd7901c2\spring.exe [0x006E6FA7]
    [f=0000345] Error: (1) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\91.0.1-687-gd7901c2\spring.exe [0x006EA58F]
    [f=0000345] Error: (2) C:\Windows\SysWOW64\ntdll.dll(RtlAllocateHeap+0xac) [0x77A6E0F2]
    [f=0000345] Error: (3) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\91.0.1-687-gd7901c2\spring.exe [0x006EB9C2]
    [f=0000345] Error: (4) C:\Windows\syswow64\msvcrt.dll(malloc+0x57) [0x76D59D45]
    [f=0000345] Error: (5) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\91.0.1-687-gd7901c2\spring.exe [0x006E8DED]
    [f=0000345] Error: (6) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\91.0.1-687-gd7901c2\spring.exe [0x006EA58F]
    [f=0000345] Error: (7) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\91.0.1-687-gd7901c2\spring.exe [0x006EC39B]
    [f=0000345] Error: (8) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\91.0.1-687-gd7901c2\spring.exe [0x006E7E15]
    [f=0000345] Error: (9) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\91.0.1-687-gd7901c2\spring.exe [0x006EA37C]
    [f=0000345] Error: (10) C:\Documents and Settings\user\My Documents\My Games\Spring\engine\91.0.1-687-gd7901c2\spring.exe [0x006EE65E]
    [f=0000345] GoogleFrog DISABLE TTS
    [f=0000345] [CCollisionHandler] dis-/continuous tests: 0/10340398
    [f=0000345] Statistics for RectangleOptimizer: 0%
    [f=0000345] Statistics for RectangleOptimizer: 0%
    [f=0000345] Statistics for UDP connection:
    Received: 20972 bytes in 412 packets (50.9029 bytes/package)
    Sent: 9103 bytes in 386 packets (23.5829 bytes/package)
    Relative protocol overhead: 0 up, 0.117871 down
    18 incoming chunks had been dropped, 5 outgoing chunks had to be resent
    
    Error: Spring: Unhandled exception Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Documents and Settings\user\My Documents\My Games\Spring\infolog.txt
    
    txt file icon infolog_crash_687.txt (192,189 bytes) 2013-01-05 11:31 +
  • txt file icon infolog_crash_689.txt (47,231 bytes) 2013-01-05 16:01 -
    Using configuration source: "C:\Users\user\Documents\My Games\Spring\engine\91.0.1-689-g16fb826\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    OS: emulated 32bit mode
    [Watchdog] Installed (HangTimeout: 10sec)
    Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 91.0.1-689-g16fb826 develop (OMP)
    Build date/time: Jan  5 2013 11:43:12
    Build environment: boost-105000, GNU libstdc++ version 20120920
    Compiler: gcc-4.7.2
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring\engine\91.0.1-689-g16fb826\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Scanning: C:\Users\user\Documents\My Games\Spring\base
    Scanning: C:\Users\user\Documents\My Games\Spring\games
    Scanning: C:\Users\user\Documents\My Games\Spring\mods
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    Scanning: C:\Users\user\Documents\My Games\Spring\engine\91.0.1-689-g16fb826\base
    Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    Video mode set to 1920x1080/32bit (windowed)
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.2.0
    [f=0000000] GL vendor:    NVIDIA Corporation
    [f=0000000] GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    [f=0000000] GLSL version: 4.20 NVIDIA via Cg compiler
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 1023MB, available 686MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 70 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU Cores: 12
    [f=0000000] [Threading] Main thread CPU affinity mask set: 1
    [f=0000000] Loading startscript from: C:\Users\user\Documents\My Games\Spring\engine\91.0.1-689-g16fb826\script_me vs NullAI default modoptions.txt
    [f=0000000] Connecting to local server
    [f=0000000] Binding UDP socket to IP (v6) :: port 8452
    [f=0000000] [UDPListener] successfully bound socket on port 8452
    [f=0000000] PreGame::StartServer: 11 ms
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Using map: Comet Catcher Redux
    [f=0000000] Using game: Zero-K test-8872
    [f=0000000] Using game archive: 0566b06c33ef374f3f81accd2372b256.sdp
    [f=0000000] recording demo: demos/20130106_015350_Comet Catcher Redux_91.0.1-689-g16fb826 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 43 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.200000"! Clamping to 0..1 range!!
    [f=0000000] Warning: MapInfo.lua: Incorrect value "unitShadowDensity=1.200000"! Clamping to 0..1 range!!
    [f=0000000] Warning: Offscreen GL Context creation failed, falling back to single-threaded loading. The problem was: Couldn't create an offscreen GL context: wglCreateContextAttribsARB failed!
    [f=0000000] LoadingScreen: single-threaded
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] explosiongenerator, custom:flash1green
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 0 1 0
    [f=0000000] explosiongenerator, custom:flash1yellow
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 1 1 0
    [f=0000000] explosiongenerator, custom:flash1red
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 1 0 0
    [f=0000000] explosiongenerator, custom:flash1white
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 1 1 1
    [f=0000000] Processing comm: c15114_2_3
    [f=0000000] Processing comm: c15114_6_4
    [f=0000000] Processing comm: c15114_1_5
    [f=0000000] Processing comm: c15114_3_0
    [f=0000000] Processing comm: c15114_1_0
    [f=0000000] Processing comm: c15114_1_1
    [f=0000000] Processing comm: c15114_2_5
    [f=0000000] Processing comm: c15114_4_0
    [f=0000000] Processing comm: c15114_1_2
    [f=0000000] Processing comm: c15114_3_3
    [f=0000000] Processing comm: c15114_1_4
    [f=0000000] Processing comm: c15114_5_5
    [f=0000000] Processing comm: c15114_2_0
    [f=0000000] Processing comm: c15114_2_2
    [f=0000000] Processing comm: c15114_4_4
    [f=0000000] Processing comm: c15114_3_4
    [f=0000000] Processing comm: c15114_4_3
    [f=0000000] Processing comm: c15114_2_1
    [f=0000000] Processing comm: c15114_5_1
    [f=0000000] Processing comm: c15114_6_0
    [f=0000000] Processing comm: c15114_6_3
    [f=0000000] Processing comm: c15114_2_4
    [f=0000000] Processing comm: c15114_5_2
    [f=0000000] Processing comm: c15114_6_5
    [f=0000000] Processing comm: c15114_1_3
    [f=0000000] Processing comm: c15114_6_2
    [f=0000000] Processing comm: c15114_4_1
    [f=0000000] Processing comm: c15114_5_4
    [f=0000000] Processing comm: c15114_5_3
    [f=0000000] Processing comm: c15114_5_0
    [f=0000000] Processing comm: c15114_4_2
    [f=0000000] Processing comm: c15114_4_5
    [f=0000000] Processing comm: c15114_6_1
    [f=0000000] Processing comm: c15114_3_5
    [f=0000000] Processing comm: c15114_3_2
    [f=0000000] Processing comm: c15114_3_1
    [f=0000000] Processing comm: stresstest1
    [f=0000000] Processing comm: stresstest2
    [f=0000000] Processing comm: stresstest3
    [f=0000000] Processing comm: stresstest4
    [f=0000000] Processing comm: test_c4_rocket
    [f=0000000] Processing comm: test_c4_aa
    [f=0000000] Processing comm: test_c4_gauss
    [f=0000000] Processing comm: test_c4_arty
    [f=0000000] Processing comm: test_c4_hmg
    [f=0000000] Processing comm: test_c4_shotty
    [f=0000000] Processing comm: test_c4_beam
    [f=0000000] Processing comm: test_c4_lightning
    [f=0000000] Processing comm: test_c4_flame
    [f=0000000] Processing comm: test_a4_rocket
    [f=0000000] Processing comm: test_a4_aa
    [f=0000000] Processing comm: test_a4_gauss
    [f=0000000] Processing comm: test_a4_arty
    [f=0000000] Processing comm: test_a4_hmg
    [f=0000000] Processing comm: test_a4_shotty
    [f=0000000] Processing comm: test_a4_beam
    [f=0000000] Processing comm: test_a4_lightning
    [f=0000000] Processing comm: test_a4_flame
    [f=0000000] Processing comm: test_s4_rocket
    [f=0000000] Processing comm: test_s4_aa
    [f=0000000] Processing comm: test_s4_gauss
    [f=0000000] Processing comm: test_s4_arty
    [f=0000000] Processing comm: test_s4_hmg
    [f=0000000] Processing comm: test_s4_shotty
    [f=0000000] Processing comm: test_s4_beam
    [f=0000000] Processing comm: test_s4_lightning
    [f=0000000] Processing comm: test_s4_flame
    [f=0000000] Processing comm: test_r4_rocket
    [f=0000000] Processing comm: test_r4_aa
    [f=0000000] Processing comm: test_r4_gauss
    [f=0000000] Processing comm: test_r4_arty
    [f=0000000] Processing comm: test_r4_hmg
    [f=0000000] Processing comm: test_r4_shotty
    [f=0000000] Processing comm: test_r4_beam
    [f=0000000] Processing comm: test_r4_lightning
    [f=0000000] Processing comm: test_r4_flame
    [f=0000000] Processing comm: test_c1_rocket
    [f=0000000] Processing comm: test_c1_aa
    [f=0000000] Processing comm: test_c1_gauss
    [f=0000000] Processing comm: test_c1_arty
    [f=0000000] Processing comm: test_c1_hmg
    [f=0000000] Processing comm: test_c1_shotty
    [f=0000000] Processing comm: test_c1_beam
    [f=0000000] Processing comm: test_c1_lightning
    [f=0000000] Processing comm: test_c1_flame
    [f=0000000] Processing comm: test_a1_rocket
    [f=0000000] Processing comm: test_a1_aa
    [f=0000000] Processing comm: test_a1_gauss
    [f=0000000] Processing comm: test_a1_arty
    [f=0000000] Processing comm: test_a1_hmg
    [f=0000000] Processing comm: test_a1_shotty
    [f=0000000] Processing comm: test_a1_beam
    [f=0000000] Processing comm: test_a1_lightning
    [f=0000000] Processing comm: test_a1_flame
    [f=0000000] Processing comm: test_s1_rocket
    [f=0000000] Processing comm: test_s1_aa
    [f=0000000] Processing comm: test_s1_gauss
    [f=0000000] Processing comm: test_s1_arty
    [f=0000000] Processing comm: test_s1_hmg
    [f=0000000] Processing comm: test_s1_shotty
    [f=0000000] Processing comm: test_s1_beam
    [f=0000000] Processing comm: test_s1_lightning
    [f=0000000] Processing comm: test_s1_flame
    [f=0000000] Processing comm: test_r1_rocket
    [f=0000000] Processing comm: test_r1_aa
    [f=0000000] Processing comm: test_r1_gauss
    [f=0000000] Processing comm: test_r1_arty
    [f=0000000] Processing comm: test_r1_hmg
    [f=0000000] Processing comm: test_r1_shotty
    [f=0000000] Processing comm: test_r1_beam
    [f=0000000] Processing comm: test_r1_lightning
    [f=0000000] Processing comm: test_r1_flame
    [f=0000000] Processing comm: test_cr1_rocket
    [f=0000000] Processing comm: test_cr1_aa
    [f=0000000] Processing comm: test_cr1_gauss
    [f=0000000] Processing comm: test_cr1_arty
    [f=0000000] Processing comm: test_cr1_hmg
    [f=0000000] Processing comm: test_cr1_shotty
    [f=0000000] Processing comm: test_cr1_beam
    [f=0000000] Processing comm: test_cr1_lightning
    [f=0000000] Processing comm: test_cr1_flame
    [f=0000000] Processing comm: test_cr4_rocket
    [f=0000000] Processing comm: test_cr4_aa
    [f=0000000] Processing comm: test_cr4_gauss
    [f=0000000] Processing comm: test_cr4_arty
    [f=0000000] Processing comm: test_cr4_hmg
    [f=0000000] Processing comm: test_cr4_shotty
    [f=0000000] Processing comm: test_cr4_beam
    [f=0000000] Processing comm: test_cr4_lightning
    [f=0000000] Processing comm: test_cr4_flame
    [f=0000000] Processing comm: test_b1_rocket
    [f=0000000] Processing comm: test_b1_aa
    [f=0000000] Processing comm: test_b1_gauss
    [f=0000000] Processing comm: test_b1_arty
    [f=0000000] Processing comm: test_b1_hmg
    [f=0000000] Processing comm: test_b1_shotty
    [f=0000000] Processing comm: test_b1_beam
    [f=0000000] Processing comm: test_b1_lightning
    [f=0000000] Processing comm: test_b1_flame
    [f=0000000] Processing comm: test_b4_rocket
    [f=0000000] Processing comm: test_b4_aa
    [f=0000000] Processing comm: test_b4_gauss
    [f=0000000] Processing comm: test_b4_arty
    [f=0000000] Processing comm: test_b4_hmg
    [f=0000000] Processing comm: test_b4_shotty
    [f=0000000] Processing comm: test_b4_beam
    [f=0000000] Processing comm: test_b4_lightning
    [f=0000000] Processing comm: test_b4_flame
    [f=0000000] Processing comm: comm_econ_cai
    [f=0000000] Processing comm: comm_marksman_cai
    [f=0000000] Processing comm: comm_hunter
    [f=0000000] Processing comm: comm_guardian
    [f=0000000] Processing comm: comm_riot
    [f=0000000] Processing comm: comm_recon
    [f=0000000] Processing comm: comm_marksman
    [f=0000000] Processing comm: comm_marine
    [f=0000000] Processing comm: comm_flamer
    [f=0000000] Processing comm: comm_mission_tutorial1
    [f=0000000] Processing comm: comm_stun_cai
    [f=0000000] Processing comm: comm_rocketeer
    [f=0000000] Processing comm: comm_riot_cai
    [f=0000000] pw_artefact
    [f=0000000] pw_wormhole
    [f=0000000] pw_bombercontrol
    [f=0000000] pw_dropdepot
    [f=0000000] pw_warpjammer
    [f=0000000] pw_warpgate
    [f=0000000] pw_wormhole2
    [f=0000000] pw_dropfac
    [f=0000000] pw_generictech
    [f=0000000] Loading all definitions:  0.511000
    [f=0000000] Game::LoadDefs (GameData): 732 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 141 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 37 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (77 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 69 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 9
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
    [f=0000000] Warning: WeaponDef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
    [f=0000000] Loading Unit Definitions
    [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chicken" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chicken_dodo" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickenblobber" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickenr" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Warning: [UnitDef] inconsistent path-type 15 for "chickens" (move-class "bhover3"): canFloat, but not a ship-based movetype
    [f=0000000] Loading Feature Definitions
    [f=0000000] [PathManager::GetCacheDirName] using cache-dir cache/QTPFS/0008/dfa8dfc3-d29df75c/ (map-checksum dfa8dfc3, mod-checksum d29df75c)
    [f=0000000] [PathManager::InitNodeLayersThreaded] using 12 threads for 20 node-layers (cached)
    [f=0000000] [PathManager] pfs-checksum: 37fd659f, mem-footprint: 159MB
    [f=0000000] [IPathManager::GetInstance] using QTPFS path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 5 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 372 ms
    [f=0000000] [Sound] Warning: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 2 ms
    [f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded reload override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded range override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded delay override )
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded reload override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded range override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded delay override )
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] Loading gadget: Lua unit script framework  <unit_script.lua>
    [f=0000000]   Loading unit script: scripts/amgeo.lua
    [f=0000000]   Loading unit script: scripts/amphaa.lua
    [f=0000000]   Loading unit script: scripts/amphassault.lua
    [f=0000000]   Loading unit script: scripts/amphcon.lua
    [f=0000000]   Loading unit script: scripts/amphfloater.lua
    [f=0000000]   Loading unit script: scripts/amphraider.lua
    [f=0000000]   Loading unit script: scripts/amphraider2.lua
    [f=0000000]   Loading unit script: scripts/amphraider3.lua
    [f=0000000]   Loading unit script: scripts/amphriot.lua
    [f=0000000]   Loading unit script: scripts/amphtele.lua
    [f=0000000]   Loading unit script: scripts/arm_spider.lua
    [f=0000000]   Loading unit script: scripts/arm_venom.lua
    [f=0000000]   Loading unit script: scripts/armaak.lua
    [f=0000000]   Loading unit script: scripts/armamd.lua
    [f=0000000]   Loading unit script: scripts/armanni.lua
    [f=0000000]   Loading unit script: scripts/armarad.lua
    [f=0000000]   Loading unit script: scripts/armartic.lua
    [f=0000000]   Loading unit script: scripts/armasp.lua
    [f=0000000]   Loading unit script: scripts/armbanth.lua
    [f=0000000]   Loading unit script: scripts/armbrawl.lua
    [f=0000000]   Loading unit script: scripts/armbrtha.lua
    [f=0000000]   Loading unit script: scripts/armca.lua
    [f=0000000]   Loading unit script: scripts/armcarry.lua
    [f=0000000]   Loading unit script: scripts/armcir.lua
    [f=0000000]   Loading unit script: scripts/armcom.lua
    [f=0000000]   Loading unit script: scripts/armcomdgun.lua
    [f=0000000]   Loading unit script: scripts/armcrabe.lua
    [f=0000000]   Loading unit script: scripts/armcsa.lua
    [f=0000000]   Loading unit script: scripts/armcybr.lua
    [f=0000000]   Loading unit script: scripts/armjamt.lua
    [f=0000000]   Loading unit script: scripts/armmanni.lua
    [f=0000000]   Loading unit script: scripts/armmerl.lua
    [f=0000000]   Loading unit script: scripts/armnanotc.lua
    [f=0000000]   Loading unit script: scripts/armorco.lua
    [f=0000000]   Loading unit script: scripts/armpt.lua
    [f=0000000]   Loading unit script: scripts/armpw.lua
    [f=0000000]   Loading unit script: scripts/armsnipe.lua
    [f=0000000]   Loading unit script: scripts/armsolar.lua
    [f=0000000]   Loading unit script: scripts/armsptk.lua
    [f=0000000]   Loading unit script: scripts/armspy.lua
    [f=0000000]   Loading unit script: scripts/armstiletto_laser.lua
    [f=0000000]   Loading unit script: scripts/armtboat.lua
    [f=0000000]   Loading unit script: scripts/armwin.lua
    [f=0000000]   Loading unit script: scripts/assaultcruiser.lua
    [f=0000000]   Loading unit script: scripts/asteroid.lua
    [f=0000000]   Loading unit script: scripts/attackdrone.lua
    [f=0000000]   Loading unit script: scripts/benzcom.lua
    [f=0000000]   Loading unit script: scripts/blackdawn.lua
    [f=0000000]   Loading unit script: scripts/blastwing.lua
    [f=0000000]   Loading unit script: scripts/commrecon.lua
    [f=0000000]   Loading unit script: scripts/commsupport.lua
    [f=0000000]   Loading unit script: scripts/corcom_alt.lua
    [f=0000000]   Loading unit script: scripts/cafus.lua
    [f=0000000]   Loading unit script: scripts/capturecar.lua
    [f=0000000]   Loading unit script: scripts/carrydrone.lua
    [f=0000000]   Loading unit script: scripts/chicken_roc.lua
    [f=0000000]   Loading unit script: scripts/chickenflyerqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenlandqueen.lua
    [f=0000000]   Loading unit script: scripts/chickenwurm.lua
    [f=0000000]   Loading unit script: scripts/corak.lua
    [f=0000000]   Loading unit script: scripts/corbats.lua
    [f=0000000]   Loading unit script: scripts/corbhmth.lua
    [f=0000000]   Loading unit script: scripts/corclog.lua
    [f=0000000]   Loading unit script: scripts/corcrash.lua
    [f=0000000]   Loading unit script: scripts/corcrw.lua
    [f=0000000]   Loading unit script: scripts/cordoom.lua
    [f=0000000]   Loading unit script: scripts/core_spectre.lua
    [f=0000000]   Loading unit script: scripts/corhlt.lua
    [f=0000000]   Loading unit script: scripts/corhurc2.lua
    [f=0000000]   Loading unit script: scripts/corjamt.lua
    [f=0000000]   Loading unit script: scripts/cormak.lua
    [f=0000000]   Loading unit script: scripts/cornecro.lua
    [f=0000000]   Loading unit script: scripts/corrad.lua
    [f=0000000]   Loading unit script: scripts/corroach.lua
    [f=0000000]   Loading unit script: scripts/corshad.lua
    [f=0000000]   Loading unit script: scripts/corstorm.lua
    [f=0000000]   Loading unit script: scripts/corsub.lua
    [f=0000000]   Loading unit script: scripts/corsumo.lua
    [f=0000000]   Loading unit script: scripts/corsy.lua
    [f=0000000]   Loading unit script: scripts/corthud.lua
    [f=0000000]   Loading unit script: scripts/cortl.lua
    [f=0000000]   Loading unit script: scripts/corvamp.lua
    [f=0000000]   Loading unit script: scripts/cremcom.lua
    [f=0000000]   Loading unit script: scripts/dante.lua
    [f=0000000]   Loading unit script: scripts/destroyer.lua
    [f=0000000]   Loading unit script: scripts/nullscript.lua
    [f=0000000]   Loading unit script: scripts/cruisemissile.lua
    [f=0000000]   Loading unit script: scripts/factoryjump.lua
    [f=0000000]   Loading unit script: scripts/factoryplane.lua
    [f=0000000]   Loading unit script: scripts/factorytank.lua
    [f=0000000]   Loading unit script: scripts/fakeunit_los.lua
    [f=0000000]   Loading unit script: scripts/firebug.lua
    [f=0000000]   Loading unit script: scripts/firewalker.lua
    [f=0000000]   Loading unit script: scripts/funnelweb.lua
    [f=0000000]   Loading unit script: scripts/geo.lua
    [f=0000000]   Loading unit script: scripts/heavyturret.lua
    [f=0000000]   Loading unit script: scripts/logkoda.lua
    [f=0000000]   Loading unit script: scripts/mahlazor.lua
    [f=0000000]   Loading unit script: scripts/missilesilo.lua
    [f=0000000]   Loading unit script: scripts/pw_artefact.lua
    [f=0000000]   Loading unit script: scripts/pw_warpgate.lua
    [f=0000000]   Loading unit script: scripts/pw_warpjammer.lua
    [f=0000000]   Loading unit script: scripts/raveparty.lua
    [f=0000000]   Loading unit script: scripts/scorpion.lua
    [f=0000000]   Loading unit script: scripts/screamer.lua
    [f=0000000]   Loading unit script: scripts/serpent.lua
    [f=0000000]   Loading unit script: scripts/shieldarty.lua
    [f=0000000]   Loading unit script: scripts/shieldfelon.lua
    [f=0000000]   Loading unit script: scripts/spideraa.lua
    [f=0000000]   Loading unit script: scripts/spiderassault.lua
    [f=0000000]   Loading unit script: scripts/striderhub.lua
    [f=0000000]   Loading unit script: scripts/tele_beacon.lua
    [f=0000000]   Loading unit script: scripts/wolverine_mine.lua
    [f=0000000]   Loading unit script: scripts/zenith.lua
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 0 is empty or in invalid format
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded reload override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded range override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded delay override )
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] explosiongenerator, custom:flash1green
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 0 1 0
    [f=0000000] explosiongenerator, custom:flash1yellow
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 1 1 0
    [f=0000000] explosiongenerator, custom:flash1red
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 1 0 0
    [f=0000000] explosiongenerator, custom:flash1white
    [f=0000000] customparams, <table>
    [f=0000000] rgbcolor, 1 1 1
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded reload override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded range override )
    [f=0000000]    Jump Jet Defs warning: ( corsktl has unneeded delay override )
    [f=0000000] Loaded local team color config.
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitIconDist to 80
    [f=0000000] Set UnitLodDist to 500
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] alwaysDisplayMexes, f4
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] widgetlist, f11
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Hide map marks and cursor  <gui_hide_marks_on_f5.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  AA Command Helper   <cmd_attackcmd_aid.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Chili Chat Bubbles  <gui_chili_chatbubbles.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Clippy Comments     <unit_clippy.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Retreat             <cmd_retreat.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] invalid ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] Requesting baseline comm
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Nubtron             <nubtron.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  SmoothScroll        <camera_smooth_move.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0000000] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
    [f=0000000] tab_factory, z
    [f=0000000] tab_economy, x
    [f=0000000] tab_defence, c
    [f=0000000] tab_special, v
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from invalid
    [f=0000000]  -> Version: 91.0.1-689-g16fb826 develop (OMP)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Mexspot Fetcher received
    [f=0000000] Player invalid finished loading and is now ingame
    [f=0000000] Mex Placement Initialised with 80 spots.
    [f=0000000] Removed:  LuaUI/Widgets/nubtron.lua
    [f=0000000] GameID: 913ee850e6696c2aad123ddbf270f133
    [f=0000005] Skirmish AI "Bot1" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 0
    [f=0000005] Skirmish AI "Bot2" (ID:1, Short-Name:"NullAI", Version:"0.1") took over control of team 1
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 14%
    [f=0000060] Terraform cost multipler = 1
    [f=0000125] Error: Spring 91.0.1-689-g16fb826 develop (OMP) has crashed.
    [f=0000125] Error: DLL information:
    [f=0000125] Error: 0x00400000	spring
    [f=0000125] Error: 0x77a40000	ntdll
    [f=0000125] Error: 0x76280000	kernel32
    [f=0000125] Error: 0x76710000	KERNELBASE
    [f=0000125] Error: 0x10000000	DevIL
    [f=0000125] Error: 0x5b240000	MSVCP80
    [f=0000125] Error: 0x73c00000	MSVCR80
    [f=0000125] Error: 0x76d50000	msvcrt
    [f=0000125] Error: 0x76e20000	USER32
    [f=0000125] Error: 0x760d0000	GDI32
    [f=0000125] Error: 0x77a10000	LPK
    [f=0000125] Error: 0x770e0000	USP10
    [f=0000125] Error: 0x76aa0000	ADVAPI32
    [f=0000125] Error: 0x76ca0000	sechost
    [f=0000125] Error: 0x768a0000	RPCRT4
    [f=0000125] Error: 0x75120000	SspiCli
    [f=0000125] Error: 0x75110000	CRYPTBASE
    [f=0000125] Error: 0x73fb0000	GLU32
    [f=0000125] Error: 0x73dc0000	OPENGL32
    [f=0000125] Error: 0x5b650000	DDRAW
    [f=0000125] Error: 0x5b640000	DCIMAN32
    [f=0000125] Error: 0x75dd0000	SETUPAPI
    [f=0000125] Error: 0x766e0000	CFGMGR32
    [f=0000125] Error: 0x76650000	OLEAUT32
    [f=0000125] Error: 0x76b40000	ole32
    [f=0000125] Error: 0x76e00000	DEVOBJ
    [f=0000125] Error: 0x73a70000	dwmapi
    [f=0000125] Error: 0x764c0000	IMAGEHLP
    [f=0000125] Error: 0x62480000	pthreadGC2
    [f=0000125] Error: 0x726b0000	WSOCK32
    [f=0000125] Error: 0x75ff0000	WS2_32
    [f=0000125] Error: 0x76520000	NSI
    [f=0000125] Error: 0x75180000	SHELL32
    [f=0000125] Error: 0x76a40000	SHLWAPI
    [f=0000125] Error: 0x6b600000	OpenAL32
    [f=0000125] Error: 0x73d30000	WINMM
    [f=0000125] Error: 0x70780000	vorbisfile
    [f=0000125] Error: 0x68140000	ogg
    [f=0000125] Error: 0x64cc0000	vorbis
    [f=0000125] Error: 0x62e80000	zlib1
    [f=0000125] Error: 0x66fc0000	freetype6
    [f=0000125] Error: 0x62aa0000	glew32
    [f=0000125] Error: 0x012c0000	SDL
    [f=0000125] Error: 0x7c340000	MSVCR71
    [f=0000125] Error: 0x76770000	IMM32
    [f=0000125] Error: 0x767d0000	MSCTF
    [f=0000125] Error: 0x015a0000	dsound
    [f=0000125] Error: 0x74e70000	POWRPROF
    [f=0000125] Error: 0x76030000	CLBCatQ
    [f=0000125] Error: 0x73a10000	MMDevApi
    [f=0000125] Error: 0x73400000	PROPSYS
    [f=0000125] Error: 0x739e0000	wdmaud
    [f=0000125] Error: 0x733e0000	ksuser
    [f=0000125] Error: 0x733d0000	AVRT
    [f=0000125] Error: 0x73390000	AUDIOSES
    [f=0000125] Error: 0x73380000	msacm32
    [f=0000125] Error: 0x73360000	MSACM32
    [f=0000125] Error: 0x73350000	midimap
    [f=0000125] Error: 0x72d20000	nvapi
    [f=0000125] Error: 0x75040000	VERSION
    [f=0000125] Error: 0x72790000	profapi
    [f=0000125] Error: 0x71b30000	uxtheme
    [f=0000125] Error: 0x52230000	nvoglv32
    [f=0000125] Error: 0x74fb0000	ntmarta
    [f=0000125] Error: 0x76990000	WLDAP32
    [f=0000125] Error: 0x66f60000	DINPUT
    [f=0000125] Error: 0x73d80000	HID
    [f=0000125] Error: 0x764f0000	WINTRUST
    [f=0000125] Error: 0x76530000	CRYPT32
    [f=0000125] Error: 0x764b0000	MSASN1
    [f=0000125] Error: 0x72650000	mswsock
    [f=0000125] Error: 0x72640000	wship6
    [f=0000125] Error: 0x726a0000	wshtcpip
    [f=0000125] Error: 0x61a40000	AIInterface
    [f=0000125] Error: 0x68d80000	SkirmishAI
    [f=0000125] Error: 0x69c00000	dbghelp
    [f=0000125] Error: Exception: Access violation (0xc0000005)
    [f=0000125] Error: Exception Address: 0x006e6fa7
    [f=0000125] Error: Stacktrace:
    [f=0000125] Error: (0) C:\Users\user\Documents\My Games\Spring\engine\91.0.1-689-g16fb826\spring.exe [0x006E6FA7]
    [f=0000125] Error: (1) C:\Windows\SysWOW64\ntdll.dll(RtlInitUnicodeString+0x164) [0x77A6E38C]
    [f=0000125] Error: (2) C:\Windows\SysWOW64\ntdll.dll(RtlAllocateHeap+0xac) [0x77A6E0F2]
    [f=0000125] Error: (3) C:\Users\user\Documents\My Games\Spring\engine\91.0.1-689-g16fb826\spring.exe [0x006EA58F]
    [f=0000125] Error: (4) C:\Users\user\Documents\My Games\Spring\engine\91.0.1-689-g16fb826\spring.exe [0x006EB9C2]
    [f=0000125] Error: (5) C:\Users\user\Documents\My Games\Spring\engine\91.0.1-689-g16fb826\spring.exe(skirmishAiCallback_DataDirs_getWriteableDir+0x4ff463) [0x00D274A3]
    [f=0000125] Error: (6) C:\Windows\syswow64\msvcrt.dll(malloc+0x57) [0x76D59D45]
    [f=0000125] Error: (7) C:\Users\user\Documents\My Games\Spring\engine\91.0.1-689-g16fb826\spring.exe(skirmishAiCallback_DataDirs_getWriteableDir+0x4ff463) [0x00D274A3]
    [f=0000125] Error: (8) C:\Windows\SysWOW64\ntdll.dll(LdrUnlockLoaderLock+0x8a4) [0x77A77500]
    [f=0000125] Error: (9) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeCriticalSection+0x250) [0x77A72EBA]
    [f=0000125] Error: (10) C:\Users\user\Documents\My Games\Spring\engine\91.0.1-689-g16fb826\spring.exe [0x006EA37C]
    [f=0000125] Error: (11) C:\Users\user\Documents\My Games\Spring\engine\91.0.1-689-g16fb826\spring.exe [0x006EE65E]
    [f=0000125] invalid DISABLE TTS
    [f=0000125] [CCollisionHandler] dis-/continuous tests: 0/16076
    [f=0000125] Statistics for RectangleOptimizer: 0%
    [f=0000125] Statistics for RectangleOptimizer: 0%
    [f=0000125] Statistics for local connection:
    Received: 3750 bytes
    Sent: 1881 bytes
    
    Error: Spring: Unhandled exception Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\user\Documents\My Games\Spring\engine\91.0.1-689-g16fb826\infolog.txt
    
    txt file icon infolog_crash_689.txt (47,231 bytes) 2013-01-05 16:01 +

-Relationships
+Relationships

-Notes

~0009563

Kloot (developer)

Last edited: 2013-01-05 12:02

View 2 revisions

Seems to be QTPFS code, but I can't reproduce any crash from the demo.

Partial stacktrace (undemangled), doesn't make sense:

ZNK5QTPFS5INode30GetNeighborEdgeTransitionPointEPKS0_RK6float3
/usr/lib/gcc/i686-mingw32/4.7.2/include/g++-v4/bits/locale_facets.h:1078

ZN5QTPFS10PathSearch10UpdateNodeEPNS_5INodeES2_fff
/home/buildbot/slave/full-windows-test/build/rts/Sim/Path/QTPFS/PathSearch.cpp:144

ZN5QTPFS10PathSearch7IterateERKSt6vectorIPNS_5INodeESaIS3_EERS5_
/home/buildbot/slave/full-windows-test/build/rts/Sim/Path/QTPFS/PathSearch.cpp:173

ZN5QTPFS5INode12PreTesselateERNS_9NodeLayerERKNS_13PathRectangleERS3_
/home/buildbot/slave/full-windows-test/build/rts/Sim/Path/QTPFS/Node.cpp:427

ZN5QTPFS10PathSearch10UpdateNodeEPNS_5INodeES2_fff
/home/buildbot/slave/full-windows-test/build/rts/Sim/Path/QTPFS/PathSearch.cpp:144

ZN5QTPFS10PathSearch7ExecuteEjj
/home/buildbot/slave/full-windows-test/build/rts/Sim/Path/QTPFS/PathSearch.cpp:96

ZNSt6vectorI6float3SaIS0_EE9push_backERKS0_
/usr/lib/gcc/i686-mingw32/4.7.2/include/g++-v4/bits/stl_vector.h:883

ZN5QTPFS10PathSearch10InitializeEPNS_9NodeLayerEPNS_9PathCacheERK6float3S7_RKNS_13PathRectangleE
/home/buildbot/slave/full-windows-test/build/rts/Sim/Path/QTPFS/PathSearch.cpp:30

ZN5QTPFS11PathManager13ExecuteSearchERSt4listIPNS_11IPathSearchESaIS3_EERSt14_List_iteratorIS3_ERNS_9NodeLayerERNS_9PathCacheEj
/home/buildbot/slave/full-windows-test/build/rts/Sim/Path/QTPFS/PathManager.cpp:794

~0009571

Google_Frog (reporter)

With QTPFS enabled 91.0.1-689 crashes for me as soon as a move order is given. The infolog has a different looking stacktrace.

~0009572

Kloot (developer)

There seems to be a difference in behavior between 32- and 64-bit builds (or between gcc 4.6.1 and buildbot gcc 4.7.2), the implication is that QTPFS datastructures are not built up correctly. My own (64b) have no issues.

~0009573

Kloot (developer)

Last edited: 2013-01-06 02:34

View 4 revisions

Does http://springrts.com/dl/buildbot/default/develop/91.0.1-697-g97b59d7/spring_91.0.1-697-g97b59d7.exe work?

Edit: never mind, it probably won't. Should you or anyone else feel like tracking this down, try the following builds in order and report which one is the first to crash:

1) cb018c9fce650c6b96ab6082d1ce3bf14ddee3b9 (http://springrts.com/dl/buildbot/default/develop/91.0.1-628-gcb018c9/)
2) d107ae561258cc96aa75d2b8d4c5d88c893a36d7 (http://springrts.com/dl/buildbot/default/develop/91.0.1-630-gd107ae5/)
3) ed68b81f1aa3778aa04a4cb0986e60888138f506 (http://springrts.com/dl/buildbot/default/develop/91.0.1-631-ged68b81/)
4) 7d715f3cbd6d9ed87e1da9462e9a2d250a7e35ae (http://springrts.com/dl/buildbot/default/develop/91.0.1-636-g7d715f3/)
5) 470065208f00d6508829c58933d8bb33dc38bc20 (http://springrts.com/dl/buildbot/default/develop/91.0.1-637-g4700652/)
6) 7dd946720d503b959768e072ea2797040bf2a605 (http://springrts.com/dl/buildbot/default/develop/91.0.1-646-g7dd9467/)
7) cbada034a639821833bf50adab1b6e10ea742772 (http://springrts.com/dl/buildbot/default/develop/91.0.1-666-gcbada03/)
8) 4894a5521b86bce58f2ec71fbd3d4ee3a2bcac61 (http://springrts.com/dl/buildbot/default/develop/91.0.1-667-g4894a55/)
9) a0bcbc70892b4108a8d32b350225d5f52c11df83 (http://springrts.com/dl/buildbot/default/develop/91.0.1-668-ga0bcbc7/)
10) cacd478c4f7faf1bcdf9fc834ff2785c2930b04d (http://springrts.com/dl/buildbot/default/develop/91.0.1-675-gcacd478/)
11) f1392c3cb3fcbe01191d8227b066923b1074755d (http://springrts.com/dl/buildbot/default/develop/91.0.1-676-gf1392c3/)

(WARNING: YOU _MUST_ DELETE THE cache/QTPFS/ DIRECTORY FOR EACH BUILD YOU TEST)

~0009574

Google_Frog (reporter)

7) Is the first to crash.
+Notes

-Issue History
Date Modified Username Field Change
2013-01-05 11:30 Google_Frog New Issue
2013-01-05 11:30 Google_Frog File Added: 20130105_210905_Small_Divide-Remake-v04_91.0.1-687-gd7901c2 develop.sdf
2013-01-05 11:31 Google_Frog File Added: infolog_crash_687.txt
2013-01-05 12:00 Kloot Note Added: 0009563
2013-01-05 12:02 Kloot Note Edited: 0009563 View Revisions
2013-01-05 16:01 Google_Frog Note Added: 0009571
2013-01-05 16:01 Google_Frog File Added: infolog_crash_689.txt
2013-01-05 16:49 Kloot Note Added: 0009572
2013-01-05 17:17 Kloot Note Added: 0009573
2013-01-05 23:18 Kloot Note Edited: 0009573 View Revisions
2013-01-06 00:47 Kloot Note Edited: 0009573 View Revisions
2013-01-06 02:34 Kloot Note Edited: 0009573 View Revisions
2013-01-06 03:18 Google_Frog Note Added: 0009574
2013-01-06 14:37 Kloot Changeset attached => spring develop 6167d50d
2013-01-06 14:37 Kloot Assigned To => Kloot
2013-01-06 14:37 Kloot Status new => resolved
2013-01-06 14:37 Kloot Resolution open => fixed
+Issue History