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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0003356 | Spring engine | General | public | 2012-12-04 15:25 | 2013-01-04 19:03 | ||||
Reporter | Beherith | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | tweak | Reproducibility | always | ||||
Status | resolved | Resolution | no change required | ||||||
Product Version | 91.0.1+git | ||||||||
Target Version | 92.0 | Fixed in Version | |||||||
Summary | 0003356: [91.0.1-566] Unit collision radius is larger than in 91. Causes targetting issues | ||||||||
Description | Unit collision radius (purple sphere/volume in alt+v view) for units that dont have custom collision volumes is much larger than in 91. I see no reference to this in the changelog, if this is intentional, please mark in changelog/else. Thanks! | ||||||||
Steps To Reproduce | BA 7.72 /give all DSD First image is from 91. Second image is from 91.01-566 | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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jK (developer) 2012-12-04 15:47 |
changelog: ! get rid of TYPE_FOOTPRINT, it was an alias for TYPE_SPHERE ... |
Kloot (developer) 2013-01-04 19:03 |
All default collision volumes (like that of armflash) are exactly the same size in the devbuilds as in 91.0 if /luarules disable is executed before spawning units, so I'm assuming BA's DCV gadget just needs to be updated. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2012-12-04 15:25 | Beherith | New Issue | |
2012-12-04 15:25 | Beherith | File Added: screen00208.jpg | |
2012-12-04 15:26 | Beherith | File Added: screen00217.jpg | |
2012-12-04 15:47 | jK | Note Added: 0009449 | |
2012-12-05 17:36 | abma | Product Version | 91.0 => 91.0.1+git |
2012-12-05 17:36 | abma | Target Version | => 92.0 |
2013-01-04 19:03 | Kloot | Note Added: 0009556 | |
2013-01-04 19:03 | Kloot | Status | new => resolved |
2013-01-04 19:03 | Kloot | Resolution | open => no change required |
2013-01-04 19:03 | Kloot | Assigned To | => Kloot |