| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0003332 | Spring engine | Lua | public | 2012-11-16 04:23 | 2012-12-03 14:53 | ||||
| Reporter | user744 | ||||||||
| Assigned To | jK | ||||||||
| Priority | low | Severity | feature | Reproducibility | N/A | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | |||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0003332: add Spring.GetReplayLength() | ||||||||
| Description | length of replay is saved in replay files. At least lobbies can display it and there is some DemoFileHeader::gameTime http://spring.osocial.se/dd/de8/structDemoFileHeader.html#a37d3e0efe71ab722f7e1e6979b94d4b6 Would be good if lua can read it, too. | ||||||||
| Additional Information | to make playback progress bar | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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