2025-07-22 20:56 CEST

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IDProjectCategoryView StatusLast Update
0003272Spring engineGeneralpublic2012-11-25 19:54
Reportercleanrock 
Assigned TojK 
PrioritylowSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version91.0 
Target VersionFixed in Version 
Summary0003272: far texture too small - 91.0
DescriptionThis was discovered when speccing zk games (the Vindicator seem to be invisible in an interval but the problem is also visible for other units).
Steps To ReproduceTo see this problem adjust UnitIconDist, UnitLodDist in .springrc, e.g.:
UnitIconDist = 124
UnitLodDist = 10

Watch a zk demo, pause and zoom in on a unit.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0009180

cleanrock (reporter)

I am pretty sure the reason is that zk devs have set the modelradius very low now to avoid collision problems (e.g. aircraft landing).
So if far texture is gonna use modelradius it must be possible to set it to something close to the "real" model.

~0009369

cleanrock (reporter)

See https://github.com/spring/spring/pull/43

~0009385

jK (developer)

https://github.com/spring/spring/commit/0627ac427df5b8b495c73a7e9cbc8d7d93939d1d

~0009387

cleanrock (reporter)

and
https://github.com/spring/spring/commit/a0e6cbc1542ce6db0fd527a6917526dca21b32fb

You can close it (i dont think i can).
+Notes

-Issue History
Date Modified Username Field Change
2012-09-08 18:32 cleanrock New Issue
2012-09-10 20:57 cleanrock Note Added: 0009180
2012-11-23 15:47 cleanrock Note Added: 0009369
2012-11-25 13:12 jK Note Added: 0009385
2012-11-25 13:12 jK Assigned To => jK
2012-11-25 13:12 jK Status new => feedback
2012-11-25 18:37 cleanrock Note Added: 0009387
2012-11-25 18:37 cleanrock Status feedback => assigned
2012-11-25 19:54 jK Status assigned => resolved
2012-11-25 19:54 jK Resolution open => fixed
+Issue History