View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0003238 | Spring engine | General | public | 2012-08-08 12:38 | 2012-08-30 16:16 | ||||
Reporter | champignon | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 89.0 | ||||||||
Target Version | Fixed in Version | 89.0.1+git | |||||||
Summary | 0003238: Torpedo launcher don't fire under patrol command | ||||||||
Description | If a torpedo launcher like a "Lancet"(T2 plane) or a "Albatross"(Seaplane) has only a patrol command in an area, he will not shoot if he see an enemy, even if this ennemy is under radar coverage. | ||||||||
Steps To Reproduce | Launch a spring game as a single player. Share some boats to your enemy (i.e by pressing H, then share). Send some torpedo launcher with a patrol command around these boats that were given. Torpedos launchers only turn around, without torpedo launched. | ||||||||
Additional Information | I tested only with ARM. I tested with all widgets disabled. (except red widget like red minimap or red tooltip). If I give a direct attack command to a torpedo launcher, It will attack and launch his torpedo. Or If I queued command 1. attack 2. Patrol The attack is ok, then torpedo launcher will patrols and same problem will occurs (he just patrol, without attack). See screenshoot. map used : Tropical, mod : BA 7.70 I think there is same type of problem for standard bombers with a patrol command. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
|
![]() |
|
champignon (reporter) 2012-08-09 16:09 Last edited: 2012-08-09 16:10 |
The same thing happens with Spring 0.88 so maybe it's not a bug and it was originally planned but I think it removes a possibility because we could have the same effect with the command move + "Repeat on". (With a move command + "Repeat on" Bombers and torpedo launchers would launch not their shots and would try only reach their destination.) |
Beherith (reporter) 2012-08-30 15:43 |
I tested this with 90.0.1-14, and it is fixed there. Also tested with 89, and the bug is present there. Thanks for reporting, and thanks devs for fixing! |
![]() |
|||
Date Modified | Username | Field | Change |
---|---|---|---|
2012-08-08 12:38 | champignon | New Issue | |
2012-08-08 12:38 | champignon | File Added: Capture3.png | |
2012-08-09 16:09 | champignon | Note Added: 0009117 | |
2012-08-09 16:10 | champignon | Note Edited: 0009117 | View Revisions |
2012-08-30 15:43 | Beherith | Note Added: 0009146 | |
2012-08-30 16:16 | Kloot | Status | new => resolved |
2012-08-30 16:16 | Kloot | Fixed in Version | => 89.0.1+git |
2012-08-30 16:16 | Kloot | Resolution | open => fixed |
2012-08-30 16:16 | Kloot | Assigned To | => Kloot |