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IDProjectCategoryView StatusLast Update
0003199Spring engineGeneralpublic2012-08-01 00:22
ReporterLicho 
Assigned ToKloot 
PrioritynormalSeverityfeatureReproducibilityalways
StatusresolvedResolutionfixed 
Product Version89.0 
Target VersionFixed in Version89.0.1+git 
Summary0003199: Air bumps into walls - wont start building
DescriptionAir, air constructors especially have issues with walls now.

For example if you queue a structure on top of hill on castles, aircon bumps into wall never getting into position to start building.

You have to manually order it to high ground first.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
+Relationships

-Notes

~0009027

Kloot (developer)

do your airplanes use the smoothmesh?

~0009028

Google_Frog (reporter)

No.

~0009029

Kloot (developer)

Last edited: 2012-07-16 17:19

View 2 revisions

and despite that, aircraft terrain following is demonstrably worse than in 88.0? (if so, demo it)

~0009031

Licho (reporter)

Yes, in the 88 they could go through wall so it wasnt an issue. Now they bump on the wall

~0009032

Kloot (developer)

Then maybe aircraft-terrain collision should be made optional, though we have smoothmesh for a reason.

~0009096

Kloot (developer)

next Spring will have a modrule 'allowAircraftToHitGround' to do the above
+Notes

-Issue History
Date Modified Username Field Change
2012-07-15 22:59 Licho New Issue
2012-07-16 16:07 Kloot Note Added: 0009027
2012-07-16 17:01 Google_Frog Note Added: 0009028
2012-07-16 17:04 Kloot Note Added: 0009029
2012-07-16 17:19 Kloot Note Edited: 0009029 View Revisions
2012-07-16 18:11 Licho Note Added: 0009031
2012-07-16 18:42 Kloot Note Added: 0009032
2012-07-17 15:21 Kloot Severity minor => feature
2012-08-01 00:22 Kloot Note Added: 0009096
2012-08-01 00:22 Kloot Status new => resolved
2012-08-01 00:22 Kloot Fixed in Version => 89.0.1+git
2012-08-01 00:22 Kloot Resolution open => fixed
2012-08-01 00:22 Kloot Assigned To => Kloot
+Issue History