| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0003108 | Spring engine | General | public | 2012-06-08 10:51 | 2012-06-23 17:09 | ||||
| Reporter | Google_Frog | ||||||||
| Assigned To | zerver | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 88.0 | ||||||||
| Target Version | Fixed in Version | 89.0 | |||||||
| Summary | 0003108: Fighters are unaffected by inserted move orders if they have a weapon target | ||||||||
| Description | If a fighter is attacking a target it will continue to attack the target even when a command is inserted to the front of it's queue. The queue of the fighter is altered but it ignores the command. | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |  | ||||||||
|  Notes | |
| Google_Frog (reporter) 2012-06-08 10:59 | Worked around with Spring.GiveOrderToUnit(unitID,CMD_WAIT, {}, {}) Spring.GiveOrderToUnit(unitID,CMD_WAIT, {}, {}) | 
| zerver (reporter) 2012-06-23 17:09 | https://github.com/spring/spring/commit/d6823836418dcc36142782fb27cde0140cdb2536 | 
|  Issue History | |||
| Date Modified | Username | Field | Change | 
|---|---|---|---|
| 2012-06-08 10:51 | Google_Frog | New Issue | |
| 2012-06-08 10:59 | Google_Frog | Note Added: 0008745 | |
| 2012-06-23 15:06 | zerver | Status | new => assigned | 
| 2012-06-23 15:06 | zerver | Assigned To | => zerver | 
| 2012-06-23 17:09 | zerver | Note Added: 0008827 | |
| 2012-06-23 17:09 | zerver | Status | assigned => resolved | 
| 2012-06-23 17:09 | zerver | Fixed in Version | => 89.0 | 
| 2012-06-23 17:09 | zerver | Resolution | open => fixed | 

 
	