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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0003044 | Spring engine | Lua | public | 2012-03-31 10:04 | 2012-03-31 11:44 | ||||
Reporter | Google_Frog | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | duplicate | ||||||
Product Version | 88.0 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0003044: Crash in unit_script.lua | ||||||||
Description | The below error occurs at about 11:10 in the below game. ZK is using the unit script gadget found in springcontent.sdz so I'm reporting this lua error here. The error does not have any visible side effects and has occurred occasionally for a while. Replay: http://zero-k.info/Battles/Detail/64071 | ||||||||
Additional Information | [f=0020148] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaGadgets/Gadgets/unit_script.lua"]:781: attempt to index field '?' (a nil value) stack traceback: [string "LuaGadgets/Gadgets/unit_script.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:947: in function <[string "LuaRules/gadgets.lua"]:945> (tail call): ? | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
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Date Modified | Username | Field | Change |
---|---|---|---|
2012-03-31 10:04 | Google_Frog | New Issue | |
2012-03-31 11:44 | Kloot | Relationship added | duplicate of 0003001 |
2012-03-31 11:44 | Kloot | Status | new => closed |
2012-03-31 11:44 | Kloot | Resolution | open => duplicate |