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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0003031 | Spring engine | General | public | 2012-03-20 18:56 | 2012-04-02 21:38 | ||||
Reporter | rubrick | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | major | Reproducibility | sometimes | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 87.0.1+git | ||||||||
Target Version | Fixed in Version | 89.0 | |||||||
Summary | 0003031: Units sometimes get stuck into each other when walking next each other | ||||||||
Description | See summary. An example can be found in this demo: http://zero-k.info/Battles/Detail/61330. It happens between 15:50 and 16:00 minutes into the game, with two of my Aspis units in the upper middle part of the playing field, where the action is at that moment. Once they get stuck into each other they cannot move anymore. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Google_Frog (reporter) 2012-03-21 05:48 |
Extra information. Aspis (core_spectre) is pushResistant. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2012-03-20 18:56 | rubrick | New Issue | |
2012-03-21 05:48 | Google_Frog | Note Added: 0008488 | |
2012-04-02 21:38 | Kloot | Status | new => resolved |
2012-04-02 21:38 | Kloot | Fixed in Version | => 89.0 |
2012-04-02 21:38 | Kloot | Resolution | open => fixed |
2012-04-02 21:38 | Kloot | Assigned To | => Kloot |