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IDProjectCategoryView StatusLast Update
0003031Spring engineGeneralpublic2012-04-02 21:38
Reporterrubrick 
Assigned ToKloot 
PrioritynormalSeveritymajorReproducibilitysometimes
StatusresolvedResolutionfixed 
Product Version87.0.1+git 
Target VersionFixed in Version89.0 
Summary0003031: Units sometimes get stuck into each other when walking next each other
DescriptionSee summary. An example can be found in this demo: http://zero-k.info/Battles/Detail/61330. It happens between 15:50 and 16:00 minutes into the game, with two of my Aspis units in the upper middle part of the playing field, where the action is at that moment. Once they get stuck into each other they cannot move anymore.
TagsNo tags attached.
Checked infolog.txt for Errors
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-Notes

~0008488

Google_Frog (reporter)

Extra information. Aspis (core_spectre) is pushResistant.
+Notes

-Issue History
Date Modified Username Field Change
2012-03-20 18:56 rubrick New Issue
2012-03-21 05:48 Google_Frog Note Added: 0008488
2012-04-02 21:38 Kloot Status new => resolved
2012-04-02 21:38 Kloot Fixed in Version => 89.0
2012-04-02 21:38 Kloot Resolution open => fixed
2012-04-02 21:38 Kloot Assigned To => Kloot
+Issue History