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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0002852 | Spring engine | General | public | 2011-12-21 06:42 | 2012-01-31 17:04 | ||||
Reporter | user744 | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | crash | Reproducibility | random | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 85.0 | ||||||||
Target Version | 86.0 | Fixed in Version | 86.0 | ||||||
Summary | 0002852: multiple crashes while playing "brickcraft" in GuiHandler.cpp:3597 | ||||||||
Description | In this about 15 minute game I crashed multiple (4 iirc) times. ("unhandled exception" message box) After reconnecting resuming to play was possible, until next crash. mod download: knorke.darkstars.co.uk/bricks/Brickcraft_epenis14_21Dec2011.sdz or on rapid: brickcraft:version:epenis14 map download: http://springfiles.com/spring/spring-maps/heartbreaker infolog after crash: http://pastebin.com/0zvkRzB9 infolog of whole game: (after reconnect & finishing the match) http://pastebin.com/6BaPC0Ur In a previous game KingRaptor also crashed once. Watched the replay 3x at high speed and it did not crash. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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hoijui (reporter) 2011-12-21 17:30 |
i tried to reproduce in 3 games with spring 84.0.1-583-g508dc50 it never crashed. when running with DEBUG build, it immediately SIGPE'ed, though (in Lua somewhere). |
2011-12-22 04:30 |
(in case that was unclear, this was all with the offical 84.0 release on 32bit win xp) stacktrace translation with http://spring.abma.de/translate/ : http://pastebin.com/YuR0cwH7 I also now got it to crash while watching the replay, though at a different point in time and no idea how to reproduce it. If there are more details about if it is something wrong with the mod, interessted to read that. I guess with the release of 85.0 this is now quite unrelevant, will repost if it crashes again/still. |
2011-12-29 11:58 |
still happens sometimes with 85.0 Also happend on a friends (much newer) computer, just a few moments after gamestart: http://pastebin.com/tsNxseEa (beside that crashes, his computer seems to play spring fine but i only played around for an hour or so) |
hoijui (reporter) 2012-01-01 19:23 |
crashing line: https://github.com/spring/spring/blob/84.0/rts/Game/UI/GuiHandler.cpp#L3597 the later of these two: const WeaponDef* wd = weaponDefHandler->GetWeapon(unitdef->selfDExplosion); glSurfaceCircle(unit->pos, wd->areaOfEffect, 40); could it be that you have an areaOfEffect defined that is < 0 (or 0) or very high or so? as it is a GL call, it would also explain why it might crash on some systems (yours and your friends) and others not (mine) |
2012-01-02 13:14 Last edited: 2012-01-02 16:47 |
(deleted previous comment, was useless) TL;DR it crashes _every time_ when holding shift and moving the mouse over a mineral. (on minimap too) the unitname is tptetra: http://pastebin.com/TRCtKwkw I guess the problem is this: --makes unit non blocking by engine hardcodeness --http://springrts.com/mantis/view.php?id=2818 kamikaze = true, kamikazeDistance = 0, kamikazeUseLOS = true, without giving the unit a weapon. Now I use the new blocking=false but maybe should still be fixed. |
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Date Modified | Username | Field | Change |
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2011-12-21 06:42 |
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New Issue | |
2011-12-21 06:42 |
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File Added: 20111221_060442_Heartbreaker v2_84.0.sdf | |
2011-12-21 16:39 | hoijui | Description Updated | |
2011-12-21 17:30 | hoijui | Note Added: 0007977 | |
2011-12-22 04:30 |
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Note Added: 0007978 | |
2011-12-29 11:58 |
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Note Added: 0008033 | |
2012-01-01 19:23 | hoijui | Note Added: 0008047 | |
2012-01-02 05:14 | abma | Severity | major => block |
2012-01-02 05:14 | abma | Product Version | 84.0 => 85.0 |
2012-01-02 05:14 | abma | Summary | multiple crashes while playing "brickcraft" mod => multiple crashes while playing "brickcraft" in GuiHandler.cpp:3597 |
2012-01-02 05:14 | abma | Severity | block => crash |
2012-01-02 13:14 |
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Note Added: 0008055 | |
2012-01-02 16:47 |
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Note Edited: 0008055 | |
2012-01-09 23:09 | abma | Target Version | => 86.0 |
2012-01-31 17:04 | Kloot | Status | new => resolved |
2012-01-31 17:04 | Kloot | Fixed in Version | => 86.0 |
2012-01-31 17:04 | Kloot | Resolution | open => fixed |
2012-01-31 17:04 | Kloot | Assigned To | => Kloot |