infolog.txt (23,267 bytes)
2011-09-26 12:31
Available log sections: VFS, Font, KeyBindings, Sound, CSMFGroundTextures, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, CollisionVolume, GroundMoveType, UnitScript, AutohostInterface, ArchiveScanner, Path
Enabled log sections: Sound(LOG_LEVEL_INFO), Texture(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
Using configuration source: "/backup/spliff/.springrc"
[CMyMath::Init] CPU SSE mask: 888, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 1, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
[Watchdog] Installed (timeout: 10sec)
OS: Linux 3.0.4-gentoo #12 SMP PREEMPT Thu Sep 22 01:24:32 EST 2011 x86_64
OS: 64bit native mode
LogOutput initialized.
Spring 0.82+.4.0
Build date/time: Sep 26 2011 19:43:45
Build environment: boost-104601, GNU libstdc++ version 20110428
Compiler: gcc-4.5.3
Using read-write data directory: /backup/spliff/.spring/
Using read-only data directory: /usr/share/games/spring/
Scanning: /usr/share/games/spring/base
Scanning: /backup/spliff/.spring/maps
Scanning: /backup/spliff/.spring/base
Scanning: /backup/spliff/.spring/games
Supported Video modes: 2560x1600, 1280x800
Video mode set to 2560x1600/32bit (windowed)
[f=0000000] SDL: 1.2.14
[f=0000000] GL version: 2.1 Mesa 7.11
[f=0000000] GL vendor: X.Org
[f=0000000] GL renderer: Gallium 0.4 on AMD BARTS
[f=0000000] GLSL version: 1.20
[f=0000000] GLEW version: 1.6.0
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] PulseAudio Default
[f=0000000] [Sound] ALSA Default
[f=0000000] [Sound] No Output
[f=0000000] [Sound] Device: PulseAudio Default
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.13
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 32
[f=0000000] Joysticks found: 1
[f=0000000] Using joystick 0: Logitech Logitech Cordless RumblePad 2
[f=0000000] Video mode set to 2560x1547/32bit (windowed)
[f=0000000] Connecting to local server
[f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
[f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
[f=0000000] PreGame::StartServer: 3 ms
[f=0000000] Starting demo recording
[f=0000000] Using map: DeltaSiegeDry
[f=0000000] Using game: Zero-K v0.8.1
[f=0000000] Using game archive: zk-v0.8.1.sdz
[f=0000000] recording demo: demos/20110926_202508_DeltaSiegeDry_0.82+.4.sdf
[f=0000000] PreGame::GameDataReceived: 33 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Modular Comms error: Comm data entry in modoption is empty or in invalid format
[f=0000000] Processing comm: stresstestdef
[f=0000000] Processing comm: rocketcom
[f=0000000] Processing comm: beamcom
[f=0000000] Processing comm: gcom
[f=0000000] Processing comm: artcom
[f=0000000] Processing comm: riotcom
[f=0000000] Processing comm: shotcom
[f=0000000] Postprocessing commtype: stresstestdef
[f=0000000] Postprocessing commtype: shotcom
[f=0000000] Postprocessing commtype: artcom
[f=0000000] Postprocessing commtype: riotcom
[f=0000000] Postprocessing commtype: beamcom
[f=0000000] Postprocessing commtype: rocketcom
[f=0000000] Postprocessing commtype: gcom
[f=0000000] Loading all definitions: 0.103000
[f=0000000] Game::LoadDefs (GameData): 125 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 58 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (90 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 78 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 9
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Warning: Could not load sound from def: OTAunit/BOMBREL
[f=0000000] Warning: Could not load sound from def: OTAunit/EMGPULS1
[f=0000000] Loading Unit Definitions
[f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickenblobber" (move-class "bhover3"): !(canhover || floater), but not a ground-based movetype
[f=0000000] Warning: [UnitDef] inconsistent path-type 14 for "chickenr" (move-class "bhover3"): !(canhover || floater), but not a ground-based movetype
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
[f=0000000] PathCosts: creating PE8 cache with 6 PF threads (282 MB)
[f=0000000] PathCosts: precached 5 of 12800
[f=0000000] PathCosts: precached 809 of 12800
[f=0000000] PathCosts: precached 1610 of 12800
[f=0000000] PathCosts: precached 2429 of 12800
[f=0000000] PathCosts: precached 3233 of 12800
[f=0000000] PathCosts: precached 4039 of 12800
[f=0000000] PathCosts: precached 4842 of 12800
[f=0000000] PathCosts: precached 5642 of 12800
[f=0000000] PathCosts: precached 6445 of 12800
[f=0000000] PathCosts: precached 7248 of 12800
[f=0000000] PathCosts: precached 8051 of 12800
[f=0000000] PathCosts: precached 8878 of 12800
[f=0000000] PathCosts: precached 9678 of 12800
[f=0000000] PathCosts: precached 10478 of 12800
[f=0000000] PathCosts: precached 11280 of 12800
[f=0000000] PathCosts: precached 12153 of 12800
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] PathCosts: creating PE32 cache with 6 PF threads (282 MB)
[f=0000000] PathCosts: precached 3 of 800
[f=0000000] PathCosts: precached 56 of 800
[f=0000000] PathCosts: precached 111 of 800
[f=0000000] PathCosts: precached 163 of 800
[f=0000000] PathCosts: precached 219 of 800
[f=0000000] PathCosts: precached 276 of 800
[f=0000000] PathCosts: precached 333 of 800
[f=0000000] PathCosts: precached 386 of 800
[f=0000000] PathCosts: precached 451 of 800
[f=0000000] PathCosts: precached 502 of 800
[f=0000000] PathCosts: precached 555 of 800
[f=0000000] PathCosts: precached 605 of 800
[f=0000000] PathCosts: precached 659 of 800
[f=0000000] PathCosts: precached 727 of 800
[f=0000000] PathCosts: precached 778 of 800
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: 9ac71384
[f=0000000] Creating Sky
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 4 ms
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] [Sound] Warning: Unable to open audio file: MultiSelect
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: MultiSelect
[f=0000000] Game::LoadInterface (Camera&Mouse): 989 ms
[f=0000000] Game::LoadInterface (Console): 0 ms
[f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] Comm Morph error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Comm Morph error: Comm data entry for player 1 is empty or in invalid format
[f=0000000] Morph gadget: Bad morph src type: cormort
[f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loading unit script: scripts/amgeo.lua
[f=0000000] Loading unit script: scripts/armamd.lua
[f=0000000] Loading unit script: scripts/armanni.lua
[f=0000000] Loading unit script: scripts/armcom.lua
[f=0000000] Loading unit script: scripts/armjamt.lua
[f=0000000] Loading unit script: scripts/nanotower.lua
[f=0000000] Loading unit script: scripts/armpt.lua
[f=0000000] Loading unit script: scripts/armspy.lua
[f=0000000] Loading unit script: scripts/stiletto.lua
[f=0000000] Loading unit script: scripts/armstiletto_laser.lua
[f=0000000] Loading unit script: scripts/commsupport.lua
[f=0000000] Loading unit script: scripts/blastwing.lua
[f=0000000] Loading unit script: scripts/cafus.lua
[f=0000000] Loading unit script: scripts/capturecar.lua
[f=0000000] Loading unit script: scripts/carrydrone.lua
[f=0000000] Loading unit script: scripts/chickenflyerqueen.lua
[f=0000000] Loading unit script: scripts/chickenlandqueen.lua
[f=0000000] Loading unit script: scripts/chickenwurm.lua
[f=0000000] Loading unit script: scripts/commrecon.lua
[f=0000000] Loading unit script: scripts/corbats.lua
[f=0000000] Loading unit script: scripts/corbhmth.lua
[f=0000000] Loading unit script: scripts/corcom.lua
[f=0000000] Loading unit script: scripts/corcrash.lua
[f=0000000] Loading unit script: scripts/cordoom.lua
[f=0000000] Loading unit script: scripts/core_spectre.lua
[f=0000000] Loading unit script: scripts/corjamt.lua
[f=0000000] Loading unit script: scripts/corroach.lua
[f=0000000] Loading unit script: scripts/corsub.lua
[f=0000000] Loading unit script: scripts/corsumo.lua
[f=0000000] Loading unit script: scripts/corvamp.lua
[f=0000000] Loading unit script: scripts/cruisemissile.lua
[f=0000000] Loading unit script: scripts/factoryplane.lua
[f=0000000] Loading unit script: scripts/factorytank.lua
[f=0000000] Loading unit script: scripts/nullscript.lua
[f=0000000] Loading unit script: scripts/geo.lua
[f=0000000] Loading unit script: scripts/missilesilo.lua
[f=0000000] Loading unit script: scripts/railgunturret.lua
[f=0000000] Loading unit script: scripts/serpent.lua
[f=0000000] Loading unit script: scripts/shieldarty.lua
[f=0000000] Loading unit script: scripts/wolverine_mine.lua
[f=0000000] Start Unit Setup error: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Start Unit Setup error: Comm data entry for player 1 is empty or in invalid format
[f=0000000] Bad stealth unit type: commrecon
[f=0000000] Bad stealth unit type: armcom
[f=0000000] Bad stealth unit type: armadvcom
[f=0000000] Bad stealth unit type: commadvsupport
[f=0000000] Bad stealth unit type: coradvcom
[f=0000000] Bad stealth unit type: commsupport
[f=0000000] Bad stealth unit type: corcom
[f=0000000] Doesn't count initialized
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] 1Failed to load: LuaRules/Gadgets/craig/main.lua
[f=0000000] Failed to load: api_subdir_gadgets.lua ([string "LuaRules/Gadgets/api_subdir_gadgets.lua"]:36: attempt to index local 'g' (a nil value))
[f=0000000] <No Multithread> MT not detected, exiting
[f=0000000] Doesn't count initialized
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Jump Jet Defs error checking begining..
[f=0000000] .. Jump Jet Defs error checking complete
[f=0000000] Startup Info & Selector error: Comm data entry in modoption is empty or in invalid format
[f=0000000] Startup Info & Selector error: Your comm data entry is empty or in invalid format
[f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=0000000] Loaded API widget: Avatars <api_avatars.lua>
[f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
[f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Error in Initialize(): [string "LuaUI/Widgets/unit_healthbars.lua"]:212: 'for' limit must be a number
[f=0000000] Removed widget: HealthBars
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
[f=0000000] Loaded widget: Hide map marks <gui_hide_marks_on_f5.lua>
[f=0000000] Loaded widget: Noises <snd_noises.lua>
[f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
[f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: ResetState <cmd_resetstate.lua>
[f=0000000] Mexmap detected - loading...
[f=0000000] mexmap imported from LuaUI/Configs/MetalMaps/deltasiegedry.springmexmap
[f=0000000] Loaded widget: Area Mex <cmd_area_mex.lua>
[f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=0000000] Loaded widget: Autoquit <autoquit.lua>
[f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=0000000] Loaded widget: CameraShake <camera_shake.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: Chili Chat Bubbles <gui_chili_chatbubbles.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: Chili Cursor Tip 2 <gui_chilicursortip_2.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: Chili Selections <gui_chiliselections.lua>
[f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=0000000] Loaded widget: Darkening <gui_darkening.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=0000000] Loaded widget: Frameskip Detector <dbg_frameskip.lua>
[f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=0000000] Loaded widget: Land Fly <unit_land_fly.lua>
[f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
[f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
[f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=0000000] Loaded widget: Music Player <snd_music.lua>
[f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=0000000] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua>
[f=0000000] Loaded widget: OnlyFightersPatrol <unit_only_fighters_patrol.lua>
[f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=0000000] Loaded widget: Retreat <cmd_retreat.lua>
[f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=0000000] Loaded widget: Start Point Remover <init_start_point_remover.lua>
[f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=0000000] Loaded widget: XrayHighlight-ZK <gui_xray_highlight_zk.lua>
[f=0000000] Loaded widget: FactoryGuard <unit_factory_guard.lua>
[f=0000000] false
[f=0000000] Loaded widget: AnimatorGUI <dbg_animator.lua>
[f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
[f=0000000] Loaded widget: Prospector <gui_prospector.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
[f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
[f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
[f=0000000] Loaded widget: Rank Icons <gui_xp.lua>
[f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
[f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=0000000] Loaded widget: Select n Center! <gui_center_n_select.lua>
[f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: Chili Chat <gui_chili_chat.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
[f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: Complete Control Camera <camera_ccc.lua>
[f=0000000] Loaded widget: Jumjet GUI <gui_jumpjets.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
[f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] Switching to Free style camera
[f=0000000] Requesting baseline comm
[f=0000000] Connection attempt from spliff
[f=0000000] -> Version: 0.82+.4.0
[f=0000000] -> Connection established (given id 0)
[f=0000000] Player spliff finished loading and is now ingame
[f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 0.82+.4.0.
[f=0000000] Warning: (in thread: main)
[f=0000000] Error: Stacktrace (main):
[f=0000000] Error: (Note: This stacktrace is not 100% accurate! It just gives an impression.)
[f=0000000] Error: <0> [0x1]
[f=0000000] Error: <1> /lib64/libc.so.6(__vsprintf_chk+0x85) [0x7f5c76587745]
[f=0000000] Error: <2> [0x7fff141d4430]
[f=0000000] Error: <3> [0x5dd2700]
[f=0000000] Error: Stacktrace (audio):
[f=0000000] Error: No Stacktraces for non-MainThread.
[f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 0.82+.4.0.
[f=0000000] Warning: (in thread: main)
[f=0000000] Error: Stacktrace (main):
[f=0000000] Error: (Note: This stacktrace is not 100% accurate! It just gives an impression.)
[f=0000000] Error: <0> [0x7fff141cdf80]
[f=0000000] Error: <1> [0x7fff141d42a0]
[f=0000000] Error: <2> [0xffffffffffffffc0]
[f=0000000] Error: <3> [0x1]
[f=0000000] Error: Stacktrace (audio):
[f=0000000] Error: No Stacktraces for non-MainThread.
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] GameID: 2653804e3be40ba5b11e18931cdf4421
[f=0000000] Set UnitIconDist to 1000
[f=0000000] Ground-decals rendering is enabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Error in UnitCreated(): [string "LuaUI/Widgets/gui_defenserange.lua"]:264: 'for' limit must be a number
[f=0000000] Removed widget: Defense Range Zero-K
[f=0000000] STATS:plist,spliff
[f=0000015] Switching to Free style camera
[f=0000048] Wind Range: 0.100 - 1.300. Max Windmill altitude bonus is: 64%