infolog.txt (15,710 bytes) 
2011-09-01 17:22 
LogOutput initialized.
Spring 0.82.7.1 (0.82.7.1)
Build date/time: Jan  8 2011 00:17:26
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
  Use "none" to disable the default log subsystems.
using default configuration source "E:\Games\Spring\/springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  1
	SSE 4.1:  0,  SSE 4.2:  0
	SSE 4.0A: 0,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM)2 CPU          6600  @ 2.40GHz; 4095MB RAM, 10236MB pagefile
OS: emulated 32bit mode
Using read-write data directory: E:\Games\Spring\
Using read-only data directory: T:\Users\Pontus\Documents\My Games\Spring\
Scanning: T:\Users\Pontus\Documents\My Games\Spring\maps
Scanning: T:\Users\Pontus\Documents\My Games\Spring\mods
Scanning: E:\Games\Spring\maps
Error opening E:\Games\Spring\maps\DeltaSiegeOrig.sd7: Archive not found
Unable to open archive: E:\Games\Spring\maps\DeltaSiegeOrig.sd7
Scanning: E:\Games\Spring\base
Scanning: E:\Games\Spring\games
Scanning: E:\Games\Spring\mods
Scanning: E:\Games\Spring\packages
Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1280x1024/32bit
[f=0000000] SDL:  1.2.10
[f=0000000] GL:   2.1.2
[f=0000000] GL:   NVIDIA Corporation
[f=0000000] GL:   GeForce 7300 GT/PCI/SSE2
[f=0000000] GLSL: 1.20 NVIDIA via Cg compiler
[f=0000000] GLEW: 1.5.4
[f=0000000] Joysticks found: 0
[f=0000000] Joystick 0 not found
[f=0000000] Connecting to local server
[f=0000000] Starting GameServer: 12 ms
[f=0000000] Starting demo recording
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound]   Vendor:     OpenAL Community
[f=0000000] [Sound]   Version:    1.1 ALSOFT 1.11.753
[f=0000000] [Sound]   Renderer:   OpenAL Soft
[f=0000000] [Sound]   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound]                   ALC_EXT_EFX found (required for air absorption): yes
[f=0000000] [Sound]   Device:     DirectSound Software
[f=0000000] [Sound]   Available Devices:  
[f=0000000] [Sound]                       DirectSound Software
[f=0000000] [Sound] air absorption enabled: 0.1
[f=0000000] Using mod XTA 9.665 beta
[f=0000000] Using mod archive XTAPEV9665b(1).sd7
[f=0000000] Loading client data: 105 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] [Sound]  parsed 4 sounds from gamedata/sounds.lua
[f=0000000] Loading sounds: 2 ms
[f=0000000] Camera and mouse: 110 ms
[f=0000000] Parsing unit icons
[f=0000000] Loading GameData Definitions
[f=0000000] WARNING: removed core_mkrogoth unitDef, missing model file  (core_mkrogoth.3do)
[f=0000000] WARNING: removed nuclear_missilex3 weaponDef, missing model
[f=0000000] Loading all definitions:  0.817000
[f=0000000] Loading GameData Definitions: 876 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map
[f=0000000] Calculating smooth height mesh
[f=0000000] Calculating smooth mesh: 47 ms
[f=0000000] Number of damage types: 17
[f=0000000] Creating unit textures
[f=0000000] Loading weapon definitions
[f=0000000] Could not load sound from def: 0
[f=0000000] Could not load sound from def: corcomhit
[f=0000000] Could not load sound from def: 0
[f=0000000] Could not load sound from def: 0
[f=0000000] Could not load sound from def: 0
[f=0000000] Loading unit definitions
[f=0000000] Could not load sound from def: torpadv1
[f=0000000] WARNING: too many unit categories (32), skipping level10
[f=0000000] WARNING: too many unit categories (33), skipping ctrl_c
[f=0000000] WARNING: too many unit categories (34), skipping energy
[f=0000000] WARNING: too many unit categories (35), skipping carry
[f=0000000] WARNING: too many unit categories (36), skipping antisub
[f=0000000] WARNING: too many unit categories (37), skipping all
[f=0000000] WARNING: too many unit categories (38), skipping core
[f=0000000] WARNING: too many unit categories (39), skipping phib
[f=0000000] WARNING: too many unit categories (40), skipping defensive
[f=0000000] WARNING: too many unit categories (41), skipping metal
[f=0000000] WARNING: too many unit categories (42), skipping mine
[f=0000000] WARNING: too many unit categories (43), skipping kamikaze
[f=0000000] WARNING: too many unit categories (44), skipping ctrl_m
[f=0000000] WARNING: too many unit categories (45), skipping ctrl_s
[f=0000000] WARNING: too many unit categories (46), skipping storage
[f=0000000] WARNING: too many unit categories (47), skipping jam
[f=0000000] WARNING: too many unit categories (48), skipping ctrl_n
[f=0000000] WARNING: too many unit categories (49), skipping rad
[f=0000000] WARNING: too many unit categories (50), skipping ctrl_j
[f=0000000] WARNING: too many unit categories (51), skipping bomb
[f=0000000] WARNING: too many unit categories (52), skipping ctrl_u
[f=0000000] WARNING: too many unit categories (53), skipping stealth
[f=0000000] WARNING: too many unit categories (54), skipping spy
[f=0000000] WARNING: too many unit categories (55), skipping extractor
[f=0000000] WARNING: too many unit categories (56), skipping tll
[f=0000000] Inconsistent movedata 13 for arm_plesiosaur (moveclass tankhover4): floater, but not a ship movetype
[f=0000000] Could not load sound from def: hovsmof1
[f=0000000] WARNING: too many unit categories (57), skipping paral
[f=0000000] WARNING: too many unit categories (58), skipping armspid
[f=0000000] WARNING: too many unit categories (59), skipping category=core
[f=0000000] WARNING: too many unit categories (60), skipping notland
[f=0000000] WARNING: too many unit categories (61), skipping minelayer
[f=0000000] WARNING: too many unit categories (62), skipping ctrl_x
[f=0000000] WARNING: too many unit categories (63), skipping fort
[f=0000000] Inconsistent movedata 20 for armflea (moveclass tankhover9): neither canhover nor floater, but not a ground movetype
[f=0000000] Inconsistent movedata 20 for armfleaa (moveclass tankhover9): neither canhover nor floater, but not a ground movetype
[f=0000000] WARNING: too many unit categories (64), skipping mobile
[f=0000000] WARNING: too many unit categories (65), skipping ctrl_k
[f=0000000] Could not load sound from def: torpadv1
[f=0000000] WARNING: too many unit categories (66), skipping die
[f=0000000] Inconsistent movedata 20 for dieflea (moveclass tankhover9): neither canhover nor floater, but not a ground movetype
[f=0000000] Inconsistent movedata 20 for fleagoth (moveclass tankhover9): neither canhover nor floater, but not a ground movetype
[f=0000000] Inconsistent movedata 20 for mflea (moveclass tankhover9): neither canhover nor floater, but not a ground movetype
[f=0000000] Inconsistent movedata 20 for minigoth (moveclass tankhover9): neither canhover nor floater, but not a ground movetype
[f=0000000] Loading feature definitions
[f=0000000] Initializing map features
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: ac212386
[f=0000000] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[f=0000000] Loading .smt tile-file "maps/Aquatic_Divide_TNM05-V2.smt"
[f=0000000] Loading 15436 tiles from file 1/1
[f=0000000] Reading tiles
[f=0000000] Reading tile map
[f=0000000] generating MipMaps: 2 ms
[f=0000000] Creating Projectile Textures
[f=0000000] Creating sky
[f=0000000] Loading console: 0 ms
[f=0000000] [Sound] Unable to open audio file: FailedCommand
[f=0000000] [Sound] CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget:  CobButton           <unit_cobbutton.lua>
[f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
[f=0000000] Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
[f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget:  Health Upgrade      <unit_health_upgrade.lua>
[f=0000000] Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
[f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
[f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
[f=0000000] Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
[f=0000000] Loaded gadget:  Production Rate     <unit_buildspeed.lua>
[f=0000000] Loaded gadget:  Repair Pad          <unit_refuel.lua>
[f=0000000] Loaded gadget:  Spawn               <commoption.lua>
[f=0000000] Loaded gadget:  UnitEStallDisable   <unit_estall_disable.lua>
[f=0000000] Loaded gadget:  UnitMorph           <unit_morph.lua>
[f=0000000] Loaded gadget:  UnitStealth         <unit_stealth.lua>
[f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
[f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
[f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
[f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
[f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
[f=0000000] Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
[f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget:  UnitEStallDisable   <unit_estall_disable.lua>
[f=0000000] Loaded gadget:  UnitMorph           <unit_morph.lua>
[f=0000000] Loaded gadget:  UnitStealth         <unit_stealth.lua>
[f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
[f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
[f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
[f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Failed to load: gui_advplayerslist.lua  (duplicate name)
[f=0000000] Failed to load: gui_ally_res.lua  (duplicate name)
[f=0000000] Failed to load: unit_customformations2.lua  (duplicate name)
[f=0000000] Failed to load: unit_z_selector.lua  (duplicate name)
[f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
[f=0000000] Loading widget from user:  Commander Name Tags1.1  <unit_comm_nametags.lua> ...
[f=0000000] Loading widget from user:  Ally Resource Bars  <gui_ally_res.lua> ...
[f=0000000] Loading widget from user:  AdvPlayersList      <gui_advplayerslist.lua> ...
[f=0000000] Loading widget from mod:   BuildETA - XTA      <gui_build_eta_xta.lua> ...
[f=0000000] Loading widget from user:  Don't Shoot         <unit_dontshoot.lua> ...
[f=0000000] Loading widget from mod:   Cloak Fire State    <unit_cloakfirestate.lua> ...
[f=0000000] Loading widget from mod:   DontMove - XTA      <unit_dontmove_xta.lua> ...
[f=0000000] Loading widget from user:  SmartAreaReclaim    <unit_smart_area_reclaim.lua> ...
[f=0000000] Loading widget from user:  Point Tracker       <gui_point_tracker.lua> ...
[f=0000000] Loading widget from user:  DCIcon              <dbg_dcicon.lua> ...
[f=0000000] Loading widget from mod:   FactoryGuard - XTA  <unit_factory_guard_xta.lua> ...
[f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from user:  Z Selector          <unit_z_selector.lua> ...
[f=0000000] Loading widget from mod:   ReclaimInfo - XTA   <gui_reclaiminfo_xta.lua> ...
[f=0000000] Loading widget from user:  Pause Screen        <gui_pauseScreen.lua> ...
[f=0000000] Loading widget from mod:   DGun Stall Assist   <unit_dgun_stall_assist.lua> ...
[f=0000000] Loading widget from user:  Autodestruction Alert  <tp_autodestruction_alert.lua> ...
[f=0000000] Loading widget from mod:   Stockpiler (dynamic, alternate version) - XTA  <unit_stockpile_dynamic_alt.lua> ...
[f=0000000] Loading widget from user:  Defense Range       <gui_defenseRange.lua> ...
[f=0000000] Loading widget from mod:   Stockpiler (dynamic) - XTA  <unit_stockpile_dynamic.lua> ...
[f=0000000] Loading widget from user:  Force cloak         <tp_forcecloak.lua> ...
[f=0000000] Loading widget from user:  Lock Target         <tp_locktarget.lua> ...
[f=0000000] Loading widget from user:  Spring exception hunter  <tp_SEH.lua> ...
[f=0000000] Loading widget from mod:   Start Point Remover - XTA  <init_start_point_remover_xta.lua> ...
[f=0000000] Loading widget from mod:   Attack AoE - Xta    <gui_attack_aoe_xta.lua> ...
[f=0000000] Loading widget from user:  SmoothScroll        <camera_smooth_move.lua> ...
[f=0000000] Loading widget from user:  Commander Behaviour: rightlick = move instead of reclaim  <tp_comantireclaim.lua> ...
[f=0000000] Loading widget from user:  Sneer after comnap  <tp_comnapsneer.lua> ...
[f=0000000] Loading widget from user:  Keyfix              <tp_keyfix.lua> ...
[f=0000000] Loading widget from user:  FastSwitch          <gui_fastswitch.lua> ...
[f=0000000] Loading widget from user:  Team View           <gui_team_viewer.lua> ...
[f=0000000] Loading widget from user:  Rank Icons          <gui_xp.lua> ...
[f=0000000] Loading widget from mod:   Select n Center! - XTA  <gui_center_n_select_xta.lua> ...
[f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from user:  Ecostats            <gui_ecostats.lua> ...
[f=0000000] Ecostats: widget loaded in active player mode
[f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
[f=0000000] Loading widget from user:  CustomFormations2   <unit_customformations2.lua> ...
[f=0000000] Lua LoadCode pcall error = 2, luaui.lua, error = 2, LuaUI/widgets.lua, [string "LuaUI\Widgets\tp_SEH.lua"]:18: attempt to index global 'undefinedvar' (a nil value)
[f=0000000] Finalizing...
[f=0000000] Connection attempt from Jools
[f=0000000]  -> Version: 0.82.7.1 (0.82.7.1)
[f=0000000]  -> Connection established (given id 0)
[f=0000000] Player Jools finished loading and is now ingame
[f=0000000] Switching to Smooth style camera
[f=0000000] GameID: 0ca25f4eec2437b9e9fda45f1cdf4421
[f=0000000] Jools added point: Start 0
[f=0000001] Skirmish AI "Enemy" took over control of team 1
[f=0000518] User exited
[f=0000518] Path cache hits 0 0%
[f=0000518] Path cache hits 0 0%
[f=0000518] Statistics for local connection:
Received: 1291 bytes
Sent: 4967 bytes