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IDProjectCategoryView StatusLast Update
0002590Spring engineLuapublic2013-05-06 00:46
ReporterGoogle_Frog 
Assigned TojK 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusresolvedResolutionfixed 
Product Version0.82.7+git 
Target VersionFixed in Version 
Summary0002590: Lua accesible GetRange2D
DescriptionI'd like to do something which requires information about the current range of a unit. Instead of implementing GetRange2D for all the weapons it would be nicer if there was a function that would take a weapondef and a yDiff and return a range.
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Checked infolog.txt for Errors
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~0010652

jK (developer)

added in 94.0
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-Issue History
Date Modified Username Field Change
2011-08-01 14:27 Google_Frog New Issue
2013-05-06 00:46 jK Note Added: 0010652
2013-05-06 00:46 jK Status new => resolved
2013-05-06 00:46 jK Resolution open => fixed
2013-05-06 00:46 jK Assigned To => jK
+Issue History