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| Reporter | Google_Frog | |
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| Assigned To | jK | |
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| Priority | normal | Severity | feature | Reproducibility | N/A |
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| Status | resolved | Resolution | fixed | |
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| Product Version | 0.82.7+git | |
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| Target Version | | Fixed in Version | | |
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| Summary | 0002590: Lua accesible GetRange2D |
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| Description | I'd like to do something which requires information about the current range of a unit. Instead of implementing GetRange2D for all the weapons it would be nicer if there was a function that would take a weapondef and a yDiff and return a range. |
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| Tags | No tags attached. |
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| Checked infolog.txt for Errors | |
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Notes |
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~0010652
jK (developer)
2013-05-06 00:46
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added in 94.0 |
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Notes |
Issue History |
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Date Modified |
Username |
Field |
Change |
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2011-08-01 14:27 |
Google_Frog |
New Issue |
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2013-05-06 00:46 |
jK |
Note Added: 0010652 |
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2013-05-06 00:46 |
jK |
Status |
new => resolved |
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2013-05-06 00:46 |
jK |
Resolution |
open => fixed |
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2013-05-06 00:46 |
jK |
Assigned To |
=> jK |
Issue History |